Elronnd, neutral female sea elven Wild Talent ### -------------------------- #,# ##|........................| #,# #,+................<.......| #,#--------- ,,--------------------.----- #,,........| #,, #####,,,# #,#|.......| --- #,# ##,,,,,### #,,........| |.. #,# #,####,#,,##### ###,# ###----.---- -%..... #,# #,,,,,,,,,########,,,,# #,,,# |.........,,# #---.--##,,,,,,,,,,##,, ##,## --------- #k# |.....,,,##,,,,,####,# #,,# #|### |....|###### #,# ---.- #|!,,# |.....,,,,,# --|--- |...| #|##,,##-.----###### #,|....| ####|...| #,###,,,,,,#### #%-$...|########,,,....| #,# #####,,,,,# #####,|...`|,,,,,,,,`##|...| #,# ##)--|--#####,,,)^------,######## ----- #,# |...|,,,,,,###,,,,,,,,# ### |....,##### ########## -----# [Elronnd the Poschengband Noob] St15 Dx8 Co8 In11 Wi6 Ch10 WilSeaFemNeu S83 Dlvl:1 $5 HP-16(9) Pw14(14) AC5 MC2 Mov12 Xp1/17 Wt591/1250 T555 Burn Latest messages Your cloak of flame glows silver for a moment. Unknown command ' '. cloak of flame - This is a piece of armor. Color: transparent. Material: platinum. Appearance: ghostly cloak. It can be worn for protection (armor class, magic cancellation etc.). The spirits of the deceased may be summoned to haunt you while you wear this. A cold-resistant cloak that unfortunately only offers medium magic cancellation. Unknown command ' '. In what direction? [hykulnjb><] The door opens. There is a wall in the way! You see here a potion of oil {1}. There is a wall in the way! Ouch! You bump into a door. You hear the splashing of a naiad. There is a wall in the way! The whnas zaps a hemlock wand! The bolt of fire hits you! You were burned! Your scroll of identify catches fire and burns! [-1 -> 8] You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins You could not have this property at all: quad attacks You could not have this property extrinsically: displacement You could not have this property intrinsically: drain resistance Scroll identification only worked 100 times out of 186 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 419 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 71% chance Monsters only dropped their equipment with 94% chance Amulet drop chance was reduced to 55% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: pick-axe The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: polymorphing (turn 41) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29486 Monster spawn increase reached its maximum at turn 46337 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 142336 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: archfiend (freq bonus 2) The monster species that spawned more often: steel chunneler (freq bonus 3) The monster species that spawned more often: violent beauty (freq bonus 4) The monster species that spawned more often: baby plain dragon (freq bonus 3) The monster species that spawned more often: numbness monster (freq bonus 3) The monster species that spawned more often: oathbreaker (freq bonus 16) The monster species that spawned more often: purple growth (freq bonus 3) The monster species that spawned more often: marital lichen (freq bonus 6) The monster species that spawned more often: dwarven artillery wizard (freq bonus 4) The monster species that spawned more often: Miss Schrack (freq bonus 8) The monster species that spawned more often: dirty light (freq bonus 3) The monster species that spawned more often: Samuelle (freq bonus 4) The monster species that spawned more often: blue-green growth (freq bonus 8) The monster species that spawned more often: reddish growth (freq bonus 28) The monster species that spawned more often: dwarven Bull-Man packleader (freq bonus 4) The monster species that spawned more often: freemason grand chancellor (freq bonus 10) The monster species that spawned more often: Lady Tokimi (freq bonus 6) The monster species that spawned more often: wolver (freq bonus 10) The monster species that spawned more often: camo dwarf (freq bonus 14) The monster species that spawned more often: troll (freq bonus 7) The monster species that spawned more often: Whitebeard's Ghost (freq bonus 5) The monster species that never randomly spawned: mind flayer The monster species that never randomly spawned: ferrous force patch The monster species that never randomly spawned: purple dragon The monster species that never randomly spawned: mine layer The monster species that never randomly spawned: diver The monster species that never randomly spawned: megademon The monster species that never randomly spawned: don Patxi The monster species that never randomly spawned: blue mewlip The monster species that never randomly spawned: multi-hued warp patch The monster species that never randomly spawned: large giant The RNG hath decreed that this item was never generated: sawed-off shotgun ((null)) The RNG hath decreed that this item was never generated: elven