Elronnd, neutral male rodneyan Binder ########### #,,,,,,,,@G #,######### #,# -------+--- ,,# ..........|#######,# |<........-,,,,,,,,# +.......%.|######### ----------- [Elronnd the Exile] St6 Dx10 Co9 In7 Wi14 Ch6 BinRodMalNeu+A S53 Dlvl:1 $1 HP-10(15) Pw12(12) AC9 MC1 Mov12 Xp1/13 Wt108/850 T36 Latest messages You miss the cyan spore. You curse at the cyan spore. You hit the cyan spore. You kill the cyan spore! The kitten picks up a cyan spore corpse {50}. The kitten drops a cyan spore corpse {50}. Unknown command ' '. (2x) What do you want to wield? [- ab or ?*] You are empty handed. Count: 10 You find a secret passage! Unknown command ' '. You see here a gold piece {0}. 1 gold piece. The clockwork soldier claws you! [-12 -> 3] The clockwork soldier claws you! You have died. But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You have sinned Your alignment was -5 Your max alignment was -6 You carried 16 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 24 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 17 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 77% Wand drop chance was reduced to 68% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 73% Concealing monsters were spawned underneath items 66% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34563 Monster spawn increase reached its maximum at turn 65433 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 739063 The monster class that cannot be genocided was dragon The monster class that was spawned more often: pile of coins (freq bonus 2) The monster species that spawned more often: huge eel (freq bonus 10) The monster species that spawned more often: aedil (freq bonus 8) The monster species that spawned more often: polar worm (freq bonus 8) The monster species that spawned more often: spike patch (freq bonus 4) The monster species that spawned more often: very old deep dragon (freq bonus 4) The monster species that spawned more often: plasma vortex (freq bonus 6) The monster species that spawned more often: decayed growth (freq bonus 7) The monster species that spawned more often: low snotling (freq bonus 10) The monster species that spawned more often: iguanodon (freq bonus 30) The monster species that spawned more often: deep dragon (freq bonus 4) The monster species that spawned more often: dancing king (freq bonus 4) The monster species that spawned more often: gray warp fungus (freq bonus 10) The monster species that spawned more often: giant green ant (freq bonus 10) The monster species that spawned more often: petro mimic (freq bonus 6) The monster species that spawned more often: inertia stalk (freq bonus 20) The monster species that spawned more often: black death (freq bonus 8) The monster species that spawned more often: troglodyte beastlord (freq bonus 14) The monster species that spawned more often: clear centipede (freq bonus 5) The monster species that spawned more often: thorn spore (freq bonus 8) The monster species that spawned more often: Crone Lilith (freq bonus 10) The monster species that never randomly spawned: undead nymph The monster species that never randomly spawned: hunger vortex The monster species that never randomly spawned: blue-red warp fungus The monster species that never randomly spawned: adanrog The monster species that never randomly spawned: racoon dog The monster species that never randomly spawned: hidden stalk The monster species that never randomly spawned: golden force fungus The monster species that never randomly spawned: special mold The monster species that never randomly spawned: really dangerous force patch The monster species that never randomly spawned: BDSM girl The monster class that always generated with extra speed: quantum mechanic or other scientist The RNG hath decreed that this item was never generated: pizza ((null)) The RNG hath decreed that this item was never generated: men's underwear ((null)) The RNG hath decreed that this item was never generated: create monster (turquoise) The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was never generated: blaster bolt ((null)) The RNG hath decreed that this item was never generated: cure critical wounds (roast mate) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 16) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 17) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 39) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 19) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 11) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 9) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 15) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 11) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 8) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 10) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 8) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: mithril whip ((null)) The RNG hath decreed that this item was always generated cursed: elven leather helm (leather hat) The RNG hath decreed that this item was always generated cursed: towel ((null)) The RNG hath decreed that this item was always generated cursed: death (long) The RNG hath decreed that this item was always generated cursed: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this trap was always invisible: cancellation trap The RNG hath decreed that this trap was generated more often: item teleporter (freq bonus 3) Next attribute increase check would have come at turn 530 Strength training was 5 Dexterity training was 1 Wisdom training was 2 Constitution training was 1 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1432 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was the void You could not have safely prayed (187) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 47% 110% b - resist sleep 1 protect 21% 100% c - dig 5 matter 95% 400% d - remove curse 5 protect 95% 400% e - invisibility 4 body 90% 300% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (1 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (2 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Binder...