Elvis, neutral male borg Bully ----------------------- |........#..|>....|.... |.-------.---.---.|.|.- |.| |...... |...|.| |.| ---.|------ ---.|.--# |.| |...| ---|.#...# |.| |.|.| [))|####.# |.| |.|.| )))))|.....# |.| |.|.-- )))))))|.###.# ##### |.| |.|.@@.)))[)))|...# # #...# |.--|.---- .)).)))|##.# # #######.##### |...|...| )))))| #.# # #...........# |--.|--.| )).| #.# # #.#########.# |.|*|...| )| #.# # #.....# |.|.|.|.- -- #.####### ###.##### |.|.|.| |........ |...| |.|.|.| -------.---.--- |.....| |...... ------- ------- [Elvis the Small-time Bully] St11 Dx17 Co17 In5 Wi6 Ch3 BulBorMalNeu Dlvl:4 $34 HP-8(39) Pw10(10) AC1 Exp3 T397 Latest messages Never mind. Unknown command ' '. There is a wall in the way! (2x) A trap door in the ceiling opens and a rock falls on your head! [-4 -> 35] There is a wall in the way! (10x) That door is closed. In what direction? [hykulnjb><] As you kick the door, it crashes open! "How dare you break my door?" Corignac hits you! [-7 -> 32] Corignac wields a shotgun {15}! Corignac fires a shotgun shell! You are hit by a shotgun shell! [-5 -> 27] Corignac fires 3 shotgun shells! You dodge the 1st shotgun shell. You are hit by the 2nd shotgun shell! You die... Your inventory Weapons a - an uncursed +0 club {12} b - an uncursed +0 knife {2} q - an uncursed +0 trident {10} Armor c - a cursed +3 dunce cap {2} d - a cursed +3 T-shirt (being worn) {2} j - a blessed +1 robe (being worn) {16} k - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles e - 10 uncursed candy bars {10} Scrolls l - 8 uncursed scrolls of healing {8} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} o - 2 uncursed scrolls of standard id {2} p - an uncursed scroll of cure {1} r - 2 uncursed scrolls of warping {2} Potions f - 2 uncursed potions of fruit juice {2} g - an uncursed potion of booze {1} s - an uncursed potion of gain energy {1} Tools h - an uncursed tallow candle {1} i - a blessed +1 red lightsaber (lit) (weapon in hand) {24} Final attributes You have strayed Your alignment was -2 Your max alignment was 11 You carried 0 sins You could not have this property at all: sickopathy You could not have this property extrinsically: regeneration You could not have this property intrinsically: slow digestion Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 72% chance Scroll drop chance was reduced to 81% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 95% of the time only The following skill could not be trained at all: riding The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: petkeeping (turn 138) Number of artifacts generated was 2 Number of fake artifacts generated was 2 Monster spawn increase started at turn 10726 Monster spawn increase reached its maximum at turn 31868 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1187982 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: vortex (freq bonus 2) The monster species that spawned more often: sputa-flowing woman (freq bonus 10) The monster species that spawned more often: special troll (freq bonus 12) The monster species that spawned more often: infused mastodon (freq bonus 4) The monster species that spawned more often: fell beast (freq bonus 6) The monster species that spawned more often: space monster (freq bonus 36) The monster species that spawned more often: Aleax writer (freq bonus 144) The monster species that spawned more often: Princess Tsunade, the Medical Ninja (freq bonus 12) The monster species that spawned more often: porter fire elemental (freq bonus 3) The monster species that spawned more often: petty slut with syphilis (freq bonus 24) The monster species that spawned more often: moldy force patch (freq bonus 18) The monster species that spawned more often: three-headed snake (freq bonus 12) The monster species that spawned more often: silver devil (freq bonus 12) The monster species that spawned more often: PDP-9 (freq bonus 6) The monster species that spawned more often: blue sentai (freq bonus 10) The monster species that spawned more often: ancient stone dragon (freq bonus 7) The monster species that spawned more often: Hendric (freq bonus 16) The monster species that spawned more often: hashishin (freq bonus 12) The monster species that spawned more often: weary pilgrim (freq bonus 12) The monster species that spawned more often: Vilea's hugging boot (freq bonus 8) The monster species that spawned more often: It (freq bonus 6) The monster trait that was more common: monsters that count as minion (freq bonus 2) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 2) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 3) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 2) The monster species that never randomly spawned: blue-red patch The monster species that never randomly spawned: sane colony The monster species that never randomly spawned: Robat The monster species that never randomly spawned: night naga The monster species that never randomly spawned: Throne Archon The monster species that never randomly spawned: prehistoric turret The monster species that never randomly spawned: gevurah sephirah The monster species that never randomly spawned: nightly fungus The monster species that never randomly spawned: super bully The