Elronnd, chaotic female rodneyan Warrior ------------- |............ |...........| |.$........!| |Z...@....... ------------- [Elronnd the Swordsman] St16 Dx10 Co10 In7 Wi8 Ch7 WarRodFemCha+J S0 Dlvl:1 $0 HP23(23) Pw17(17) AC-4 MC2 Mov12 Xp1/0 Wt369/1400 T1 Latest messages Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the problematic hybrid race to your character? [yn] (n) Add the wind inhabitant hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Elronnd, welcome to SlashEMExtended! You are a chaotic female ironman rodneyan Warrior. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: regeneration You could nothave this property extrinsically: reflection You could not have this property intrinsically: shock resistance Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 29 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 136 Scroll drop chance was reduced to 80% Musable item generation frequency was reduced by 19% Wand drop chance was reduced to 80% Monster death drops spawned with only 94% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: firearms The following skill was limited to skilled proficiency: short sword The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: spear (turn 14) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39300 Monster spawn increase reached its maximum at turn 81790 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1131072 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: bat or bird (freq bonus 6) The monster species that spawned more often: blacker bear (freq bonus 8) The monster species that spawned more often: Glasya (freq bonus 14) The monster species that spawned more often: fire giant (freq bonus 36) The monster species that spawned more often: cult leader (freq bonus 16) The monster species that spawned more often: swamp lizard (freq bonus 18) The monster species that spawned more often: harrowbark walker (freq bonus 16) The monster species that spawned more often: carthaginian (freq bonus 8) The monster species that spawned more often: soft patch (freq bonus 64) The monster species that spawned more often: haunter (freq bonus 16) The monster species that spawned more often: energy mold (freq bonus 18) The monster species that spawned more often: old granny (freq bonus 22) The monster species that spawned more often: animated sexy leather pump (freq bonus 16) The monster species that spawned more often: gelatinous thief (freq bonus 7) The monster species that spawned more often: furious growth (freq bonus 8) The monster species that spawned more often: ice warp fungus (freq bonus 7) The monster species that spawned more often: Lara (freq bonus 7) The monster species that spawned more often: inertia force patch (freq bonus 24) The monster species that spawned more often: macross valkarie (freq bonus 11) The monster species that spawned more often: Frankenstein's Monster (freq bonus 56) The monster species that spawned more often: aro sephirah (freq bonus 14) The monster species that never randomly spawned: turbo chicken The monster species that never randomly spawned: fruit bat The monster species that never randomly spawned: sasquatch The monster species that never randomly spawned: infinite air elemental The monster species that never randomly spawned: mini robo-ky The monster species that never randomly spawned: nightly stalk The monster species that never randomly spawned: void force patch The monster species that never randomly spawned: shadow beast The monster species that never randomly spawned: hill orc The monster species that never randomly spawned: murk dweller The RNG hath decreed that this item was never generated: cloak of discovery (ignorant cloak) The RNG hath decreed that this item was never generated: heavy clay ball ((null)) The RNG hath decreed that this item was never generated: dark elven dagger (black runed dagger) The RNG hath decreed that this item was never generated: radar (everlasting) The RNG hath decreed that this item was never generated: remove blessing (light cyan) The RNG hath decreed that this item was never generated: trap creation stone (gray) The RNG hath decreed that this item was never generated: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was never generated: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was never generated: amulet of change (square) The RNG hath decreed that this item was never generated: dark elven short sword (black runed short sword) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 23) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 3) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 13) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 10) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 7) The RNG hath decreed that this item was generated more often: enchant (legit, freq bonus 12) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 17) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 4) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 8) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 16) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 8) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 11) The RNG hath decreed that this item was always generated cursed: cloak of outright evilness (chinese cloak) The RNG hath decreed that this item was always generated cursed: amazonite (cyan) The RNG hath decreed that this item was always generated cursed: shock resistance (copper) The RNG hath decreed that this item was always generated cursed: stone of thirst (gray) The RNG hath decreed that this item was always generated cursed: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was always generated cursed: glaive (single-edged polearm) The RNG hath decreed that this item was always generated cursed: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was always generated cursed: orthoclase (yellow) The RNG hath decreed that this item was always generated cursed: reroll artifact (marvelous) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this trap was always invisible: horde trap The RNG hath decreed that this trap was generated more often: ghost world trap (freq bonus 4) Next attribute increase check would have come at turn 554 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You were prevented from having regeneration (0) You were prevented from having reflection (0) Your chance to block was 27% You saw invisible You were able to sense monsters possessing coveted objects You had 1500 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Clavicus Vile You could not have safely prayed (91) You survived Spells known in the end Name Level Category Fail Memory a - fireball 4 matter 90% 300% b - phase door 4 occult 90% 300% c - healing 1 healing 53% 100% d - stasis 6 elemental 98% 500% e - throne gamble 7 chaos 99% 600% Techniques known in the end Name Level Status concentrating 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (water-pipe helmet) * sedge hat (chain-aventailed helmet) * skullcap (weeping helmet) * flack helmet (wide conical hat) * crystal helm (aluminium helmet) * mining helm (wide metal helm) * field helm (anachrononononaut helmet) * helm of safeguard (winged helmet) * war hat (round helmet) * plasteel gloves (white gloves) * leather gloves (comfortable gloves) * gauntlets of safeguard (orange gloves) * gauntlets of plugsuit (fencing gloves) * commander gloves (covered pair of gloves) * field gloves (runic gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (riding boots) * field boots (clunky heels) * boots of safeguard (irregular boots) Scrolls scroll of healing (KLATHA DATHA NY ARYATHA) scroll of mana (WAND BALANCE PATCH MY ASS) scroll of phase door (ELF DONT CANNT) scroll of standard id (A ZA Z0 9) scroll of cure (STUPIDAMY) Spellbooks spellbook of fireball (scintillating) spellbook of phase door (withered) spellbook of healing (psionic) spellbook of stasis (salted) spellbook of throne gamble (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Elronnd the Warrior...