Elvis, neutral male human Scientist ------ ------ ---------###---....--- |....| |.......|#,,-........|##### ------##----....---- |.......|#,#|..#......,,,,# |..%.|#,...........| -------- ##--......`--,%.........|###,---{...|#,|..........| |......|################,..........-,,---......| #,.......|#,#.....@f...| |.......,,,$,,,,``,,,,,,#--..`....--,## -------- ##---....|#,----....---- |......|##,,,,,,,,######,,#.......|,,# |....|#,,,#|....| |.<....+ ,#######,,##### ,|.......#,## ------###,#------ --.-+--- ##[),,,#,,-#-------,####### #,# #,# #####,,,,,,,,,,,,,,,,,,,,################# #,# #,# ####,##########,,,,,,,,,,,,,,,,%,),,,# #)# ---.---- ######------#-######-#----.-----,# |......| ,###----#----.-`#####`,,,,,........,,,,,,............,# |......|###`,,#|..........,,,,,(,#####|I.....|,,,,,,|..........|## |.......,,,,,,#|.........|,,,,,,,,,,,,.......| ###,+..........| --------#####,,|..........,,###,,,,,##----#--- ##------------ #,,-----------,# #,,,,,,,,,,,,,# ############### [Elvis the Practician] St15 Dx7 Co12 In11 Wi8 Ch5 SciHumMalNeu Dlvl:1 $10 HP36(36) Pw61(61) AC-1 Exp4 T1219 Latest messages There is a wall in the way! (4x) You see here 22 darts {11}. There is a wall in the way! (2x) You feel clumsy! You haven't been working on reflexes lately. There is a wall in the way! The kitten bites the blue blob. (2x) The blue blob misses the kitten. You displaced your kitten. You kill the blue blob! You flounder. There is a wall in the way! (2x) You slip and nearly fall. You flounder. There is a wall in the way! (2x) You slip and nearly fall. There is a wall in the way! You slip and nearly fall. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 13 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: sleep resistance You could not have this property intrinsically: fear factor Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 132 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 83% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 90% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 50% of the time only The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: long sword The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: healing spells (turn 34) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 77360 Monster spawn increase reached its maximum at turn 105549 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 577728 The monster class that cannot be genocided was archfiend Today, this monster class was always generated invisible: Keystone Kop The monster class that was spawned more often: jabberwock (freq bonus 1) The monster species that spawned more often: polar bear (freq bonus 6) The monster species that spawned more often: tender girl (freq bonus 4) The monster species that spawned more often: slime granny (freq bonus 6) The monster species that spawned more often: novice quickling (freq bonus 4) The monster species that spawned more often: cutting turret (freq bonus 20) The monster species that spawned more often: shiver (freq bonus 9) The monster species that spawned more often: carver (freq bonus 16) The monster species that spawned more often: russian lycanthrope (freq bonus 30) The monster species that spawned more often: glare growth (freq bonus 12) The monster species that spawned more often: gazer identohorror (freq bonus 8) The monster species that spawned more often: dark russian girl (freq bonus 8) The monster species that spawned more often: deceiving patch (freq bonus 12) The monster species that spawned more often: elven smoker (freq bonus 9) The monster species that spawned more often: inertia mold (freq bonus 6) The monster species that spawned more often: hallu trove (freq bonus 5) The monster species that spawned more often: angry watch leader (freq bonus 3) The monster species that spawned more often: expert medium wall (freq bonus 6) The monster species that spawned more often: phaser fungus (freq bonus 16) The monster species that spawned more often: pseudo rat (freq bonus 40) The monster species that spawned more often: contra dragon (freq bonus 20) The monster trait that was more common: monsters that are breathless (freq bonus 1) The monster trait that was more common: monsters that howl at the moon (freq bonus 2) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 1) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 1) The monster trait that was more common: monsters that can cast spells (freq bonus 1) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 1) The monster trait that was more common: monsters that are amphibious (freq bonus 3) The monster trait that was more common: monsters whose attacks stun you (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 1) The monster species that never randomly spawned: deminewt The monster species that never randomly spawned: evasive fox The monster species that never randomly spawned: astral hound The monster species that never randomly spawned: hidden engulfitrice The monster species that never randomly spawned: