Elronnd, neutral female redguardian Samurai ---------- -------------- |........| ###|............+ ##|........------- #,,......<......| ----------------- #,.............>.|####,#-#---------.-- %(.%%!!]%%%%%%%%% #,|...............,,##,# #,# -%%!%.%!%%%%%%%%!%%--####,,|..............|#,#,,# ,,## |%%!%%%%%!(%%%$%%!%.-,,,,,#-.----#-#-------,,,,## ##,, |%!%%%%.%%%.$%$!%%%[|#######,,,,,,,,,,,####,,### ####,##,# -%%%%%%%%.%?.%%%%%%-- ####-----#-.--,,,,# #,@,,#,,# %.!%.%.!!%%%!%%!| |........|,##,##---- ###,###,,## ----------------- |........|,##,,#...| #,,,# #,## |.........,###,#...| ##### #,# ----------## #,#...| .. |,# #,#.... ......|,# #,#...| ....|## #`#...| ...$.| ---- ------- [Elronnd the Ronin] St15 Dx13 Co6 In6 Wi6 Ch7 SamRedFemNeu S503 Dlvl:2 $15 HP55(55) Pw22(22) AC2 MC1 Mov12 Xp4/92 Wt244/1300 T453 Latest messages Restoring save file... You return to level 2 in The Dungeons of Doom. Konnichi wa Elronnd, the redguardian Samurai, welcome back to SlashEMExtended! The moon is waning tonight. Unknown command ' '. (3x) # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 14 You carried 0 sins You could not have this property at all: the Force You could nothave this property extrinsically: polymorph control You could not have this property intrinsically: stunnopathy Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 111 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 71% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 71% Musable item generation frequency was reduced by 71% Wand drop chance was reduced to 93% Monster death drops spawned with only 73% chance The following skill could not be trained at all: pick-axe The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: searching (turn 36) Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 19968 Monster spawn increase reached its maximum at turn 66818 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1252196 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: jelly (freq bonus 2) The monster species that spawned more often: magpie (freq bonus 10) The monster species that spawned more often: vampire bunny (freq bonus 5) The monster species that spawned more often: jumping ego kraken (freq bonus 4) The monster species that spawned more often: info boy (freq bonus 6) The monster species that spawned more often: artillery water nymph (freq bonus 6) The monster species that spawned more often: hole ogre (freq bonus 8) The monster species that spawned more often: chimera toad (freq bonus 8) The monster species that spawned more often: yellow patch (freq bonus 14) The monster species that spawned more often: cursed grue (freq bonus 6) The monster species that spawned more often: stone jelly (freq bonus 3) The monster species that spawned more often: ore couatl (freq bonus 8) The monster species that spawned more often: weary pilgrim (freq bonus 3) The monster species that spawned more often: ice golem (freq bonus 12) The monster species that spawned more often: Lisa's high-heeled sandal (freq bonus 3) The monster species that spawned more often: howler monkey (freq bonus 5) The monster species that spawned more often: tomb scorpion (freq bonus 12) The monster species that spawned more often: giant silver frog (freq bonus 4) The monster species that spawned more often: rotting corpse (freq bonus 5) The monster species that spawned more often: blue laser (freq bonus 24) The monster species that spawned more often: Anastasia the Sweet Blonde (freq bonus 12) The monster species that never randomly spawned: moldy colony The monster species that never randomly spawned: labyrinth trapper The monster species that never randomly spawned: nautilus officer The monster species that never randomly spawned: stygian doll shaman The monster species that never randomly spawned: epidote patch The monster species that never randomly spawned: rot worm The monster species that never randomly spawned: baker dictator The monster species that never randomly spawned: star vampire The monster species that never randomly spawned: borrowing cube The monster species that never randomly spawned: powerful blonde girl The RNG hath decreed that this item was never generated: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was never generated: saddle ((null)) The RNG hath decreed that this item was never generated: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was never generated: cloak of the force (starwars cloak) The RNG hath decreed that this item was never generated: stunning (viscous) The RNG hath decreed that this item was never generated: stinking cloud (vaporized) The RNG hath decreed that this item was never generated: robe (red robe) The RNG hath decreed that this item was never generated: bill-guisarme (hooked polearm) The RNG hath decreed that this item was never generated: jade (green) The RNG hath decreed that this item was never generated: great houchou ((null)) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 55) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 17) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 12) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 16) The RNG hath decreed that this item was generated more often: power failure (perverted, freq bonus 4) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 19) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 4) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 5) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 14) The RNG hath decreed that this item was generated more often: dry up fountain (defiled, freq bonus 5) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 11) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 3) The RNG hath decreed that this item was always generated cursed: memory (turquoise) The RNG hath decreed that this item was always generated cursed: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was always generated cursed: felt-tip marker ((null)) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this item was always generated cursed: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was always generated cursed: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was always generated cursed: blood dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE) The RNG hath decreed that this item was always generated cursed: psychic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: lycanthropy (doggy) The RNG hath decreed that this trap was always invisible: animation trap The RNG hath decreed that this trap was generated more often: heel trap (freq bonus 1) Next attribute increase check would have come at turn 2145 Strength training was 11 Dexterity training was 10 Wisdom training was 7 Constitution training was 33 You were poison resistant You were immune to sickness You were prevented from having polymorph control (0) You were prevented from using the force like a real jedi (0) You saw invisible You had 773 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Raijin You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status kiii 4X Prepared(0) appraisal 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Amulets amulet of restful sleep (egyptian) Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (basin helmet) * sedge hat (complete helmet) * skullcap (steel helmet) * flack helmet (red helmet) * crystal helm (orange visored helmet) * mining helm (wide conical hat) * field helm (spired helmet) * helm of safeguard (narrow helmet) * war hat (aluminium helmet) * plasteel gloves (white gloves) * yugake (spanish gloves) * gauntlets of safeguard (polnish gloves) * gauntlets of plugsuit (odd pair of gloves) * commander gloves (english gloves) * field gloves (warped gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (platform boots) * field boots (steel boots) * boots of safeguard (winter boots) Scrolls scroll of healing (PERQUE SON ELS MESTRES) scroll of mana (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) scroll of phase door (SODALG) scroll of standard id (ELF USED TO TELL SECRET TO EN LOSE SIGHT OF WHY COMPETE) scroll of cure (BEAUTY FLAME ATTACK WITH BLUE AND BURNED) scroll of fire (SLASH UPOROTYH TO FUCK) scroll called you don't know how to command undead (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP) Potions potion called slime old juice or see invisible? x1 (pungent) potion of heroism (fizzy) Rings ring of free action (marble) Wands wand called healing (octogonal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 14 times You killed 15 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (21 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (21 of 160) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (34 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (21 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Elronnd the Samurai...