Elronnd, neutral male rodneyan Transsylvanian ---. |.<. --.-- |...| |&-- |@| --- [Elronnd the Heel Wearer] St13 Dx16 Co11 In16 Wi12 Ch11 TrsRodMalNeu+MI S13510 Gehennom:71 $0 HP-20(18) Pw11(11) AC-7 MC0 Mov10 Xp1/0 Wt2292/1300 T11 Stressed Latest messages You're dressed like a frickin' hardrocker! The moon is waning tonight. You rebalance your load. Movement is difficult. Unknown command ' '. (3x) You see here a penis-shaped wand {1}. s - a penis-shaped wand {1}. What do you want to zap? [s or ?*] In what direction? [hykulnjb><] The blast of poison gas bounces! The blast of poison gas hits you! The poison doesn't seem to affect you. The blast of poison gas bounces! The blast of poison gas hits you! The poison doesn't seem to affect you. Unknown command ' '. (2x) Envy claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - a heavily cursed +5 block-heeled combat boot (weapon in hand) {5} Armor b - a heavily cursed +10 enchanted (of Team Nastytrap) pair of hippie heels (being worn) {5} Comestibles m - 5 uncursed food rations {5} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} n - 15 uncursed scrolls of identify {15} Spellbooks c - an uncursed spellbook of sleep (0:5) {1} d - an uncursed spellbook of wizard lock (5:5) {1} e - an uncursed spellbook of magic missile (1:5) {1} f - an uncursed spellbook of shocking sphere (0:5) {1} g - an uncursed spellbook of detect unseen (0:5) {1} Potions q - 5 uncursed potions of fruit juice {5} Wands s - an uncursed wand of poison (0:2) {1} Tools o - 3 uncursed +0 torches (alternate weapon; not wielded) {60} p - an uncursed tallow candle {1} Boulders/Statues r - an uncursed statue of a coal miner {2175} The statue of a coal miner is empty. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: teleport control You could nothave this property extrinsically: drain resistance You could not have this property intrinsically: stealth Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 117 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 98% chance Musable item generation frequency was reduced by 47% Wand drop chance was reduced to 86% Potion drop chance was reduced to 87% Monster death drops spawned with only 95% chance The following skill could not be trained at all: polearms The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: paddle The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: enchantment spells (turn 7) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15427 Monster spawn increase reached its maximum at turn 50507 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1245599 The monster class that cannot be genocided was trove The monster class that was spawned more often: ghost (freq bonus 3) The monster species that spawned more often: Fierna (freq bonus 6) The monster species that spawned more often: aetheroi (freq bonus 7) The monster species that spawned more often: black mushroom (freq bonus 6) The monster species that spawned more often: artillery water nymph (freq bonus 5) The monster species that spawned more often: nexus mushroom (freq bonus 10) The monster species that spawned more often: fox (freq bonus 12) The monster species that spawned more often: disorder (freq bonus 5) The monster species that spawned more often: petty grunthack horror (freq bonus 6) The monster species that spawned more often: blue buffalo (freq bonus 15) The monster species that spawned more often: bodak (freq bonus 18) The monster species that spawned more often: evasive infantryman (freq bonus 6) The monster species that spawned more often: old sorcerer (freq bonus 22) The monster species that spawned more often: false stalk (freq bonus 18) The monster species that spawned more often: three-tentacle hententmon (freq bonus 4) The monster species that spawned more often: slow elemental (freq bonus 6) The monster species that spawned more often: teethless crone (freq bonus 11) The monster species that spawned more often: holy slayer (freq bonus 12) The monster species that spawned more often: garo (freq bonus 5) The monster species that spawned more often: floating skull (freq bonus 15) The monster species that spawned more often: black flower (freq bonus 5) The monster species that never randomly spawned: artillery dragon The monster species that never randomly spawned: total wounding knight The monster species that never randomly spawned: fenek The monster species that never randomly spawned: vacuum patch The monster species that never randomly spawned: chimaera The monster species that never randomly spawned: rotten icky thing The monster species that never randomly spawned: magnet elemental The monster species that never randomly spawned: bad boys The monster species that never randomly spawned: wind mushroom The monster species that never randomly spawned: brown warp patch The monster class that always generated with extra speed: quantum mechanic or other scientist The RNG hath decreed that this item was never generated: stone dragon scale mail ((null)) The RNG hath decreed that this item was never generated: lockout (molded) The RNG hath decreed that this item was never generated: polymorph (golden) The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: worthless piece of violet glass (violet) The RNG hath decreed that this item was never generated: worthless piece of red glass (red) The RNG hath decreed that this item was never generated: cloak of polymorph (changing cloak) The RNG hath decreed that this item was never generated: cloak of totter (birthcloth) The RNG hath decreed that this item was never generated: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was never generated: reboot (programmed) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 9) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 65) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: terror (conspiratory, freq bonus 3) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 4) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 4) The RNG hath decreed that this item was generated more often: BUC randomization (lupine, freq bonus 11) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 10) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 10) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 2) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 4) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: objection (cinnabar) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this item was always generated cursed: inferno (subsurface) The RNG hath decreed that this item was always generated cursed: hyper beam (pokemon logo) The RNG hath decreed that this item was always generated cursed: speed (dark green) The RNG hath decreed that this item was always generated cursed: sailor blouse ((null)) The RNG hath decreed that this item was always generated cursed: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was always generated cursed: nether beam (crashbug) The RNG hath decreed that this item was always generated cursed: identify (wedged) The RNG hath decreed that this item was always generated cursed: enlighten (faded) The RNG hath decreed that this trap was always invisible: superscroller trap The RNG hath decreed that this trap was generated more often: confusion trap (freq bonus 2) Next attribute increase check would have come at turn 206 Strength training was 1 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You resisted hallucinations You had the following problem: You were shitting out of luck (SOL). (0) You were prevented from having drain resistance (0) You were prevented from having teleport control (0) You saw invisible You were able to sense monsters possessing coveted objects You had 1480 points of nutrition remaining You could teleport You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nikolob, Douglas Adams and Florian Your deity was Douglas Adams You could not have safely prayed (167) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 57% 100% b - wizard lock 2 matter 57% 100% c - magic missile 3 attack 88% 200% d - shocking sphere 1 matter 0% 100% e - detect unseen 3 divine 88% 200% Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor hippie heels (red overknees) Scrolls scroll of healing (FLURRY GRUESOME ABILITY OF ALL RISED) scroll of mana (SUSY THENSE) scroll of phase door (SLASHTHEM IS THE HARDLY EXTENDED BUT MUCH REMOVED MOD) scroll of standard id (4OFAE OF9 SCC9) scroll of cure (THE MOUNTAIN RAILWAY HAD DIRECTLY FORWARDS MARS RESOUNDS CONTINUED) scroll of identify (NOW YOU SEE IT) Spellbooks spellbook of sleep (switching) spellbook of wizard lock (printed) spellbook of magic missile (preserved) spellbook of shocking sphere (garbage) spellbook of detect unseen (crumbling) Potions potion of fruit juice (peppermint) Wands wand of poison (penis-shaped) Tools tallow candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 killer bees (3 created) 0 undead ants (1 created) 0 foxes (1 created) 0 housecats (1 created) 0 foul permamimics (1 created) 0 rod permamimics (1 created) 0 pixies (1 created) 0 sly water nymphs (1 created) 0 evasive hill orcs (1 created) 0 goblin fighters (1 created) 0 sheep (1 created) 0 field voles (1 created) 0 giant garbage rats (1 created) 0 normal pseudo rats (1 created) 0 ferrets (1 created) 0 brain moles (1 created) 0 jungle urchins (1 created) 0 giant pee-colored mice (1 created) 0 scorpions (1 created) 0 greener spiders (1 created) Girtab (0 times) 0 mine layers (1 created) 0 VAXs (1 created) 0 camels (1 created) 0 alien plasomorphs (1 created) 0 giant yellow bats (1 created) 0 frost birds (1 created) 0 golden molds (1 created) 0 green patches (1 created) 0 colorful warp patches (1 created) 0 absent spores (1 created) 0 spore fungi (1 created) 0 soft growths (1 created) 0 slimy warp patches (1 created) 0 shard patches (1 created) 0 phasing frost giants (1 created) 0 minotaurs (3 created) Njusha (0 times) 0 nether liches (2 created) 0 novice liches (1 created) 0 baby liches (1 created) 0 poor liches (1 created) The Lich, the Fiend of Earth (0 times) 0 fire liches (1 created) 0 flying demiliches (2 created) 0 bang liches (1 created) 0 anti-undead liches (1 created) 0 grandmaster liches (1 created) Albert (0 times) 0 psychliches (1 created) 0 ocean naga hatchlings (1 created) 0 ogres on crack (1 created) 0 vampire lords (1 created) 0 space monkeys (1 created) 0 theme apes (1 created) Extra Fleecy Bundle (0 times) 0 kobold zombies (1 created) 0 dwarf zombies (1 created) 0 elf zombies (2 created) 0 ghasts (1 created) 0 ancipitals (1 created) 0 novice priests (1 created) 0 Woodland-elf rogues (1 created) 0 evil priests (1 created) 0 semi-novice paladins (1 created) 0 weak guards (1 created) 0 doom guards (1 created) 0 dark elven warriors (1 created) 0 wood elf warriors (1 created) 0 young women (1 created) 0 farting men (1 created) Mr. Prosser (0 times) 0 shadows (1 created) 0 icemen (1 created) 0 ghost beamers (1 created) Nora (0 times) 0 greater moloches (1 created) Gluttony (0 times) Lust (0 times) Greed (0 times) Envy (0 times) Wrath (0 times) Sloth (0 times) Pride (0 times) 0 tortoises (1 created) 0 krakens (1 created) 0 iguanas (1 created) 0 lizards (1 created) 0 novice medium walls (1 created) 0 ice walls (1 created) 97 creatures born. 0 creatures vanquished. 14 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye Elronnd the Transsylvanian... You died in Gehennom on dungeon level 71 with 13510 points, and 0 pieces of gold, after 11 moves. Killer: a monster (Envy) You were level 1 with a maximum of 18 hit points when you died.