acid hound The monster species that never randomly spawned: soft fungus The monster species that never randomly spawned: missingno The monster species that never randomly spawned: chasing minotaur The monster species that never randomly spawned: spherical laser The monster species that never randomly spawned: blood impacter The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: leather shoes ((null)) The RNG hath decreed that this item was never generated: tin ((null)) The RNG hath decreed that this item was never generated: special leather armor ((null)) The RNG hath decreed that this item was never generated: sledge hammer ((null)) The RNG hath decreed that this item was never generated: evencore cloak (odd hull cloak) The RNG hath decreed that this item was never generated: hard mode stone (gray) The RNG hath decreed that this item was never generated: orcish arrow (crude arrow) The RNG hath decreed that this item was never generated: lethe cloak (forgetful cloak) The RNG hath decreed that this item was never generated: walking stick ((null)) The RNG hath decreed that this item was never generated: gauntlets of reverse enchantment (inverse gloves) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 16) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 16) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 14) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 16) The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 28) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 6) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 14) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 6) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 11) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 2) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 77) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 5) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 3) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 12) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 4) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 17) The RNG hath decreed that this item was always generated cursed: spined ball ((null)) The RNG hath decreed that this item was always generated cursed: dimness (peculiar) The RNG hath decreed that this item was always generated cursed: protection (black onyx) The RNG hath decreed that this item was always generated cursed: sound effect stone (gray) The RNG hath decreed that this item was always generated cursed: urine (manky) The RNG hath decreed that this item was always generated cursed: full plate mail ((null)) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this item was always generated cursed: silk spear ((null)) The RNG hath decreed that this item was always generated cursed: stygian pike ((null)) The RNG hath decreed that this item was always generated cursed: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this trap was always invisible: blood loss trap The RNG hath decreed that this trap was generated more often: trap of opposite alignment (freq bonus 1) Next attribute increase check would have come at turn 2296 Strength training was 5 Dexterity training was -6 Wisdom training was 2 Constitution training was 22 You were poison resistant You were acid resistant You were prevented from having sleep resistance (0) You were prevented from having a sight bonus (0) You fumbled You had 637 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Erwin Schroedinger The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 88% Techniques known in the end Name Level Status research 4X Prepared(0) tinker 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor gauntlets of fumbling (occultism gloves) lab coat (white coat) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (crested helmet) * sedge hat (dim colored helmet) * skullcap (arduous helmet) * flack helmet (green bowel) * crystal helm (greenery helmet) * mining helm (masked helmet) * field helm (horned helmet) * helm of safeguard (inkcoat helmet) * war hat (scuba helmet) * plasteel gloves (white gloves) * leather gloves (boxing gloves) * gauntlets of safeguard (yellow gloves) * gauntlets of plugsuit (english gloves) * commander gloves (even pair of gloves) * field gloves (lead gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (area boots) * field boots (femmy boots) * boots of safeguard (stroking boots) Scrolls scroll of healing (CRITICAL HIT) scroll of mana (APOKRAR DONENIGHT) scroll of phase door (WPROWADZIC BRAMY PIEKIELNE) scroll of standard id (KIITOS MUKAVAA MEILLAE OLI AIKANA JUNETHACK) scroll of cure (CUTE DRAG BODY REDUCIVES TO RISE SPEE) Spellbooks spellbook of chemistry (locked) Potions * potion of radium (simmering) * potion of cyanide (bayberry) * potion of paralysis (ice-cold) * potion of acid (fluorescent) * potion of sickness (spiritual) * potion of booze (iris) * potion of fruit juice (deep blue) * potion of see invisible (mint) * potion of sleeping (sparkly) * potion of clairvoyance (black) * potion of