Elronnd, neutral male redguardian Gladiator --- |.. -----..----|... .........--.|.... --, --[-----.........- .....-- ...).. |.........| -,.._@---- |..[%%. --..<...... #,,-...|.---)..... |.....^..- #,,# ......... ... --.----..| ####|........ --- |.[-- ---....... |...-- |........ -...| ........ |..-- ....... --- .|.|. --- [Elronnd the Thraex] St12 Dx9 Co15 In8 Wi7 Ch6 GlaRedMalNeu S1448 Mines:4 $64 HP67(67) Pw20(20) AC-1 MC2 Mov12 Xp5/296 Wt1311/1400 T1064 Legs Latest messages Restoring save file... You return to level 4 in The Gnomish Mines. Hello Elronnd, the redguardian Gladiator, welcome back to SlashEMExtended! The moon is waxing tonight. Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: wonderlegs You could nothave this property extrinsically: shock resistance You could not have this property intrinsically: flying Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 12 Armor identification only worked 15 times out of 45 Spellbook identification only worked 2 times out of 42 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 98% chance Ring drop chance was reduced to 92% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 48% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: long sword The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: lance The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: general combat (turn 29) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 33623 Monster spawn increase reached its maximum at turn 69732 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 147642 The monster class that cannot be genocided was rodent The monster class that was spawned more often: ant or other insect (freq bonus 24) The monster color that was spawned more often: gray (freq bonus 2) The monster species that spawned more often: aircraft carrier (freq bonus 25) The monster species that spawned more often: violet beauty (freq bonus 25) The monster species that spawned more often: nix (freq bonus 29) The monster species that spawned more often: adventurer fungus (freq bonus 60) The monster species that spawned more often: arctic abyss (freq bonus 26) The monster species that spawned more often: archeologist (freq bonus 52) The monster species that spawned more often: eight-footed snake (freq bonus 27) The monster species that spawned more often: wild rabbit (freq bonus 27) The monster species that spawned more often: noxious mushroom patch (freq bonus 54) The monster species that spawned more often: krong sephirah (freq bonus 52) The monster species that spawned more often: The Lucky Hobbit (freq bonus 26) The monster species that spawned more often: mummified servant (freq bonus 28) The monster species that spawned more often: nether wraith (freq bonus 56) The monster species that spawned more often: pesky undead devilfish (freq bonus 52) The monster species that spawned more often: Ruggo the Gnome King (freq bonus 56) The monster species that spawned more often: large permamimic (freq bonus 25) The monster species that spawned more often: mimic hivemind (freq bonus 56) The monster species that spawned more often: undead DQ slime (freq bonus 26) The monster species that spawned more often: smirking sneak thief (freq bonus 52) The monster species that spawned more often: quaestor (freq bonus 50) The monster species that never randomly spawned: rat-thing The monster species that never randomly spawned: UNIX Kernel The monster species that never randomly spawned: orange warp patch The monster species that never randomly spawned: baby voltigore The monster species that never randomly spawned: yellow mewlip The monster species that never randomly spawned: Yvonne's soft sneaker The monster species that never randomly spawned: butler The monster species that never randomly spawned: bronze thunderlord The monster species that never randomly spawned: absent mushroom The monster species that never randomly spawned: plain orc The RNG hath decreed that this item was never generated: survival knife ((null)) The RNG hath decreed that this item was never generated: cloak of matador (gaberdine) The RNG hath decreed that this item was never generated: cloak of cancellation (tone cloak) The RNG hath decreed that this item was never generated: sledge hammer ((null)) The RNG hath decreed that this item was never generated: amulet of power (bloody) The RNG hath decreed that this item was never generated: resistance (castor bean) The RNG hath decreed that this item was never generated: sludge (litter) The RNG hath decreed that this item was never generated: helmet (plumed helmet) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: full healing (hawthorn) The RNG hath decreed that this item was generated more often: forgotten spell (nonexistant, freq bonus 40) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 14) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 7) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 6) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 8) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 17) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 10) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 13) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 2) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 5) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 6) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 9) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 3) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 44) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 69) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 67) The RNG hath decreed that this item was always generated cursed: rocket ((null)) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: protection from shape changers (shiny) The RNG hath decreed that this item was always generated cursed: brown sweets ((null)) The RNG hath decreed that this item was always generated cursed: practice (insulating) The RNG hath decreed that this item was always generated cursed: stone dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: amulet of infinity (splashed) The RNG hath decreed that this item was always generated cursed: amulet of rmb loss (clicking) The RNG hath decreed that this trap was always invisible: memory trap The RNG hath decreed that this trap was generated more often: ceiling collapse trap (freq bonus 2) Next attribute increase check would have come at turn 1688 Strength training was 37 Dexterity training was 24 Wisdom training was 11 Constitution training was 7 You were poison resistant You were immune to sickness You were punished You were prevented from having shock resistance (0) You were prevented from having wonderlegs (0) Your chance to block was 36% You had wounded legs (32) You had 884 points of nutrition remaining You were fast You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) shield bash 1X Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of reflection (polished silver shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (viking helmet) * sedge hat (celtic helmet) * skullcap (filtered helmet) * flack helmet (mechanical helmet) * crystal helm (cone-shaped helmet) * mining helm (chain-aventailed helmet) * field helm (yellow helmet) * helm of safeguard (tight helmet) * war hat (spired helmet) * plasteel gloves (white gloves) * leather gloves (spacey gloves) * gauntlets of safeguard (even pair of gloves) * gauntlets of plugsuit (old gloves) * commander gloves (vampiric gloves) * field gloves (moth-bitten gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (orange boots) * field boots (block-heeled boots) * boots of safeguard (combat boots) Scrolls scroll of healing (TAKE FOR FALLED FRIENDLY POWERS IS RISIED) scroll of mana (VE FORBRYDERNE) scroll of phase door (OLD HIT CONTINUE OR WILL LOSE CONTINUE) scroll of standard id (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) scroll of cure (VENZAR BORGAVVE) scroll of punishment (SLARSHING HARD HAMME DEFENCE LOWED) scroll of teleportation (E4 E5 DH5 G6 DXE5PLUS HAR HAR HAR) scroll of enchant weapon (ONE DAY TEAM LOWERCASE F WILL BE GENOCIDED) scroll of identify (GEOMETRI AER FOER SVART FOER SKANDINAVER) scroll of enchant armor (JUYED AWK YACC) Potions potion of invulnerability (puce) potion called acid? (mint) Rings ring of protection from shape changers (wedding) Wands wand of haste monster called speed (important) wand of polymorph (radiating) wand of striking (cloth) wand called magic missile (plastic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 44 times You killed 27 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (24 of 160) shield [Basic] (max Expert) (29 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Basic] (max Master) (23 of 160) spirituality [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (15 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (49 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (2 of 20) Goodbye Elronnd the Gladiator...