Elronnd, neutral male unaligned Diver -------------- |..`.....[..!| .....f@....?.| -+---#-.------ [Elronnd the Beachcomber] St8 Dx15 Co16 In8 Wi6 Ch6 DivUnaMalNeu S0 Dlvl:1 $0 HP14(14) Pw8(8) AC7 MC3 Mov12 Xp1/0 Wt72/1300 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Elronnd, the unaligned Diver, welcome back to SlashEMExtended! The moon is waxing tonight. Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: half spell damage You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 121 Ring identification only worked 4 times out of 30 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 75% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 87% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: unicorn horn The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: shield (turn 12) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 53820 Monster spawn increase reached its maximum at turn 111068 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 324300 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: bat or bird (freq bonus 2) The monster species that spawned more often: gaiden master (freq bonus 6) The monster species that spawned more often: cursed blob (freq bonus 16) The monster species that spawned more often: living lecturn (freq bonus 3) The monster species that spawned more often: ninja lord (freq bonus 10) The monster species that spawned more often: Detective Kaptain (freq bonus 28) The monster species that spawned more often: reaper fungus (freq bonus 18) The monster species that spawned more often: lucky trove (freq bonus 16) The monster species that spawned more often: pink icky thing (freq bonus 8) The monster species that spawned more often: crunching beetle (freq bonus 20) The monster species that spawned more often: Undead Katcher (freq bonus 6) The monster species that spawned more often: hell stone (freq bonus 16) The monster species that spawned more often: plasma colony (freq bonus 20) The monster species that spawned more often: elder priest (freq bonus 18) The monster species that spawned more often: Barney the Dinosaur (freq bonus 30) The monster species that spawned more often: novel growth (freq bonus 10) The monster species that spawned more often: ten of spades (freq bonus 30) The monster species that spawned more often: drone mushroom (freq bonus 3) The monster species that spawned more often: bosmer (freq bonus 6) The monster species that spawned more often: /_*Ó¶Ùý¸_Dk`ƸÑ7±u› (freq bonus 8) The monster species that spawned more often: ill force patch (freq bonus 12) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 2) The monster trait that was more common: monsters that growl (freq bonus 1) The monster species that never randomly spawned: elona girl The monster species that never randomly spawned: mind warp fungus The monster species that never randomly spawned: adventurer yeek The monster species that never randomly spawned: elder vampire The monster species that never randomly spawned: decayed spore The monster species that never randomly spawned: healing warp patch The monster species that never randomly spawned: strange zombie The monster species that never randomly spawned: litter monster The monster species that never randomly spawned: crepuscule permamimic The monster species that never randomly spawned: hidden soldier ant The RNG hath decreed that this item was never generated: stasis (moaning) The RNG hath decreed that this item was never generated: black dragon scale mail ((null)) The RNG hath decreed that this item was never generated: watermelon ((null)) The RNG hath decreed that this item was never generated: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was never generated: amulet of rmb loss (clicking) The RNG hath decreed that this item was never generated: antideath cloak (demonic cloak) The RNG hath decreed that this item was never generated: fur ((null)) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was never generated: blindfold ((null)) The RNG hath decreed that this item was never generated: pendant (looped) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 13) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 25) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 34) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 6) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 4) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 185) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 6) The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 12) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 3) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 7) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 13) The RNG hath decreed that this item was always generated cursed: katyusha (headpiece) The RNG hath decreed that this item was always generated cursed: fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: voulge (pole cleaver) The RNG hath decreed that this item was always generated cursed: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was always generated cursed: transistor (three-wired thing) The RNG hath decreed that this item was always generated cursed: ice box of holding (cooling box) The RNG hath decreed that this item was always generated cursed: make visible (appearing) The RNG hath decreed that this item was always generated cursed: color cone (conical hat) The RNG hath decreed that this item was always generated cursed: backhand mace ((null)) The RNG hath decreed that this item was always generated cursed: lump of royal jelly ((null)) The RNG hath decreed that this trap was always invisible: sincount trap The RNG hath decreed that this trap was generated more often: flood trap (freq bonus 1) Next attribute increase check would have come at turn 230 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having fire resistance (0) You were prevented from having half spell damage (0) You had 1500 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tane, Tangaroa and Whiro Your deity was Tangaroa The version you were playing was: Unix SlashEMExtended Version 2.0.0 (254080f1) - last build Sat Jul 1 02:23:57 2017. You could not have safely prayed (317) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of magical breathing (silk) Armor * oilskin cloak (slippery cloak) Scrolls scroll of healing (THE AMY THINKS THAT AIR CURRENT NOISES ARE EROTIC) scroll of mana (BIEN TACHYMETRE GRESILLEMENT) scroll of phase door (POWER IS GREATER THE BASE IS LESS) scroll of standard id (EATING CATS IN ELONA SHOULD INCREASE YOUR KARMA RATHER THAN DECREASE IT) scroll of cure (BSSBSSBSSBSSBSSBSSBSSSSSSSSSSSS) Tools tallow candle (candle) * oilskin sack (bag) * grappling hook (iron hook) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Legendary) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Wizard) (20 of 160) Goodbye Elronnd the Diver...