spear (runed spear) The RNG hath decreed that this item was never generated: probing (uranium) The RNG hath decreed that this item was never generated: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was never generated: oliharcon splint mail ((null)) The RNG hath decreed that this item was never generated: extreme power (turquoise) The RNG hath decreed that this item was never generated: unidentify stone (gray) The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was never generated: hostage chain ((null)) The RNG hath decreed that this item was never generated: bossfight stone (gray) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 4) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 33) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 23) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: ESP (dawn, freq bonus 6) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 3) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 46) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 16) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 7) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 8) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 4) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 9) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 9) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 10) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 2) The RNG hath decreed that this item was generated more often: lava (red-hot, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of polymorph (changing cloak, freq bonus 4) The RNG hath decreed that this item was always generated cursed: silk mail ((null)) The RNG hath decreed that this item was always generated cursed: stone chain ((null)) The RNG hath decreed that this item was always generated cursed: meatball ((null)) The RNG hath decreed that this item was always generated cursed: garden fork ((null)) The RNG hath decreed that this item was always generated cursed: special mop ((null)) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this item was always generated cursed: battle-axe (double-headed axe) The RNG hath decreed that this item was always generated cursed: elasthan chain ((null)) The RNG hath decreed that this item was always generated cursed: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was always generated cursed: compost bow ((null)) The RNG hath decreed that this trap was always invisible: growing trap The RNG hath decreed that this trap was generated more often: stone to flesh trap (freq bonus 9) Next attribute increase check would have come at turn 1363 Strength training was 2 Dexterity training was 5 Wisdom training was 2 Constitution training was 25 You were cold resistant You were magic-protected You were burned (13) You were prevented from having displacement (0) You were prevented from having quad attacks (0) You saw invisible You had infravision You had 1334 points of nutrition remaining You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Porphyry, Fanny Kemble and Amos Bronson Alcott Your deity was Fanny Kemble You could have safely prayed (127) You are dead Spells known in the end Name Level Category Fail Memory a - lockout 7 elemental 99% 595% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) javelin (throwing spear) orcish bow (crude bow) Armor cloak of flame (ghostly cloak) Scrolls scroll of enchant weapon (WAND BALANCE PATCH MY ASS) scroll of identify (CONVICT PATCH) scroll of healing (ENEMATZU MEMALEZU) scroll of mana (CONE ALACIO) scroll of phase door (SOVIET5LO SQUASHED THE PHANTOM CRASH BUG) scroll of standard id (PLUS 100 MAGIC MARKER) scroll of cure (PRATYAVAYAH) scroll of enchant armor (GARVEN DEH) Spellbooks spellbook of lockout (volatile) Potions potion of oil (cacao) potion of blindness (hidden tea) potion of gain level (cranberry) Rings ring of warning (platinum) ring of polymorph (rusty) Wands wand of magic missile (aluminum) wand of digging (stable) wand of fire (hemlock) Tools unaffected candle (candle) oil lamp (lamp) bag of tricks (bag) Gems stone of magic resistance (gray) worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 4 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Skilled) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Basic) (0 of 20) Weapon Skills dagger [Unskilled] (max Legendary) (6 of 20) axe [Unskilled] (max Master) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Skilled) (0 of 20) hammer [Unskilled] (max Skilled) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Master) (0 of 20) boomerang [Unskilled] (max Skilled) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Master) (0 of 20) divination spells [Unskilled] (max Basic) (0 of 20) body spells [Unskilled] (max Skilled) (0 of 20) elemental spells [Unskilled] (max Basic) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Wild Talent...