Elronnd, neutral female rodneyan Binder -.- .<| --.| |...| |@--- |.h [Elronnd the Cultist] St16 Dx11 Co10 In15 Wi12 Ch10 BinRodFemNeu+A S18755 Gehennom:51 $31 HP0(107) Pw109(109) AC7 MC1 Mov12 Xp8/1529 Wt447/1750 T957 Conf Hallu Latest messages You are hit by a double-headed axe. [-4 -> 7] ***LOW HITPOINT WARNING*** Unknown command ' '. (2x) What do you want to read? [i-pwxzACEIKMU or ?*] As you read the scroll, it disappears. Being so trippy, you screw up... You feel healthier! The narrog claws you! [-10 -> 34] The Bundle Nadja's hugging boot claws you! The Personal Trainer rips into your breast with maniacal fervor! [-21 -> 13] ***LOW HITPOINT WARNING*** [-9 -> 4] ***LOW HITPOINT WARNING*** The Beer Queen butts you! You have died. But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 0 You carried 16 sins Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 26 Wand identification only worked 3 times out of 15 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 211 Scroll drop chance was reduced to 82% Ring drop chance was reduced to 86% Potion drop chance was reduced to 85% Monster death drops spawned with only 95% chance Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 119313 Monster spawn increase reached its maximum at turn 136911 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1339744 The monster class that cannot be genocided was orc The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 1) The monster species that spawned more often: petty nalfeshnee (freq bonus 5) The monster species that spawned more often: absent warp patch (freq bonus 8) The monster species that spawned more often: giant bronze dragonfly (freq bonus 3) The monster species that spawned more often: crow (freq bonus 6) The monster species that spawned more often: healing growth (freq bonus 10) The monster species that spawned more often: berserk slayer (freq bonus 4) The monster species that spawned more often: fortress master (freq bonus 6) The monster species that spawned more often: recluse spider (freq bonus 10) The monster species that spawned more often: stone-soldier (freq bonus 5) The monster species that spawned more often: stone ooze (freq bonus 4) The monster species that spawned more often: black lich (freq bonus 3) The monster species that spawned more often: Amelje's sandal (freq bonus 2) The monster species that spawned more often: nruling (freq bonus 10) The monster species that spawned more often: totally bad mold (freq bonus 2) The monster species that spawned more often: evolved gorilla (freq bonus 16) The monster species that spawned more often: rabbit (freq bonus 4) The monster species that spawned more often: sinner (freq bonus 32) The monster species that spawned more often: flame spider (freq bonus 9) The monster species that spawned more often: bright blue force patch (freq bonus 6) The monster species that spawned more often: Dimdrel, Queen of Trolls (freq bonus 9) The monster species that never randomly spawned: blank warp patch The monster species that never randomly spawned: Shaddai El Chai, Prince of Air The monster species that never randomly spawned: goblin raider The monster species that never randomly spawned: Robo-Ky The monster species that never randomly spawned: cave viper The monster species that never randomly spawned: glare warp fungus The monster species that never randomly spawned: covetous snow orc The monster species that never randomly spawned: lightningjaw The monster species that never randomly spawned: indigo spore The monster species that never randomly spawned: mind growth The RNG hath decreed that this item was never generated: acquirement (important) The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was never generated: rotating chain ((null)) The RNG hath decreed that this item was never generated: hallucination (rainbow) The RNG hath decreed that this item was never generated: striking (ebony) The RNG hath decreed that this item was never generated: faerie floss rhing (splash of venom) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 24) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 4) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 14) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 9) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 100) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 24) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 6) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 5) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 5) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 8) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 9) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 4) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 31) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 60) The RNG hath decreed that this item was always generated cursed: sexy leather pump ((null)) The RNG hath decreed that this item was always generated cursed: runesword (runic broadsword) The RNG hath decreed that this item was always generated cursed: copper dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: amulet of anti experience (ringwraith) The RNG hath decreed that this trap was always invisible: sin trap The RNG hath decreed that this trap was generated more often: bank trap (freq bonus 1) Next attribute increase check would have come at turn 7162 Strength training was 46 Dexterity training was 32 Wisdom training was 4 Constitution training was 25 You were fire resistant You were poison resistant You were hallucinating (42) You were confused (2) You saw invisible You were able to sense monsters possessing coveted objects You had 2472 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Anshar, the Hell Brides and Chih Sung-tzu Your deity was King Somnus You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - create monster 4 attack 90% 291% b - remove curse 5 protect 78% 391% c - repair armor 3 matter 79% 191% d - endure cold 2 protect 0% 91% e - enlighten 4 body 90% 291% f - cure stun 3 healing 86% 93% g - extra healing 3 healing 86% 93% h - cure confusion 3 healing 86% 94% i - resist poison 1 protect 0% 170% j - jumping 1 body 0% 97% Techniques known in the end Name Level Status appraisal 8 R Reloading(390) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) Voluntary challenges You eaten 6 times You eaten food with animal by-products 5 times You eaten meat 5 times You were an atheist You never prayed to the gods You hit with a wielded weapon 53 times You killed 59 monsters You read items or engraved 15 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (21 of 160) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Expert) (25 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (22 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (1 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Binder...