confusion (aromatic) * potion of hallucination (colorless) * potion of healing (ecru) * potion of extra healing (cluster amaryllis) * potion of restore ability (manky) * potion of blindness (gooey) * potion of ESP (unnatural) * potion of gain energy (prickly ash) * potion of gain health (hidden tea) * potion of banishing fear (lavender) * potion of fire resistance (squishy) * potion of ice (luminescent) * potion of fire (topaz) * potion of fear (freezing) * potion of stunning (laurel) * potion of numbness (white) * potion of dimness (bubbly) * potion of slime (dandelion) * potion of urine (St.John's Wort) * potion of cancellation (coffee) * potion of porter (sizzling) * potion of wonder (radiating) * potion of terces dlu (bird's eye) * potion of hiding (alchemical) * potion of decoy making (flowing) * potion of down level (roast mate) * potion of keen memory (mulberry) * potion of cure wounds (cooling) * potion of cure serious wounds (peppermint) * potion of night vision (nettle) * potion of cure critical wounds (liquid) * potion of resistance (peculiar) * potion of poison (incandescent) * potion of coffee (cornflower) * potion of red tea (crimson) * potion of oolong tea (stevia) * potion of green tea (magenta) * potion of cocoa (thaumaturgic) * potion of green mate (violet) * potion of terere (venomous) * potion of aojiru (red) * potion of wine (iridescent) * potion of Ultimate Tsuyoshi Special (tan) * potion of Mehoho Burusasan G (dangerous) * potion of invisibility (distilled) * potion of monster detection (cherry-blossom) * potion of object detection (brown oolong tea) * potion of enlightenment (icy) * potion of full healing (creepy) * potion of levitation (iffy) * potion of polymorph (dark) * potion of mutation (ochre) * potion of speed (smoky) * potion of oil (greenish-blue) * potion of salt water (marigold) * potion of gain ability (sweet basil) * potion of gain level (creamy) * potion of invulnerability (vapor) * potion of extreme power (blue flag) * potion of recovery (cloudy) * potion of heroism (soapy) * potion of Jolt Cola (steamy) * potion of Pan Galactic Gargle Blaster (nanika) * potion of (null) (voluminous) * potion of (null) (blueberry) * potion of (null) (hallowed) * potion of (null) (polka-dot) * potion of (null) (blue) * potion of (null) (purple) * potion of (null) (pseudo-violet) * potion of (null) (puce) * potion of (null) (tangerine) * potion of (null) (elder flower) * potion of (null) (turquoise) * potion of (null) (amber) * potion of (null) (palmarosa) * potion of (null) (jasmine) * potion of (null) (bright green tea) * potion of (null) (reddish) * potion of (null) (carcinogenic) * potion of (null) (green) * potion of (null) (pungent) * potion of (null) (golden) * potion of (null) (aquamarine) * potion of (null) (baloon flower) * potion of (null) (brilliant blue) * potion of (null) (forget-me-not) * potion of (null) (warping) * potion of (null) (mum) * potion of (null) (buzzing) * potion of (null) (fizzy) * potion of (null) (slimy) * potion of (null) (baby's breath) * potion of (null) (ghostly) * potion of (null) (viscous) * potion of (null) (dark green) * potion of (null) (emerald) * potion of (null) (swirly) * potion of (null) (violet-red) * potion of (null) (silver) * potion of (null) (purple-red) * potion of (null) (concocted) * potion of (null) (orange) * potion of (null) (cyan) * potion of (null) (greasy) * potion of (null) (foaming) * potion of (null) (sticky) * potion of (null) (orange tea) * potion of (null) (slimy) * potion of (null) (vermillion) * potion of (null) (pink) * potion of (null) (anise seed) * potion of (null) (muddy) * potion of (null) (fuming) * potion of (null) (fragrant olive) * potion of (null) (rosemary) * potion of (null) (shining) * potion of (null) (murky) * potion of (null) (castor bean) * potion of (null) (wormwood) * potion of (null) (plaid) * potion of (null) (effervescent) * potion of (null) (blinding) * potion of (null) (cacao) * potion of (null) (bright) * potion of (null) (yellow) * potion of (null) (yerba mate) * potion of (null) (illuminated) * potion of (null) (bewitched) * potion of (null) (milky) * potion of (null) (sky blue) * potion of (null) (gray) * potion of (null) (black lily) * potion of (null) (ruby) * potion of (null) (silvervine) * potion of (null) (raspberry) * potion of (null) (brown) * potion of (null) (camo) * potion of (null) (illegal) * potion of (null) (thyme) * potion of (null) (cranberry) * potion of (null) (hibiscus) * potion of (null) (cinnamon) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools * chemistry set (box of obscure-looking glass devices) bag of tricks (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 5 times You eaten food with animal by-products 4 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 28 times You killed 22 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (6 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (48 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elvis the Scientist...