monster species that never randomly spawned: landmine The monster class that always generated with extra speed: cockatrice The RNG hath decreed that this item was never generated: battery stone (gray) The RNG hath decreed that this item was never generated: grenade launcher ((null)) The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was never generated: monster speed stone (gray) The RNG hath decreed that this item was never generated: amnesia stone (gray) The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: asbestos javelin ((null)) The RNG hath decreed that this item was never generated: magic banana ((null)) The RNG hath decreed that this item was never generated: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was never generated: black spell gauntlets (occultism gloves) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 61) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 9) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 52) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of memory (icy cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of evil crafting (evilpatch, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 9) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: tar star ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 5) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of prescience (enduring cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 9) The RNG hath decreed that this item was always generated cursed: too heavy stone (gray) The RNG hath decreed that this item was always generated cursed: multitrapping stone (gray) The RNG hath decreed that this item was always generated cursed: K-ration ((null)) The RNG hath decreed that this item was always generated cursed: robe of energy suction (gray robe) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: BFG ammo ((null)) The RNG hath decreed that this item was always generated cursed: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was always generated cursed: ugg boots (spider boots) The RNG hath decreed that this item was always generated cursed: spirit thrower ((null)) The RNG hath decreed that this item was always generated cursed: undroppable gloves (concrete gloves) The RNG hath decreed that this trap was always invisible: slime trap The RNG hath decreed that this trap was generated more often: stealer trap (freq bonus 46) Next attribute increase check would have come at turn 2903 Strength training was 16 Dexterity training was 2 Wisdom training was 3 Constitution training was 4 You were level-drain resistant You were prevented from having regeneration (0) You were prevented from having sickopathy (0) You were telepathic You had infravision You had 1066 points of nutrition remaining You aggravated monsters You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Everella Shrine, Butch DeLoria and Draco Malfoy Your deity was Butch DeLoria The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) jedi jump 1 R LIMIT(0) Discoveries Armor dunce cap (conical hat) robe (black robe) leather gloves (viva gloves) Scrolls scroll of healing (KTTDLWRGT) scroll of mana (XUS MODA) scroll of phase door (SEXY FARTING BUTT EDITION) scroll of standard id (EIGOWA KIRAIDES) scroll of cure (SALIQUAS) scroll of warping (NUVVEMI CESTUNNAVU) Potions potion of fruit juice (icy) potion of booze (baloon flower) potion of gain energy (buzzing) Tools tallow candle (candle) red lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 petit mimics (1 created) 0 clefairies (1 created) a weapon bug 0 echidnas (1 created) an emu 0 mummies (1 created) 0 garter snakes (1 created) 0 dark female androids (1 created) a blubbering idiot an immunizer an asgardian 0 spacewars fighters (1 created) a car-driving superthief 0 shopkeepers (2 created) 0 piranhas (1 created) 0 grey mushroom patches (1 created) 0 piles of copper coins (1 created) a health trove 19 creatures born. 7 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 24 times You killed 6 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (2 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (39 of 160) sling [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elvis the Bully... You died in The Dungeons of Doom on dungeon level 4 with 1728 points, and 0 pieces of gold, after 397 moves. Killer: a shotgun shell You were level 3 with a maximum of 39 hit points when you died. You reached the 36th place on the top 10000 list. No Points Name Hp [max] 1 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 2 118169 gagarinx-War-Ang-Mal-Law died in The Dungeons of Doom on level 20 [max 36]. Killed by a monster (invisible stalker). - [201] 3 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 34 1902 Mick-Ama-Sea-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (superjedi). - [45] 35 1771 AceSeven5-Off-Dvp-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (topaz spore). - [86] *36 1728 Elvis-Bul-Bor-Mal-Neu died in The Dungeons of Doom on level 4 [max 5]. Killed by a shotgun shell. - [39] 37 1460 AmyBSOD-Ama-Aqu-Fem-Law died in The Gnomish Mines on level 5. Killed by a shuriken. - [55] 38 1362 demonzero-Drd-Kob-Mal-Neu died in The Gnomish Mines on level 4. Burned by a tower of flame. - [32]