Elvis, neutral male human Zyborg ##--------- ####,........| #,,,,|.......| ----------,###|.......| ##|...<....|,# |.......| #,.........|,# --------- ,,|.........,# #,+........|## #,---------- #,# #,# #######-------- #,#####,,,,,,.d.....| -------#,#,,,,,#####|.@....| |......,,,###### |Z.....| +.....|#,## |..%...| |.....|,,# |......| |.....| -------- ------- [Elvis the Artificial Stupidity] St12 Dx6 Co9 In7 Wi9 Ch6 ZybHumMalNeu Dlvl:3 $27 HP-3(47) Pw30(30) AC0 Exp4 T846 Latest messages The little dog misses the ghoul. Unknown command ' '. (3x) The little dog bites the orc zombie. Your plate mail deflects the orc zombie's attack. Unknown command ' '. (2x) The little dog misses the orc zombie. The little dog bites the orc zombie. The orc zombie is destroyed! You hit the half-dragon zombie. You are suddenly very hot! [-16 -> 8] Warning: HP low! The half-dragon zombie claws you! You're on fire! [-3 -> 5] Warning: HP low! Unknown command ' '. You hit the half-dragon zombie. You are suddenly very hot! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 13 You carried 0 sins You could not have this property at all: corrosivity You could not have this property extrinsically: warning You could not have this property intrinsically: half spell damage Scroll identification only worked 100 times out of 182 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 129 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 74% Ring drop chance was reduced to 96% Wand drop chance was reduced to 86% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 29% of the time only The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: knife The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 19) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 31323 Monster spawn increase reached its maximum at turn 112695 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1677390 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: rub monster (freq bonus 8) The monster color that was spawned more often: gray (freq bonus 1) The monster species that spawned more often: baby stone dragon (freq bonus 9) The monster species that spawned more often: combat-boot-wearing amazon (freq bonus 30) The monster species that spawned more often: hata-mata (freq bonus 20) The monster species that spawned more often: mimic lich (freq bonus 36) The monster species that spawned more often: undead mold (freq bonus 10) The monster species that spawned more often: porter radioactive vortex (freq bonus 36) The monster species that spawned more often: giant black mouse (freq bonus 120) The monster species that spawned more often: legged tuna (freq bonus 60) The monster species that spawned more often: sucker patch (freq bonus 198) The monster species that spawned more often: null (freq bonus 11) The monster species that spawned more often: Rat-Man (freq bonus 160) The monster species that spawned more often: japanese lady (freq bonus 40) The monster species that spawned more often: soft growth (freq bonus 9) The monster species that spawned more often: gravity force fungus (freq bonus 20) The monster species that spawned more often: blue faerie (freq bonus 39) The monster species that spawned more often: pikabud (freq bonus 72) The monster species that spawned more often: your doppelganger (freq bonus 30) The monster species that spawned more often: filthy guttersnipe (freq bonus 12) The monster species that spawned more often: noxious force fungus (freq bonus 54) The monster species that spawned more often: night cat (freq bonus 80) The monster trait that was more common: monsters that want to arrest the player (freq bonus 2) The monster trait that was more common: monsters with disintegration resistance (freq bonus 2) The monster trait that was more common: monsters that want to arrest the player (freq bonus 4) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 1) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 2) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 4) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 2) The monster trait that was more common: monsters with nurse dialogue (freq bonus 2) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 2) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 3) The monster species that never randomly spawned: artist The monster species that never randomly spawned: Sabrina's plateau boot The monster species that never randomly spawned: animated limb The monster species that never randomly spawned: time patch The monster species that never randomly spawned: cameroonian goalkeeper The monster species that never randomly spawned: undead anachronist The monster species that never randomly spawned: Mariya The monster species that never randomly spawned: razorfin fish The monster species that never randomly spawned: multi-hued icky thing The monster species that never randomly spawned: shard growth The RNG hath decreed that this item was never generated: barrhing (CONVICT PATCH) The RNG hath decreed that this item was never generated: clay chain ((null)) The RNG hath decreed that this item was never generated: elven spear (runed spear) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was never generated: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was never generated: terere (nanika) The RNG hath decreed that this item was never generated: novice hammer ((null)) The RNG hath decreed that this item was never generated: nokedex cloak (skinny cloak) The RNG hath decreed that this item was never generated: artificial stone (gray) The RNG hath decreed that this item was never generated: cure blindness (yellow) The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: collusion knife ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: red spell stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: cyan spell cloak (cyanism cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 13) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 8) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 17) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: elongated stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 7) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 65) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 9) The RNG hath decreed that this item was generated more often: illiteracy (illegible, freq bonus 8) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 9) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 45) The RNG hath decreed that this item was always generated cursed: chrysoberyl (yellow) The RNG hath decreed that this item was always generated cursed: helm of detect monsters (golden helmet) The RNG hath decreed that this item was always generated cursed: fixing (complete) The RNG hath decreed that this item was always generated cursed: cloak of insulation (long overcoat) The RNG hath decreed that this item was always generated cursed: compost chain ((null)) The RNG hath decreed that this item was always generated cursed: rifle ((null)) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was always generated cursed: bombing (exciting) The RNG hath decreed that this trap was always invisible: hallucination trap The RNG hath decreed that this trap was generated more often: squeaky board (freq bonus 2) Next attribute increase check would have come at turn 10477 Strength training was 24 Dexterity training was 27 Wisdom training was -1 Constitution training was 18 You had increased encumbrance due to a stronger gravity. (94) You were prevented from having warning (0) You were prevented from having corrosivity (0) You had 1583 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Technix The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Scrolls scroll of healing (CUTME) scroll of mana (NO TNILCYR ALLIK) scroll of phase door (PRIRUTSENIE) scroll of standard id (BEE VERSUS SPIDER THE CONTEST) scroll of cure (THX FEMMY) Wands wand of solar beam (important) Tools green lightsaber (lightsaber) diode (two-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 39 times You killed 15 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (26 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (5 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (12 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (59 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elvis the Zyborg...