¹íV Î Player: Elronnd Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-03-19.20:39:45.ttyrec Time: (1458419985) Sat Mar 19 20:39:45 2016 ¹íV¹y[?1049h(B)0)0This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Restoring save file...¹íVi(å Elronnd the Hobbit Townie St9 Dx10 Co11 In25 Wi9 Ch8 RinScuFemNeu Dlvl:1 $0 HP 11(11)  Pw 19(19)  AC8 Exp1 T1You return to level 1 in The Dungeons of Doom.--More--¹íVU© zl~qqqqqqk~~~~~~~~xx~~~:~~~x~~~~$~~~xx~~~~@f~xmqqqqqqqj Elronnd the Hobbit Townie St9 Dx10 Co11 In25 Wi9 Ch8 RinScuFemNeu Dlvl:1 $0 HP 11(11)  Pw 19(19)  AC8 Exp1 T1Hello Elronnd, the scurrier Ringseeker, welcome back to SlashEMExtended! --More--¹íV¯Ä ; MThe moon is waxing tonight.¹íVfôˆUnknown command ' '. 11(11)  Pw 19(19)  AC8 Exp1 T1¹íVĤ‹ 11(11)  Pw 19(19)  AC8 Exp1 T2@<M¹íVÄÅ# ¹íVœ quit¹íVáÆ *Really quit [yes/no]? ¹íVwy¹íVâ= e¹íVõP s¹íV>¥K 11(11)  Pw 19(19)¹íVW©Vl~qqqqqqk~~~~~~~~xx~~~:~~~x~~~~$@~~xx~~~~<f~xmqqqqqqqjElronnd the Hobbit Townie St9 Dx10 Co11 In25 Wi9 Ch8 RinScuFemNeu Dlvl:1 $0 HP 11(11)  Pw 19(19)  AC8 Exp1 T2Do you want your possessions identified? DYWYPI? [ynq] (n) ¹íV 7jy Weapons a - an uncursed +0 sling (weapon in hand) {2} Armor b - an uncursed +0 leather armor (being worn) {60} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Gems c - 66 uncursed +0 rocks (in quiver) {34} d - 11 uncursed -1 rocks {6} e - 10 uncursed +1 rocks {5}(end) ¹íVÅ^ l~qqqqqqkDo you want to see your attributes? [ynq] (n) ¹íVr7yFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. Ring identification only worked 4 times out of 18. Amulet identification only worked 15 times out of 21. Monsters only dropped their musable items with 73% chance. Scroll drop chance was reduced to 73%. Wand drop chance was reduced to 99%. Amulet drop chance was reduced to 47%. Monster death drops spawned with only 85% chance. Number of artifacts generated was 0. Monster spawn increase would have started at turn 42220. Monster spawn increase had reached its maximum at turn 81837. In this game, Eevee's evolution was espeon. Your limit for ascension was at turn 101126. The monster class that cannot be genocided was humanoid. The monster class that was spawned more often: golem (freq bonus 2). The monster species that was spawned more often: evasive enemy t¹íV¥7Šrooper (freq bonus 6). The monster species that was spawned more often: watcher geist (freq bonus 16). --More--¹íV3yThe monster species that was spawned more often: Olog-hai spellcaster (freq bonus 4). The monster species that was spawned more often: russian hentai (freq bonus 5). The monster species that was spawned more often: siege door (freq bonus 4). The monster species that was spawned more often: cold alien (freq bonus 3). The monster species that was spawned more often: blister mold (freq bonus 12). The monster species that was spawned more often: real energy hound (freq bonus 3).The monster species that was spawned more often: necromage (freq bonus 4). The monster species that was spawned more often: colorful growth (freq bonus 10). The monster species that was spawned more often: banished potatoes (freq bonus 12). The monster species that was spawned more often: green spore (freq bonus 6). The monster species that was spawned more often: green eye (freq bonus 8). The monster species that was spawned more ofte¹íVKyën: pagan lady (freq bonus 8). The monster species that was spawned more often: undead priestess (freq bonus 5).The monster species that was spawned more often: haunted tiger (freq bonus 8). The monster species that was spawned more often: kite dragon (freq bonus 6). The monster species that was spawned more often: Amandine (freq bonus 4). The monster species that was spawned more often: orange mushroom (freq bonus 4).--More--¹íVÜThe monster species that was spawned more often: chaos horde (freq bonus 10). The monster species that was never randomly spawned: memory moss. The monster species that was never randomly spawned: absent mold. The monster species that was never randomly spawned: blastoise. The monster species that was never randomly spawned: giant frog. The monster species that was never randomly spawned: umbra growth. The monster species that was never randomly spawned: life seeker. The monster species that was never randomly spawned: mud kobold. The monster species that was never randomly spawned: astral elemental. The monster species that was never randomly spawned: tribute master. The monster species that was never randomly spawned: colorless patch. The RNG hath decreed that this item was never generated: bad luck (acyclic). The RNG hath decreed that this item was never generated: katana (samurai sword). The RNG hath decreed¹íV÷î that this item was never generated: displacer beast hide ((null)). The RNG hath decreed that this item was never generated: consort's suit (loud foppish suit). The RNG hath decreed that this item was never generated: halite (white). The RNG hath decreed that this item was never generated: verisiert stone (gray). The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 85). --More--¹íVldThe RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 10). The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 111). The RNG hath decreed that this item was generated more often: impossibly heavy iron ball ((null), freq bonus 15). The RNG hath decreed that this item was always generated cursed: cure (SPARKLING EDWARD CULLEN). The RNG hath decreed that this item was always generated cursed: cloak of quenching (asbestos cloak). The RNG hath decreed that this item was always generated cursed: confuse monster (orange). The RNG hath decreed that this item was always generated cursed: boots of safeguard (orange boots). The RNG hath decreed that this item was always generated cursed: glass chain ((null)). The RNG hath decreed that this trap was always invisible: anti-magic field. The RNG hath decreed that this trap was ¹íV”dógenerated more often: rmb loss trap (freq bonus 2). Next attribute increase check would have come at turn 1129. Strength training was 0. Dexterity training was 0. Wisdom training was -1. --More--¹íVÍ…üConstitution training was 0. You had infravision. You had 1499 points of nutrition remaining. You were stealthy. Your luck was zero. You could not have safely prayed (210). You survived. --More--¹íVÿ¤^l~qqqqqqk~~~~~~~~xx~~~:~~~x~~~~$@~~xx~~~~<f~xmqqqqqqqjElronnd the Hobbit Townie St9 Dx10 Co11 In25 Wi9 Ch8 RinScuFemNeu Dlvl:1 $0 HP 11(11)  Pw 19(19)  AC8 Exp1 T2Do you want an account of creatures vanquished? [ynq] (n) ¹íV˜ÕNy Vanquished creatures:  0 evasive foxes (1 created) 0 kittens (1 created) 0 kobolds (1 created) 0 scavengers (1 created) 0 twens (1 created) 0 disintegration troves (1 created)  0 creatures vanquished.--More--¹íVBéDo you want to see your conduct? [ynq] (n) ¹íV!‚Üy Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--¹íV"S žGoodbye Elronnd the Ringseeker... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 2 moves. You were level 1 with a maximum of 11 hit points when you quit.--More--