Elronnd, lawful male rodneyan Samurai ---------------------------- +.}F}.}.}.}F}h}F}.}.}F}F}.}| |}.}w}.}F;FIH}.}.}.}.}.}.}.| |.}.}.IF;@;.};}F}.}.}.}.}.}| ------ .}.}.}.IF;F}F}.}+}F}.}F}F}.| ##|.[$[| |.}.}F}.}.}.&.IO}F}.}(}.}.}| #)-%[.$| ------.----------------- --- #,|.[)[| #,------ #,,# ##,# #,# #,# | #,# |.. #,# |.$.. #,# .....(. #,# -.(.?..-,# -------### [Elronnd the Ronin] St15 Dx9 Co5 In4 Wi5 Ch3 SamRodMalLaw+AJ S2015 Dlvl:2 $41 HP-7(41) Pw2(30) AC10 MC0 Mov12 Xp4/159 Wt0/1250 T744 Held Latest messages You miss the giant eel. (2x) Unknown command ' '. You miss the giant eel. (2x) The tortoise bites you! [-2 -> 22] The giant eel bites you! [-6 -> 16] The giant eel brushes against your leg. The giant eel bites you! [-10 -> 6] ***LOW HITPOINT WARNING*** The giant eel brushes against your leg. The porter lichen touches you! [-1 -> 5] ***LOW HITPOINT WARNING*** The porter lichen grabs you! The giant eel bites you! You have died. But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You have transgressed Your alignment was -27 Your max alignment was 14 You carried 2 sins Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 17 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 92% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 89% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 71130 Monster spawn increase reached its maximum at turn 201210 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 79170 The monster class that cannot be genocided was mummy The monster class that was spawned more often: dragon (freq bonus 2) The monster species that spawned more often: Woodland-elf rogue (freq bonus 16) The monster species that spawned more often: Keystone Warder (freq bonus 12) The monster species that spawned more often: pirate (freq bonus 16) The monster species that spawned more often: soul killer (freq bonus 6) The monster species that spawned more often: octarine mushroom (freq bonus 12) The monster species that spawned more often: Smiling Bob, the Hententmon King (freq bonus 10) The monster species that spawned more often: metallic blue centipede (freq bonus 12) The monster species that spawned more often: octarine mushroom (freq bonus 8) The monster species that spawned more often: dementor master (freq bonus 4) The monster species that spawned more often: hunger hulk (freq bonus 5) The monster species that spawned more often: cantor (freq bonus 3) The monster species that spawned more often: beige colony (freq bonus 3) The monster species that spawned more often: werewolf (freq bonus 10) The monster species that spawned more often: flying owlbear (freq bonus 4) The monster species that spawned more often: very old red dragon (freq bonus 6) The monster species that spawned more often: scroll mimic (freq bonus 3) The monster species that spawned more often: pustulent spore (freq bonus 3) The monster species that spawned more often: blood bringer (freq bonus 4) The monster species that spawned more often: wereghost (freq bonus 4) The monster species that spawned more often: sue mold (freq bonus 36) The monster species that never randomly spawned: ruby golem The monster species that never randomly spawned: wounding knight The monster species that never randomly spawned: ruby stalk The monster species that never randomly spawned: steamy rot monster The monster species that never randomly spawned: force mugger The monster species that never randomly spawned: grape jelly The monster species that never randomly spawned: threshold warp fungus The monster species that never randomly spawned: cursed spore The monster species that never randomly spawned: uberwumpus The monster species that never randomly spawned: hypertype The RNG hath decreed that this item was never generated: acid stream (colorful) The RNG hath decreed that this item was never generated: gravity beam (heavy) The RNG hath decreed that this item was never generated: bill-guisarme (hooked polearm) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: stiletto ((null)) The RNG hath decreed that this item was never generated: demon crossbow ((null)) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 17) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 15) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 264) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 39) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 181) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 21) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 8) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 14) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 6) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 13) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 9) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 13) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 11) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 100) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 37) The RNG hath decreed that this item was always generated cursed: curse items (accursed) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: cold (short) The RNG hath decreed that this item was always generated cursed: pointed helmet (narrow helmet) The RNG hath decreed that this item was always generated cursed: wishing (pine) The RNG hath decreed that this trap was always invisible: unskilled trap The RNG hath decreed that this trap was generated more often: negative trap (freq bonus 8) