Elronnd, lawful female trainer Flame Mage --- .@. --- [Elronnd the Spark] St9 Dx10 Co15 In15 Wi6 Ch9 FlaTrnFemLaw S13500 Gehennom:71 $0 HP17(17) Pw19(19) AC7 MC1 Mov12 Xp1/0 Wt207/1300 T1 Latest messages Restoring save file... You return to level 71 in Gehennom. Hello Elronnd, the trainer Flame Mage, welcome back to SlashEMExtended! The moon is waning tonight. Unknown command ' '. # Really quit [yes/no]? # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: polymorph control You could nothave this property extrinsically: half spell damage You could not have this property intrinsically: burnopathy Scroll identification only worked 100 times out of 129 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 14 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 21 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 83% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 85% chance The following skill could not be trained at all: two-handed sword The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: pick-axe (turn 143) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51939 Monster spawn increase reached its maximum at turn 123679 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 393300 The monster class that cannot be genocided was orc The monster class that was spawned more often: nymph (freq bonus 1) The monster species that spawned more often: amok running yardie (freq bonus 8) The monster species that spawned more often: giant shoggoth (freq bonus 10) The monster species that spawned more often: cave worm (freq bonus 4) The monster species that spawned more often: Baeran (freq bonus 6) The monster species that spawned more often: eye of the deep (freq bonus 3) The monster species that spawned more often: Njusha (freq bonus 12) The monster species that spawned more often: thorn rat (freq bonus 24) The monster species that spawned more often: Hai Riyo, the dragon bird (freq bonus 6) The monster species that spawned more often: fiery effulgence (freq bonus 8) The monster species that spawned more often: Orochimaru, the Snake Ninja (freq bonus 4) The monster species that spawned more often: irresistible growth (freq bonus 6) The monster species that spawned more often: giant bright blue jellyfish (freq bonus 3) The monster species that spawned more often: wooden spore (freq bonus 3) The monster species that spawned more often: vampire lich (freq bonus 5) The monster species that spawned more often: white draconian (freq bonus 2) The monster species that spawned more often: @XÓÕ-šE9jGgP#ìÇ• (freq bonus 6) The monster species that spawned more often: undead jester (freq bonus 3) The monster species that spawned more often: ice nymph (freq bonus 2) The monster species that spawned more often: unreal colony (freq bonus 16) The monster species that spawned more often: Anastasia the Sweet Blonde (freq bonus 6) The monster species that never randomly spawned: Aurora Kop The monster species that never randomly spawned: mazewalker The monster species that never randomly spawned: young adult mercurial dragon The monster species that never randomly spawned: withering mimic The monster species that never randomly spawned: blast spore The monster species that never randomly spawned: mummified sentai The monster species that never randomly spawned: The Lucky Hobbit The monster species that never randomly spawned: nothing checker who is confused The monster species that never randomly spawned: martian canister walker The monster species that never randomly spawned: naga firespitter The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: school cap ((null)) The RNG hath decreed that this item was never generated: map stone (gray) The RNG hath decreed that this item was never generated: ruby dragon scale mail ((null)) The RNG hath decreed that this item was never generated: dementia boots (ankle boots) The RNG hath decreed that this item was never generated: crystal helm (fish bowl) The RNG hath decreed that this item was never generated: brass dragon scale mail ((null)) The RNG hath decreed that this item was never generated: berserk (immortal) The RNG hath decreed that this item was never generated: battle-axe (double-headed axe) The RNG hath decreed that this item was never generated: bag of digestion (bag) The RNG hath decreed that this item was never generated: cloak of stability (heavy cloak) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 32) The RNG hath decreed that this item was generated more often: switcheroo (amazing, freq bonus 94) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 11) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 6) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 3) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 10) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 7) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 7) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 2) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 11) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 51) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 80) The RNG hath decreed that this item was always generated cursed: sky-high heels (roman sandals) The RNG hath decreed that this item was always generated cursed: white peach ((null)) The RNG hath decreed that this item was always generated cursed: clouds (featherweight) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was always generated cursed: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was always generated cursed: lucern hammer (pronged polearm) The RNG hath decreed that this item was always generated cursed: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet) The RNG hath decreed that this item was always generated cursed: jasper (red) The RNG hath decreed that this item was always generated cursed: rainbow dragon scales ((null)) The RNG hath decreed that this trap was always invisible: Only %a%s can go there! The RNG hath decreed that this trap was generated more often: sound trap (freq bonus 9) Next attribute increase check would have come at turn 169 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were prevented from having half spell damage (0) You were prevented from having polymorph control (0) You had 1500 points of nutrition remaining You could train skills and attributes faster Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could not have safely prayed (194) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 37% 300% c - light 1 divine 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of enchant armor (ASCENSION IS IMPOSSIBLE) scroll of healing (FIRE IN THE ASS HOLE) scroll of mana (KATNISS SHOT PEETA IN THE HEAD) scroll of phase door (VM J UECM 5 O9FAD8) scroll of standard id (STRENGHT ATTACK HEAVERYDUTY ENEMY NO WORRY 25) scroll of cure (TEE HEE HEHEHEHEE STOP TICLING ME YOU DAMN MORTAL) scroll of identify (KNIRHS YMEV OLI) Spellbooks spellbook of flame sphere (doorstopping) spellbook of fireball (propaganda) spellbook of light (fallen) Potions potion of levitation (shining) potion of fruit juice (anise seed) Rings ring of regeneration (tiger eye) Wands wand of fire (short) Tools tallow candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Flame Mage...