Elronnd, chaotic male rodneyan Wizard ############################################################################### ##############################------------##################################### ##############################|.+......+.|##################################### ##############################|-|......|--------############################### ##############################|.+......+^KHGh@&|############################### ##############################|-|......|-----`@|############################### ##############################|.+......+.|##|^--############################### ##############################|-------------|^|################################ ##############################|.....|...|I..|^|################################ ##############################|.``..`I..`I`.|^|################################ ##############################|..`.------.|.|^|################################ ##############################|.``.|`[%|..`.|^|################################ ##############################|....|```....-|^|################################ ##############################-----|$--..---|^|################################ ###############################|.I.|I`...+..#^|################################ ###############################|....`...-|..#^|################################ ###############################|-.----.---##-^|################################ ###############################|..`...``......|################################ ###############################|...|...-----..|################################ ###############################---------###----################################ ############################################################################### [Elronnd the Magician] St10 Dx12 Co14 In15 Wi7 Ch9 WizRodMalCha+AJ S210256 Sokoban:4 $0 HP88(90) Pw6(212) AC8 MC0 Mov12 Xp11/19999 Wt0/1800 T5620 Satiated Latest messages A web spins out from the cloak! Your silver saber named Grayswandir glows violently for a while and then evaporates. Revive? [yn] (y) The unholy blade drains your life! Don't be afraid to see what you see. You feel like you're burning calories faster. You feel much worse. Incoming message for Player 1. The message is from 'Vlad the Impaler'. It reads: 'Nyah-nyah, I bet you'll never find out which dungeon level I teleported to! Nyah-nyah!' R6025 - pure virtual function call The nord puts on a filler cloak {4}. You break out in hives! You lose Charisma Clang! You can't tell that anything is going wrong. This is Arabella speaking to you, player. Know this: I own the Bank of Yendor and I decided not to give you back any money you deposit. They say the world has become too complex for simple answers. They are wrong. Your key broke! You don't know any spells right now. Chunks of ice pummel you from all sides! You slow down. Really quit [yes/no]? Final attributes You were piously aligned Your alignment was 36 Your max alignment was 36 You carried 4 sins Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 78% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 97% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 5 Monster spawn increase started at turn 53846 Monster spawn increase reached its maximum at turn 98187 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 280679 The monster class that cannot be genocided was xorn The monster class that was spawned more often: light (freq bonus 1) The monster species that spawned more often: metallic black centipede (freq bonus 5) The monster species that spawned more often: koala (freq bonus 10) The monster species that spawned more often: karmic fungus (freq bonus 8) The monster species that spawned more often: rusty mimic (freq bonus 2) The monster species that spawned more often: greater wall monster (freq bonus 6) The monster species that spawned more often: undead sexymate (freq bonus 3) The monster species that spawned more often: large armor trove (freq bonus 6) The monster species that spawned more often: angry southside hood (freq bonus 4) The monster species that spawned more often: gray growth (freq bonus 8) The monster species that spawned more often: chief monkey (freq bonus 9) The monster species that spawned more often: normal jelly (freq bonus 6) The monster species that spawned more often: Sophia's high-heeled lady's shoe (freq bonus 9) The monster species that spawned more often: normal frog (freq bonus 8) The monster species that spawned more often: cheshire cat (freq bonus 4) The monster species that spawned more often: giant armor beetle (freq bonus 8) The monster species that spawned more often: Frankenstein's Monster (freq bonus 8) The monster species that spawned more often: Dynamo (freq bonus 8) The monster species that spawned more often: acid permamimic (freq bonus 5) The monster species that spawned more often: dagorrog (freq bonus 12) The monster species that spawned more often: Mister Strip-Mine (freq bonus 5) The monster species that never randomly spawned: alien warrior The monster species that never randomly spawned: sloppy warp fungus The monster species that never randomly spawned: wand mimic The monster species that never randomly spawned: nethack horror The monster species that never randomly spawned: haughty bitch The monster species that never randomly spawned: psychic growth The monster species that never randomly spawned: nasty warp patch The monster species that never randomly spawned: undead swarm permamimic The monster species that never randomly spawned: Juen's plateau boot The monster species that never randomly spawned: striped spider The RNG hath decreed that this item was never generated: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was never generated: unskilled stone (gray) The RNG hath decreed that this item was never generated: heavy hammer ((null)) The RNG hath decreed that this item was never generated: relay (four-wired thing) The RNG hath decreed that this item was never generated: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was never generated: deep dragon scale shield (deep dragonhide shield) You had genocided this item: loadstone (gray) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 37) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 23) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 7) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 39) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 7) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 3) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 6) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 9) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 5) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 9) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 15) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 7) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 61) The RNG hath decreed that this item was always generated cursed: stealer stone (gray) The RNG hath decreed that this item was always generated cursed: dehydrating stone (gray) The RNG hath decreed that this item was always generated cursed: C-ration ((null)) The RNG hath decreed that this item was always generated cursed: dig (parchment) The RNG hath decreed that this item was always generated cursed: dimmer helmet (complete helmet) The RNG hath decreed that this trap was always invisible: alignment trap The RNG hath decreed that this trap was generated more often: low stats trap (freq bonus 6) Next attribute increase check would have come at turn 8366 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 49 The escalating chokhmah attack damage was 5 You were fire resistant You were cold resistant You were poison resistant You were reading random messages (66) You saw invisible You leeched mana You were a drunken boxer You were able to sense monsters possessing coveted objects You had 3324 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You were fast You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could not have safely prayed (0) You survived after being killed once You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 11X Prepared(0) appraisal 11 R Prepared(0) phase door 11 R Prepared(0) invoke deity 11 R Prepared(0) draw energy 9X Prepared(0) power surge 7X Prepared(0) sigil of control 5X Prepared(0) double trouble 2 R Prepared(0) disarm 0 O Beyond recall(0) Voluntary challenges You eaten 50 times You eaten food with animal by-products 38 times You eaten meat 35 times You have communicated with the gods 43 times You prayed to the gods 1 time You hit with a wielded weapon 358 times You killed 730 monsters You read items or engraved 51 times You genocided 1 type of monster You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (63 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (111 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Skilled] (max Expert) (218 of 540) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (45 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (3 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Master] (max Wizard) (1845 of 2500) healing spells [Unskilled] (max Expert) (9 of 20) divination spells [Unskilled] (max Expert) (4 of 20) enchantment spells [Basic] (max Master) (40 of 160) protection spells [Basic] (max Master) (21 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (111 of 160) Goodbye Elronnd the Wizard...