Elronnd, chaotic male doppelganger Wizard ------------ #|..........| ,.>.........| #|..@r......| ----- |..........| |...|## |..........| |....,# |..........| ###|...|,# ------.----- #,,....|,### #,,# --------##,#|..<|,,,# ########,## |......|,,,#---.-##,### #,,,,,,,,# |......|,### #,# #,,*-----|--------- |.......,# ### ###,%.............| |......|## ##|..........%..| -------- |.............| --------------- [Elronnd the Conjurer] St6 Dx10 Co14 In10 Wi5 Ch5 WizDopMalCha+AKJ S305 Dlvl:1 $7 HP0(36) Pw39(65) AC8 MC3 Mov12 Xp3/62 Wt49/1200 T1302 Hungry Latest messages You miss the baby gray dragon. (2x) The baby gray dragon bites you! [-2 -> 22] You miss the baby gray dragon. The baby gray dragon bites you! [-4 -> 18] You hit the baby gray dragon! The baby gray dragon bites you! [-10 -> 8] You miss the baby gray dragon. The baby gray dragon bites you! Wizard, your life force is running out. [-7 -> 2] ***LOW HITPOINT WARNING*** Unknown command ' '. You hit the giant rat. The giant rat misses. You miss the giant rat. The giant rat bites you! You have died. Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 16 You carried 0 sins Scroll identification only worked 100 times out of 116 Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 38 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 175 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 56% chance Scroll drop chance was reduced to 93% Amulet drop chance was reduced to 58% Concealing monsters were spawned underneath items 80% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 44295 Monster spawn increase reached its maximum at turn 87795 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 981915 The monster class that cannot be genocided was snake Today, this monster class was always generated invisible: blob The monster class that was spawned more often: vortex (freq bonus 2) The monster species that spawned more often: freeze trove (freq bonus 10) The monster species that spawned more often: hollow one (freq bonus 6) The monster species that spawned more often: sulfur force fungus (freq bonus 4) The monster species that spawned more often: moldy pudding (freq bonus 18) The monster species that spawned more often: ghast (freq bonus 12) The monster species that spawned more often: petty glib vortex (freq bonus 3) The monster species that spawned more often: death sentry (freq bonus 6) The monster species that spawned more often: jungle warrior (freq bonus 10) The monster species that spawned more often: ravenous rat (freq bonus 24) The monster species that spawned more often: fake mold (freq bonus 10) The monster species that spawned more often: Megumi Kannazuki (freq bonus 3) The monster species that spawned more often: dark lady (freq bonus 6) The monster species that spawned more often: sexy woman (freq bonus 8) The monster species that spawned more often: cursing point (freq bonus 3) The monster species that spawned more often: difficult sword fighter (freq bonus 24) The monster species that spawned more often: The Babbage Analytical Engine (freq bonus 6) The monster species that spawned more often: lesser omochi beast (freq bonus 4) The monster species that spawned more often: plutonium imp (freq bonus 16) The monster species that spawned more often: water skeleton (freq bonus 24) The monster species that spawned more often: Thoth Amun (freq bonus 14) The monster species that never randomly spawned: Cheesehead Simon The monster species that never randomly spawned: lock master The monster species that never randomly spawned: eek ant The monster species that never randomly spawned: corpse fish The monster species that never randomly spawned: wereboar The monster species that never randomly spawned: blade of chaos The monster species that never randomly spawned: blue faerie The monster species that never randomly spawned: flying goomba The monster species that never randomly spawned: dream patch The monster species that never randomly spawned: green ant The RNG hath decreed that this item was never generated: metabolic stone (gray) The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was never generated: volcanic glass fragment (gray) The RNG hath decreed that this item was never generated: dig (parchment) The RNG hath decreed that this item was never generated: bad luck (acyclic) The RNG hath decreed that this item was never generated: dummy wings (wings) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 8) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 86) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 86) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 187) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 23) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 160) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 27) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 9) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 10) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 4) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 9) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 3) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 5) The RNG hath decreed that this item was always generated cursed: amulet of depetrify (charmed) The RNG hath decreed that this item was always generated cursed: swimsuit ((null)) The RNG hath decreed that this item was always generated cursed: immobility (motile) The RNG hath decreed that this item was always generated cursed: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was always generated cursed: banana ((null)) The RNG hath decreed that this trap was always invisible: magic beam trap The RNG hath decreed that this trap was generated more often: dropless trap (freq bonus 3) Next attribute increase check would have come at turn 8600 Strength training was 25 Dexterity training was 0 Wisdom training was 9 Constitution training was 0 You were magic-protected You leeched mana You had 264 points of nutrition remaining You were very unlucky (-5) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could not have safely prayed (285) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 0% 307% b - resist sleep 1 protect 0% 87% c - knock 1 matter 0% 87% d - force bolt 1 attack 0% 117% Techniques known in the end Name Level Status reinforce memory 3X LIMIT(0) liquid leap 3 R LIMIT(0) appraisal 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) draw energy 1X LIMIT(0) Voluntary challenges You eaten 5 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 12 times You killed 11 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (32 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (85 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Elronnd the Wizard...