Elvis, lawful male human Kurwa --- |.I. |<@. -.-- [Elvis the Cheap Sex Slave] St7 Dx9 Co13 In7 Wi5 Ch20 KurHumMalLaw Dlvl:1 $1 HP17(17) Pw8(8) AC-16 Exp1 T14 Latest messages In what direction? [hykulnjb><] You know of no traps there. Unknown command ' '. (2x) You see here a gold piece {0}. 1 gold piece. Unknown command ' '. (2x) What do you want to take off? [cdefg or ?*] You can't take that off. «`ÍfVÎB0°+"?X»Ìa0gUîþ$îcX¸ZªDßêOŸ¸õÕ†8e6Cgµ{ƒ Unknown command ' '. (2x) What do you want to read? [h-nr-v or ?*] As you read the scroll, it disappears. You may repair a damaged item. What do you want to magically repair? [a-v or ?*] ¥ÎQŸƒƒ3C Unknown command ' '. (2x) íÓyCò#1²ÜÑæ²E. You can't take that off. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: wallwalking Scroll identification only worked 100 times out of 122 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 60 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 70% chance Monsters only dropped their equipment with 72% chance Scroll drop chance was reduced to 98% Amulet drop chance was reduced to 82% Potion drop chance was reduced to 91% The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: axe The following skill was limited to expert proficiency: short sword The following skill became untrainable if you tried to train it too early: protection spells (turn 31) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19527 Monster spawn increase reached its maximum at turn 58876 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 925191 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: Jane's dancing shoe (freq bonus 3) The monster species that spawned more often: Yumi Saotome (freq bonus 32) The monster species that spawned more often: walking disk drive (freq bonus 3) The monster species that spawned more often: deceiving colony (freq bonus 4) The monster species that spawned more often: cultist (freq bonus 36) The monster species that spawned more often: sheep skinned wolf (freq bonus 6) The monster species that spawned more often: iceblock wall (freq bonus 5) The monster species that spawned more often: inka hunter (freq bonus 36) The monster species that spawned more often: werecow (freq bonus 2) The monster species that spawned more often: blast dream turret (freq bonus 15) The monster species that spawned more often: wide-clubbed tentacle (freq bonus 15) The monster species that spawned more often: teleported shaman (freq bonus 4) The monster species that spawned more often: wing baddie (freq bonus 6) The monster species that spawned more often: steel wolf (freq bonus 9) The monster species that spawned more often: Dragon Lord (freq bonus 8) The monster species that spawned more often: up-throwing turret (freq bonus 132) The monster species that spawned more often: luck flayer (freq bonus 2) The monster species that spawned more often: flax woman (freq bonus 8) The monster species that spawned more often: Judge Fire (freq bonus 10) The monster species that spawned more often: big zruty (freq bonus 12) The monster trait that was more common: monsters that have explosion attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 2) The monster trait that was more common: monsters that wail (freq bonus 2) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 3) The monster trait that was more common: monsters whose attacks digest you (freq bonus 6) The monster trait that was more common: monsters that have gaze attacks (freq bonus 12) The monster trait that was more common: monsters that count as vampire (freq bonus 3) The monster species that never randomly spawned: undead bloodseeker The monster species that never randomly spawned: sulfur patch The monster species that never randomly spawned: disintegration trove The monster species that never randomly spawned: ice elemental The monster species that never randomly spawned: mean fungus The monster species that never randomly spawned: ã!Y The monster species that never randomly spawned: egodretch The monster species that never randomly spawned: dolgsman hunter The monster species that never randomly spawned: crunchy stalk The monster species that never randomly spawned: fifth-wall breaker The monster class that always generated with extra speed: Keystone Kop The RNG hath decreed that this item was never generated: chromatic beam (chromatic) The RNG hath decreed that this item was never generated: candy bar ((null)) The RNG hath decreed that this item was never generated: heavy status cloak (phantom cloak) The RNG hath decreed that this item was never generated: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was never generated: dig (parchment) The RNG hath decreed that this item was never generated: filtering stone (gray) The RNG hath decreed that this item was never generated: elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was never generated: flicker visor (rural helmet) The RNG hath decreed that this item was never generated: poison (mum) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 8) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 6) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 8) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 37) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 23) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 6) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 19) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 6) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 3) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 8) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 8) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 11) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 7) The RNG hath decreed that this item was always generated cursed: poured club ((null)) The RNG hath decreed that this item was always generated cursed: create horde (black) The RNG hath decreed that this item was always generated cursed: homicide stone (gray) The RNG hath decreed that this item was always generated cursed: stinking cloud (vaporized) The RNG hath decreed that this item was always generated cursed: radioglasses ((null)) The RNG hath decreed that this item was always generated cursed: chatter stone (gray) The RNG hath decreed that this item was always generated cursed: inka stinger ((null)) The RNG hath decreed that this item was always generated cursed: down level (silvervine) The RNG hath decreed that this item was always generated cursed: robe of specialty (brown robe) The RNG hath decreed that this item was always generated cursed: enlightenment (swirly) The RNG hath decreed that this trap was always invisible: falling loadstone trap The RNG hath decreed that this trap was generated more often: rmb loss trap (freq bonus 3) Next attribute increase check would have come at turn 378 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had the speed bug. (0) You had the following problem: You could not move diagonally. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Lit tiles aren't visible unless you would also see them if they were unlit. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You were in a ghost world (0) You were prevented from having curse resistance (0) You were prevented from being a stoned chiller (0) Your chance to block was 0% You had 1486 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could not have safely prayed (292) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (evil cloak) momhat (red helmet) scaler mittens (viva gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (persian boots) Scrolls scroll of destroy armor (WEAK STUNT IS MORE POWER) scroll of taming (ATTACK BY THROW A GOLD COIN) scroll of trap detection (RAIN FALL FROM SKY) scroll of boss companion (IN MY NEXT LIFE ILL BECOME A FEMINIST) scroll of relocation (MORKE GRUVER) scroll of repair item (MAER GEM HON YN GWESTEIWR ALMAENEG) scroll of healing (T A C H) scroll of mana (ONE DAY TEAM LOWERCASE F WILL BE GENOCIDED) scroll of phase door (ELAM EBOW) scroll of standard id (NO SPACE) scroll of cure (KCATTA SOD) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (21 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Elvis the Kurwa...