Elvis, lawful male borg Camperstriker ------ |....| .....| |....| |.... ,####-@- ,,,,,,,# --.-------- |.........| +.........| |.<.......| ----------- [Elvis the Aimbot User] St10 Dx9 Co6 In8 Wi10 Ch7 CamBorMalLaw Dlvl:1 $0 HP16(16) Pw9(9) AC9 Exp1 T28 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Elvis, the borg Camperstriker, welcome back to SlashEMExtended! You are lucky! Full moon tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. (2x) # Really quit [yes/no]? Your inventory Weapons a - a cursed -1 dagger (weapon in hand) {4} Armor b - a heavily cursed -2 leather armor (being worn) {60} d - an uncursed +1 robe {16} e - a blessed +0 pair of leather gloves (being worn) {4} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Tools c - an uncursed +1 red lightsaber (alternate weapon; not wielded) {24} Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 10 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: curse resistance You could not have this property intrinsically: keen memory Scroll identification only worked 100 times out of 114 Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 146 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 65% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 77% of the time only The following skill could not be trained at all: firearms The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: knife The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: lightsaber The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: spirituality (turn 70) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 55609 Monster spawn increase reached its maximum at turn 107469 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 130140 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: ghost (freq bonus 2) The monster species that spawned more often: platinum golem (freq bonus 8) The monster species that spawned more often: chaffinch (freq bonus 7) The monster species that spawned more often: speedlich (freq bonus 6) The monster species that spawned more often: petro force fungus (freq bonus 12) The monster species that spawned more often: clock stalk (freq bonus 24) The monster species that spawned more often: cluckwork soldier (freq bonus 16) The monster species that spawned more often: lesser giant kraken (freq bonus 14) The monster species that spawned more often: octarine force fungus (freq bonus 8) The monster species that spawned more often: Pete (freq bonus 5) The monster species that spawned more often: screaming spirit (freq bonus 10) The monster species that spawned more often: chaos plague bearer (freq bonus 12) The monster species that spawned more often: braaaaains (freq bonus 20) The monster species that spawned more often: silver growth (freq bonus 4) The monster species that spawned more often: speedhack horror (freq bonus 9) The monster species that spawned more often: super marion (freq bonus 60) The monster species that spawned more often: car-driving superthief (freq bonus 14) The monster species that spawned more often: girl in odorous sneakers (freq bonus 18) The monster species that spawned more often: ill mold (freq bonus 24) The monster species that spawned more often: migo queen (freq bonus 10) The monster species that spawned more often: indigo spore (freq bonus 10) The monster trait that was more common: monsters that love to collect gold (freq bonus 2) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 3) The monster species that never randomly spawned: lethe patch The monster species that never randomly spawned: poetic jelly The monster species that never randomly spawned: Ruth's block-heeled lady boot The monster species that never randomly spawned: phase spore The monster species that never randomly spawned: rust turret The monster species that never randomly spawned: enclave elite soldier The monster species that never randomly spawned: gelatinous thief The monster species that never randomly spawned: devious Archon The monster species that never randomly spawned: siena warp patch The monster species that never randomly spawned: giant red jellyfish The RNG hath decreed that this item was never generated: amulet of trash (shitty) The RNG hath decreed that this item was never generated: metal club (heavy club) The RNG hath decreed that this item was never generated: captcha helm (internet helmet) The RNG hath decreed that this item was never generated: wooden stake ((null)) The RNG hath decreed that this item was never generated: jumpsuit (silver clothes) The RNG hath decreed that this item was never generated: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was generated more often: granite impaler ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 23) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 7) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: bridge muzzle ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 241) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 14) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 7) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 17) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 11) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: delight helmet (thinking helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: amnesia (acrylic) The RNG hath decreed that this item was always generated cursed: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was always generated cursed: ice box of holding (cooling box) The RNG hath decreed that this item was always generated cursed: map stone (gray) The RNG hath decreed that this item was always generated cursed: poison (mum) The RNG hath decreed that this item was always generated cursed: plasteel armor ((null)) The RNG hath decreed that this item was always generated cursed: amulet versus death spell (torus) The RNG hath decreed that this item was always generated cursed: elasthan chain ((null)) The RNG hath decreed that this item was always generated cursed: granite scourge ((null)) The RNG hath decreed that this item was always generated cursed: crystal plate mail ((null)) The RNG hath decreed that this trap was always invisible: Only %a%s can go there! The RNG hath decreed that this trap was generated more often: elongation trap (freq bonus 10) Next attribute increase check would have come at turn 318 Strength training was 4 Dexterity training was 10 Wisdom training was -1 Constitution training was 1 You were level-drain resistant You were prevented from having petrification resistance (0) You were prevented from having curse resistance (0) You had infravision You had 1490 points of nutrition remaining You could survive without air You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Bitches The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (287) You survived You didn't know any spells. Techniques known in the end Name Level Status phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) Discoveries Armor robe (purple robe) leather gloves (shitty gloves) Scrolls scroll of healing (GOOD IS ALLOW AFTER TO HAVE THE TRAY ONLY USE IT) scroll of mana (CURSED PLUS3 DOUBLE BREXIT) scroll of phase door (EY REFLECT EFF INT) scroll of standard id (PIETEIKUMU KLUDA) scroll of cure (OMIAZBOYISU531) Tools red lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (22 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elvis the Camperstriker...