Elronnd, lawful male alien Officer --------------------------- |..............@........... |..............@..........| |.........................| --+-------------+---------- [Elronnd the Street Cop] St14 Dx14 Co13 In9 Wi7 Ch7 OffAliMalLaw S0 Dlvl:1 $0 HP13(13) Pw4(4) AC8 MC0 Mov12 Xp1/0 Wt1353/1450 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Elronnd, the alien Officer, welcome back to SlashEMExtended! The moon is waxing tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: displacement You could not have this property intrinsically: stoned chilling Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 31 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 116 Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 46% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 56% Potion drop chance was reduced to 83% Monster death drops spawned with only 98% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: trident The following skill was limited to basic proficiency: trident The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: sling The following skill became untrainable if you tried to train it too early: long sword (turn 7) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 7986 Monster spawn increase reached its maximum at turn 29475 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 589798 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: healthy cave spider (freq bonus 6) The monster species that spawned more often: petty army ant (freq bonus 3) The monster species that spawned more often: evolved gorilla (freq bonus 18) The monster species that spawned more often: power trove (freq bonus 10) The monster species that spawned more often: jungle phalanx (freq bonus 8) The monster species that spawned more often: venom force patch (freq bonus 36) The monster species that spawned more often: nasty horned devil (freq bonus 12) The monster species that spawned more often: depowered patch (freq bonus 24) The monster species that spawned more often: giant shark (freq bonus 12) The monster species that spawned more often: white worm (freq bonus 9) The monster species that spawned more often: bad witch (freq bonus 6) The monster species that spawned more often: kitten (freq bonus 64) The monster species that spawned more often: trapper (freq bonus 3) The monster species that spawned more often: giant silver ant (freq bonus 18) The monster species that spawned more often: hardcore lich (freq bonus 9) The monster species that spawned more often: vile lancer (freq bonus 36) The monster species that spawned more often: blue monster (freq bonus 3) The monster species that spawned more often: novice paladin (freq bonus 18) The monster species that spawned more often: bully permamimic (freq bonus 24) The monster species that spawned more often: elven mage (freq bonus 4) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 1) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 2) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 2) The monster trait that was more common: monsters that want quest artifacts (freq bonus 1) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 3) The monster trait that was more common: monsters with acid resistance (freq bonus 2) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 4) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 5) The monster trait that was more common: monsters of huge size (freq bonus 2) The monster trait that was more common: unique monsters (freq bonus 2) The monster species that never randomly spawned: iron golem The monster species that never randomly spawned: werestalker The monster species that never randomly spawned: timid goblin The monster species that never randomly spawned: epidote colony The monster species that never randomly spawned: totally bad mold The monster species that never randomly spawned: sapphire dragon The monster species that never randomly spawned: music elemental The monster species that never randomly spawned: siena stalk The monster species that never randomly spawned: Extra Fleecy Bundle The monster species that never randomly spawned: young sky dragon The monster class that always generated with extra speed: orc The RNG hath decreed that this item was never generated: cold (short) The RNG hath decreed that this item was never generated: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was never generated: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was never generated: lenses ((null)) The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was never generated: cloak of spell resistance (orange cloak) The RNG hath decreed that this item was never generated: covetous stone (gray) The RNG hath decreed that this item was never generated: plasteel cloak ((null)) The RNG hath decreed that this item was never generated: sleeping (wedding) The RNG hath decreed that this item was never generated: grass whistle (whistle) The RNG hath decreed that this item was generated more often: data chip ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of magical drainage (deep cloak, freq bonus 35) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 13) The RNG hath decreed that this item was generated more often: quasimodular boots (femmy boots, freq bonus 51) The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 82) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 14) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 7) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 8) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 8) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 5) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 6) The RNG hath decreed that this item was always generated cursed: heap stone (gray) The RNG hath decreed that this item was always generated cursed: cyan spell stone (gray) The RNG hath decreed that this item was always generated cursed: topaz (yellowish brown) The RNG hath decreed that this item was always generated cursed: general candle (candle) The RNG hath decreed that this item was always generated cursed: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was always generated cursed: boulder ((null)) The RNG hath decreed that this item was always generated cursed: banishment (cocky) The RNG hath decreed that this item was always generated cursed: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this item was always generated cursed: scourge ((null)) The RNG hath decreed that this trap was always invisible: poison gas trap The RNG hath decreed that this trap was generated more often: level teleporter (freq bonus 5) Next attribute increase check would have come at turn 1962 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having peacevision (0) You were prevented from having displacement (0) You had automatic searching You had 1500 points of nutrition remaining You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Magnum, Smith and Wesson Your deity was Magnum The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Dec 1 00:14:03 2017. You could not have safely prayed (520) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (STUNT OF GHOST IS DIFFER) scroll of mana (BLESSED GENOCIDE) scroll of phase door (KERNOD WEL) scroll of standard id (F4 E6 G4 DH4PLUSPLUS FOOLS MATE) scroll of cure (ENEMATZU MEMALEZU) Wands wand of magic missile (cinnabar) wand of striking (timber) Gems loadstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Elronnd the Officer...