Eon, neutral female alien Amazon ------ |....| -------- ------- |....| |......| |.....| |....| |......| |.....| |....| |......| |.....| |....| |......| -.-|--- |....| |......| #,#,### |<...| |......| #,#,,,# |....| |......| #,###,# |....| |......| #,,,#,##|....| -.-|---- ------,#,%#|....| #,,,,# |....|,##,#|....| ###,,# ##|.{..|,##,#---.-- ##,# #,.....|,,,,,,,,,# #,#####,----.-,,#,###### #,,%,,,,,,,,,,,, ----.-------,#-.-# |......°...|,|.... |.....@....|,|...... |.....@*.... |........ |...{......| |.......... |..........| ------------ ------------ [Eon the Villager] St12 Dx9 Co4 In5 Wi4 Ch6 AmaAliFemNeu Dlvl:1 $34 HP16(16) Pw11(11) AC-1 Exp1 T161 Brd Latest messages You see here a sand rat corpse {20}. The valkyrie called Rue the stripling eats a sand rat corpse {20}. You displaced your valkyrie called Rue the stripling. The sand rat bites you! [-1 -> 15] You kill the sand rat! You see here a sand rat corpse {20}. There is a wall in the way! (2x) You kill the minidemon! You see here 5 gold pieces {0}. You see a door open. You displaced your valkyrie called Rue the stripling. You see here 5 gold pieces {0}. You have a little trouble lifting 5 gold pieces. The novice light wall reads a finalized scroll labeled THE STATUE OF AN ANGEL LOOKS LIKE AN ALIVE ANGEL {0}! Your body shakes violently! # Really quit? WARNING: this will erase your game permanently! [yes/no]? # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +2 javelin {8} b - an uncursed +2 bow {12} c - 100 blessed +0 arrows (in quiver) {2} t - a cursed +0 flame mountain (weapon in hand) {24} Armor d - an uncursed +2 shield of mobility (being worn) {20} e - an uncursed +2 leather armor (being worn) {60} Comestibles f - 2 blessed food rations {0} r - an uncursed brown sweets {0} Scrolls j - an uncursed scroll of teleportation {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - an uncursed scroll of standard id {0} p - an uncursed greased scroll of standard id {0} q - an uncursed scroll of cure {0} Potions g - 2 blessed finalized potions of healing {0} h - an uncursed finalized potion of healing {0} i - an uncursed potion of healing {0} s - an uncursed finalized potion of booze {0} u - a blessed finalized potion of extra healing {0} Gems k - a cursed +0 loadstone Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: searching You could not have this property intrinsically: fear factor Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 22 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 86% chance Scroll drop chance was reduced to 82% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 96% Tool drop chance was reduced to 92% Food drop chance was reduced to 91% The following skill could not be trained at all: mace The following skill was trained at half the usual rate: scimitar The following skill was limited to expert proficiency: protection spells The following skill became untrainable after a while: lightsaber (turn 19480) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43930 Monster spawn increase reached its maximum at turn 131022 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 627440 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: archfiend (freq bonus 1) The monster color that was spawned more often: bright blue (freq bonus 1) The monster species that spawned more often: ringwraith (freq bonus 8) The monster species that spawned more often: eightlegger (freq bonus 8) The monster species that spawned more often: rebel giant (freq bonus 24) The monster species that spawned more often: hole force fungus (freq bonus 3) The monster species that spawned more often: cramper (freq bonus 12) The monster species that spawned more often: multi-hued jelly (freq bonus 3) The monster species that spawned more often: absolutely specified (freq bonus 4) The monster species that spawned more often: loud stalk (freq bonus 12) The monster species that spawned more often: forsaken girl (freq bonus 12) The monster species that spawned more often: spectre (freq bonus 10) The monster species that spawned more often: edifying deceptive cringe (freq bonus 24) The monster species that spawned more often: antenna minion (freq bonus 33) The monster species that spawned more often: lampad (freq bonus 12) The monster species that spawned more often: polychrome light (freq bonus 6) The monster species that spawned more often: misappropriating enshrinement odyssey drilling grippy (freq bonus 6) The monster species that spawned more often: blue snake (freq bonus 4) The monster species that spawned more often: crazed goblin (freq bonus 6) The monster species that spawned more often: Verier (freq bonus 7) The monster species that spawned more often: ancient white dragon (freq bonus 9) The monster species that spawned more often: filthy xan (freq bonus 32) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 4) The monster trait that was more common: monsters with shock resistance (freq bonus 2) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 2) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 4) The monster trait that was more common: monsters that count as lord (freq bonus 8) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 2) The monster trait that was more common: monsters that can tunnel (freq bonus 2) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 1) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 1) The monster species that never randomly spawned: venom spider The monster species that never randomly spawned: ceramic wort The monster species that never randomly spawned: flaymind cat The monster species that never randomly spawned: giant owl The monster species that never randomly spawned: mongbat The monster species that never