Elronnd, neutral female dinosaur Gladiator .}} .@$ }}} [Elronnd the Velite] St14 Dx10 Co12 In5 Wi4 Ch6 GlaDinFemNeu S13500 Gehennom:71 $0 HP22(22) Pw1(1) AC5 MC0 Mov12 Xp1/0 Wt165/1400 T1 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a neutral female dinosaur Gladiator. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy It is hot here. You smell smoke... These are the halls of Mandos... err, Gehennom. Looks nice, huh? Enjoy your stay, and try to get out if you can. The moon is waning tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: free action You could nothave this property extrinsically: teleport control You could not have this property intrinsically: polymorph control Scroll identification only worked 100 times out of 200 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 23 Monsters only dropped their musable items with 28% chance Monsters only dropped their equipment with 66% chance Ring drop chance was reduced to 97% Amulet drop chance was reduced to 78% The following skill could not be trained at all: sling The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: enchantment spells (turn 1) Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 47445 Monster spawn increase reached its maximum at turn 84804 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 142625 The monster class that cannot be genocided was snake The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: smoke golem (freq bonus 4) The monster species that spawned more often: tentacle newt (freq bonus 14) The monster species that spawned more often: adult blood dragon (freq bonus 6) The monster species that spawned more often: brown yeek (freq bonus 36) The monster species that spawned more often: huge lizard (freq bonus 6) The monster species that spawned more often: reaper growth (freq bonus 4) The monster species that spawned more often: serpent-necked lioness (freq bonus 6) The monster species that spawned more often: toxic spore (freq bonus 4) The monster species that spawned more often: black wizard (freq bonus 8) The monster species that spawned more often: giant blue jellyfish (freq bonus 3) The monster species that spawned more often: unbeliever (freq bonus 3) The monster species that spawned more often: chloroform penetrator (freq bonus 5) The monster species that spawned more often: elf warlord (freq bonus 12) The monster species that spawned more often: cave speeder (freq bonus 6) The monster species that spawned more often: water naga hatchling (freq bonus 24) The monster species that spawned more often: boring dragon (freq bonus 6) The monster species that spawned more often: bleeder (freq bonus 2) The monster species that spawned more often: mimic hivemind (freq bonus 4) The monster species that spawned more often: nether ki-rin (freq bonus 8) The monster species that spawned more often: knapsack sheep (freq bonus 4) The monster species that never randomly spawned: pustulent colony The monster species that never randomly spawned: mage eater The monster species that never randomly spawned: charcoal force patch The monster species that never randomly spawned: dark gray force fungus The monster species that never randomly spawned: x3 jelly The monster species that never randomly spawned: lavender mold The monster species that never randomly spawned: big boo The monster species that never randomly spawned: black turret The monster species that never randomly spawned: yardie The monster species that never randomly spawned: bouldergon The RNG hath decreed that this item was never generated: topaz (yellowish brown) The RNG hath decreed that this item was never generated: detect monsters (leather) The RNG hath decreed that this item was never generated: lycanthropy (doggy) The RNG hath decreed that this item was never generated: switcheroo (amazing) The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was never generated: good night (wish parser) The RNG hath decreed that this item was never generated: oil lamp (lamp) The RNG hath decreed that this item was never generated: splint mail ((null)) The RNG hath decreed that this item was never generated: gravity beam (lacquered) The RNG hath decreed that this item was never generated: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 26) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: wonder stone (violet, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 31) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 10) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 6) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 4) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 5) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 8) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 16) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 11) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 2) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 4) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 98) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 7) The RNG hath decreed that this item was always generated cursed: amulet of magic resistance (rare) The RNG hath decreed that this item was always generated cursed: code editing (sourcecode) The RNG hath decreed that this item was always generated cursed: gain dexterity (obsidian) The RNG hath decreed that this item was always generated cursed: heavy machine gun ((null)) The RNG hath decreed that this item was always generated cursed: dioptase (radiant) The RNG hath decreed that this item was always generated cursed: stone of fainting (gray) The RNG hath decreed that this item was always generated cursed: manacloak (dragonhide cloak) The RNG hath decreed that this item was always generated cursed: inviso stone (gray) The RNG hath decreed that this item was always generated cursed: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword) The RNG hath decreed that this trap was always invisible: faint trap The RNG hath decreed that this trap was generated more often: rust trap (freq bonus 1) Next attribute increase check would have come at turn 2344 Strength training was 0 Dexterity training was 0 Wisdom training was 4 Constitution training was 0 You were prevented from having teleport control (0) You were prevented from having free action (0) Your chance to block was 27% You had 1500 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (120) You survived Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 90% 100% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) berserk 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of reflection (polished silver shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (deformed helmet) * sedge hat (horned helmet) * skullcap (crazy helmet) * flack helmet (spinning helmet) * crystal helm (metal disk) * mining helm (tribal helmet) * field helm (narrow helmet) * helm of safeguard (dim colored helmet) * war hat (padded helmet) * plasteel gloves (white gloves) * leather gloves (even pair of gloves) * gauntlets of safeguard (vampiric gloves) * gauntlets of plugsuit (faded mittens) * commander gloves (black gloves) * field gloves (padded gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (cast iron boots) * field boots (explosive boots) * boots of safeguard (jade boots) Scrolls scroll of healing (IN SUOMI KAUTTAVIIVA EM JATKETTU ON KANSALLINEN URHEILU) scroll of mana (AMYBSOD DOES NOT KNOW C) scroll of phase door (CHRISTINE FEMININE) scroll of standard id (FFN LYTH GNS EHBL FYYVXNGFAV LRAQBE RCBU V) scroll of cure (AMY GOT A SADO MASSOGE BY HER ROOMMATE) scroll of identify (AM PO COLVATIO) Spellbooks spellbook of detect food (chaos-inducing) Potions potion of fruit juice (viscous) Tools tallow candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Gladiator...