Elronnd, lawful female cockatrice Librarian --.-- #...| |...| ...f| |..@| ----- [Elronnd the Intellectual] St4 Dx6 Co7 In17 Wi18 Ch7 LibCocFemLaw S0 Dlvl:1 $0 HP20(20) Pw25(25) AC10 MC0 Mov11 Xp1/0 Wt42/650 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a lawful female cockatrice Librarian. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. And just how do you expect to do that? (2x) # Unknown command ' '. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: psi resistance You could not have this property extrinsically: keen memory You could not have this property intrinsically: dimmopathy Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 75% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 86% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 85% Monster death drops spawned with only 82% chance The following skill could not be trained at all: pick-axe The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: long sword (turn 15) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34025 Monster spawn increase reached its maximum at turn 44959 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 677598 The monster class that cannot be genocided was orc The monster class that was spawned more often: apelike creature (freq bonus 4) The monster species that spawned more often: jermlaine (freq bonus 30) The monster species that spawned more often: refugee (freq bonus 42) The monster species that spawned more often: translucent warp fungus (freq bonus 12) The monster species that spawned more often: black lizard (freq bonus 24) The monster species that spawned more often: mind warp patch (freq bonus 8) The monster species that spawned more often: hidden troll (freq bonus 10) The monster species that spawned more often: werevortex (freq bonus 24) The monster species that spawned more often: vaporized fabric of reality (freq bonus 16) The monster species that spawned more often: desert mold (freq bonus 21) The monster species that spawned more often: cheep-cheep king (freq bonus 10) The monster species that spawned more often: quantum fungus (freq bonus 28) The monster species that spawned more often: young adult plain dragon (freq bonus 12) The monster species that spawned more often: normal monster (freq bonus 10) The monster species that spawned more often: crobat (freq bonus 15) The monster species that spawned more often: slut (freq bonus 36) The monster species that spawned more often: don Patxi (freq bonus 7) The monster species that spawned more often: fire error (freq bonus 48) The monster species that spawned more often: white draconian (freq bonus 6) The monster species that spawned more often: dark starlit sky (freq bonus 12) The monster species that spawned more often: crystal mold (freq bonus 44) The monster trait that was more common: monsters that have explosion attacks (freq bonus 8) The monster trait that was more common: monsters that can fly (freq bonus 1) The monster trait that was more common: monsters that spawn in small groups (freq bonus 16) The monster species that never randomly spawned: porter genetic engineer The monster species that never randomly spawned: christmas child The monster species that never randomly spawned: baby deep dragon The monster species that never randomly spawned: bang lich The monster species that never randomly spawned: active eye The monster species that never randomly spawned: taker spore The monster species that never randomly spawned: tyrannosaurus rex The monster species that never randomly spawned: Ky-Kiske The monster species that never randomly spawned: werexorn The monster species that never randomly spawned: apprentice medium wall The RNG hath decreed that this item was never generated: remove blessing (light cyan) The RNG hath decreed that this item was never generated: crystal ball (glass orb) The RNG hath decreed that this item was never generated: fire resistance (iron) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was never generated: kicking boots (steel boots) The RNG hath decreed that this item was never generated: toxic (holed) The RNG hath decreed that this item was never generated: helm of brilliance (etched helmet) The RNG hath decreed that this item was never generated: stealth (pageless) The RNG hath decreed that this item was never generated: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 11) The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 13) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 89) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 69) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of totter (birthcloth, freq bonus 27) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 27) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: quasimodular boots (femmy boots, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 6) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 17) The RNG hath decreed that this item was generated more often: pink spell cloak (glaring cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of bad trapping (slowing gown, freq bonus 3) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 13) The RNG hath decreed that this item was generated more often: lag stone (gray, freq bonus 9) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 30) The RNG hath decreed that this item was always generated cursed: disthene (teal) The RNG hath decreed that this item was always generated cursed: knock (pink) The RNG hath decreed that this item was always generated cursed: bec de corbin (beaked polearm) The RNG hath decreed that this item was always generated cursed: skill up (OPGELEVELT) The RNG hath decreed that this item was always generated cursed: time stop (continued) The RNG hath decreed that this item was always generated cursed: BFG ((null)) The RNG hath decreed that this item was always generated cursed: conglomerate pick ((null)) The RNG hath decreed that this item was always generated cursed: gain mana (DAMN IT) The RNG hath decreed that this item was always generated cursed: endure cold (deep) The RNG hath decreed that this item was always generated cursed: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this trap was always invisible: verisiert! The RNG hath decreed that this trap was generated more often: sincount trap (freq bonus 6) Next attribute increase check would have come at turn 114 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were poison resistant You were petrification resistant You were prevented from having keen memory (0) You were prevented from having psi resistance (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Leo Tolstoi, Stephen Hawking and H. P. Lovecraft Your deity was Leo Tolstoi The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (1199) You survived Spells known in the end Name Level Category Fail Memory a - jumping 1 body 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) egg bomb 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (yellow robe) Scrolls scroll of root password detection (STIFFEN BODY TO ADD POWER) scroll of blank paper (unlabeled) scroll of healing (ITS TOO HEAVY FOR YOUR) scroll of mana (IF YOUR NAME IS LORSKEL YOU WILL PLAY V165E) scroll of phase door (OBI WAN CANOPY) scroll of standard id (HAEHAEHAEHAEHAEHAEHAE HAEHAEHAE HAEHAE) scroll of cure (LONG YU DE LILIANG) Spellbooks spellbook of jumping (hallucinating) spellbook of blank paper (plain) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Expert) (20 of 160) occult spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Librarian...