randomly spawned: coldcat The monster species that never randomly spawned: tar colony The monster species that never randomly spawned: wildering folioed The monster species that never randomly spawned: old sky dragon The monster species that never randomly spawned: teazle disaster The RNG hath decreed that this item was never generated: evencore cloak (odd hull cloak) The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this item was never generated: ornate mace ((null)) The RNG hath decreed that this item was never generated: hand blaster ((null)) The RNG hath decreed that this item was never generated: bad effect (numbing) The RNG hath decreed that this item was never generated: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was never generated: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was never generated: tourmaline (red) The RNG hath decreed that this item was never generated: tinning kit ((null)) The RNG hath decreed that this item was generated more often: quicksand (deserted, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 2) The RNG hath decreed that this item was generated more often: difficult shield ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mountains (VERY FUNNY FACIAL EXPRESSION, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 20) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 7) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 13) The RNG hath decreed that this item was generated more often: silver nunchiaku ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 6) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 8) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 10) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 8) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 9) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 9) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 9) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 2) The RNG hath decreed that this item was generated more often: randospear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: implant of daring (felicitous, freq bonus 11) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 51) The RNG hath decreed that this item was always generated cursed: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was always generated cursed: cloak of unlight (absorbing cloak) The RNG hath decreed that this item was always generated cursed: elite batleth ((null)) The RNG hath decreed that this item was always generated cursed: cloak of stone (gray cloak) The RNG hath decreed that this item was always generated cursed: zoom shot crossbow ((null)) The RNG hath decreed that this item was always generated cursed: fire horn (horn) The RNG hath decreed that this item was always generated cursed: course javelin ((null)) The RNG hath decreed that this item was always generated cursed: lump of royal jelly ((null)) The RNG hath decreed that this item was always generated cursed: wonder ball ((null)) The RNG hath decreed that this item was always generated cursed: bronze lance ((null)) The RNG hath decreed that this trap was always invisible: leg trap The RNG hath decreed that this trap was generated more often: nexus trap (freq bonus 12) Trap randomization happened for 1 in 112 traps Next attribute increase check would have come at turn 2089 Strength training was 5 Dexterity training was 4 Wisdom training was 4 Constitution training was 9 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having automatic searching (0) Your chance to block was 36% You had 1334 points of nutrition remaining You were stealthy You had free action You were unlucky (-2) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Suzanne Collins, Effie Trinket and President Snow Your deity was Effie Trinket The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (384) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X Prepared(0) weapon practice 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) s-pressing 1 O Prepared(0) Discoveries Weapons * javelin (throwing spear) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor shield of mobility (slippery shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (silk helmet) * sedge hat stone (gemmed helmet) * skullcap (orange visored helmet) * flack helmet (guzzle helmet) * crystal helm (visored helmet) * mining helm (tribal helmet) * field helm (meso helmet) * helm of safeguard (shemagh) * war hat (ruined helmet) * plasteel gloves (white gloves) * leather gloves (brand-new gloves) * gauntlets of safeguard (nonexistant gloves) * gauntlets of plugsuit (transparent gloves) * commander gloves (padded gloves) * field gloves (ice-cold gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (heroine mocassins) * field boots (winter boots) * boots of safeguard (steel boots) Scrolls scroll of teleportation (CONE ALACIO) scroll of healing (ELBERETH WAS ORIGINALLY A CHEAT CODE) scroll of mana (FUCK THE LORD OF THE FUCKUBI) scroll of phase door (PROC TANK PUMP) scroll of standard id (THRASH EM EXTENDED WRESTLING COMPETITION) scroll of cure (KILL HIM) * scroll of extra healing (TU SCRONIUM ES) * scroll of greater mana restoration (A MONSTER WITH DATA DELETE ATTACKS WAS SPAWNED ON THIS LEVEL) scroll of destroy armor (THE STATUE OF AN ANGEL LOOKS LIKE AN ALIVE ANGEL) Potions potion of healing (bright) potion of booze (essential) potion of extra healing (ochre) Gems loadstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -10 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (22 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) squeaking [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (3 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Eon the Amazon...