Elronnd, neutral female sea elven Wild Talent -+--- |.@.. |...| |.d.| |dd.| ----- [Elronnd the Poschengband Noob] St9 Dx9 Co6 In6 Wi6 Ch13 WilSeaFemNeu S0 Dlvl:1 $0 HP9(9) Pw14(14) AC2 MC0 Mov12 Xp1/0 Wt511/2850 T1 Lev Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a neutral female sea elven Wild Talent. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy You start to float in the air! The dunce cap glows black for a moment. You feel like sitting in a corner. The moon is waning tonight. Unknown command ' '. (3x) # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: corrosivity You could not have this property intrinsically: shock resistance Scroll identification only worked 100 times out of 173 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 24 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 151 Monsters only dropped their musable items with 95% chance Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 89% Potion drop chance was reduced to 81% Concealing monsters were spawned underneath items 66% of the time only The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: mace The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: high heels (turn 177) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 44020 Monster spawn increase reached its maximum at turn 86239 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1949499 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: major demon (freq bonus 6) The monster species that spawned more often: maia (freq bonus 14) The monster species that spawned more often: violet starlit sky (freq bonus 11) The monster species that spawned more often: dazzling piercer (freq bonus 8) The monster species that spawned more often: porter fire elemental (freq bonus 16) The monster species that spawned more often: ungenomold (freq bonus 22) The monster species that spawned more often: crappy brat (freq bonus 13) The monster species that spawned more often: servant of Glaaki (freq bonus 22) The monster species that spawned more often: 4chan warhorse (freq bonus 8) The monster species that spawned more often: lotus naga (freq bonus 14) The monster species that spawned more often: Mister Ancient Regime (freq bonus 11) The monster species that spawned more often: antimagic warp patch (freq bonus 8) The monster species that spawned more often: petty mind flayer (freq bonus 7) The monster species that spawned more often: tiny lurker (freq bonus 9) The monster species that spawned more often: earth spirit (freq bonus 14) The monster species that spawned more often: evasive gnoll (freq bonus 10) The monster species that spawned more often: glare colony (freq bonus 32) The monster species that spawned more often: budo lichen (freq bonus 64) The monster species that spawned more often: heisenbug (freq bonus 10) The monster species that spawned more often: ice colony (freq bonus 20) The monster species that spawned more often: sand hunter (freq bonus 8) The monster species that never randomly spawned: humming terminal The monster species that never randomly spawned: blue horror The monster species that never randomly spawned: small door mimic The monster species that never randomly spawned: internet dragon The monster species that never randomly spawned: golden heart The monster species that never randomly spawned: alien pseudopod The monster species that never randomly spawned: sepia spore The monster species that never randomly spawned: white whale The monster species that never randomly spawned: petty pink sentai The monster species that never randomly spawned: crystal spore The RNG hath decreed that this item was never generated: know enchantment (sky blue) The RNG hath decreed that this item was never generated: helmet (plumed helmet) The RNG hath decreed that this item was never generated: redemption (sweet) The RNG hath decreed that this item was never generated: draining (ceramic) The RNG hath decreed that this item was never generated: leveling gloves (tar gloves) The RNG hath decreed that this item was never generated: right mouse button stone (gray) The RNG hath decreed that this item was never generated: halite (white) The RNG hath decreed that this item was never generated: hyper beam (shrill) The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: anti disintegration (doorstopping) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 7) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 35) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 15) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 22) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 9) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of turn loss (running cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 5) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of discovery (ignorant cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 100) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 37) The RNG hath decreed that this item was always generated cursed: levitation (tan) The RNG hath decreed that this item was always generated cursed: Ayanami wrapping ((null)) The RNG hath decreed that this item was always generated cursed: green lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: grass whistle (whistle) The RNG hath decreed that this item was always generated cursed: blood dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: corpse ((null)) The RNG hath decreed that this item was always generated cursed: unaffected candle (candle) The RNG hath decreed that this item was always generated cursed: psychic dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: resist petrification (rocky) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this trap was always invisible: dart trap The RNG hath decreed that this trap was generated more often: sleeping gas trap (freq bonus 20) Next attribute increase check would have come at turn 742 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were cold resistant You were prevented from hallu partying (0) You were prevented from having corrosivity (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You were levitating (0) You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Hugh Hefner, G-boy and Arsene Lupin Your deity was G-boy You could not have safely prayed (1054) You survived Spells known in the end Name Level Category Fail Memory a - lightning 4 matter 90% 300% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons bec de corbin (beaked polearm) Armor dunce cap (conical hat) levitation boots (radiant heels) helm of safeguard (cone-shaped helmet) Scrolls scroll of charging (MIXING FUCK) scroll of remove curse (BANDARCHOR GO HOME) scroll of healing (TO LATHER DO ITSELF AND SEEM THRUST POISON THERE) scroll of mana (MORAL IS RISED WITH PRAS) scroll of phase door (WINDOWS XP IS THE ONLY REAL WINDOWS OPERATING SYSTEM) scroll of standard id (CATACLYSM) scroll of cure (SOVIET5LO SQUASHED THE PHANTOM CRASH BUG) Spellbooks spellbook of lightning (red) Potions potion of ESP (bright green tea) potion of gain level (pseudo-violet) Rings ring of increase damage (fragile) ring of sustain ability (finger-jamming) Wands wand of light (arcanium) wand of entrapping (rusting) Tools tin whistle (whistle) Gems worthless piece of teal glass (teal) worthless piece of red glass (red) worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Skilled) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Grand Master) (0 of 20) Weapon Skills dagger [Unskilled] (max Master) (0 of 20) knife [Unskilled] (max Basic) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Skilled) (0 of 20) hammer [Unskilled] (max Skilled) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Master) (0 of 20) shuriken [Unskilled] (max Skilled) (0 of 20) whip [Unskilled] (max Basic) (0 of 20) unicorn horn [Unskilled] (max Master) (0 of 20) lightsaber [Unskilled] (max Skilled) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Basic) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Wild Talent...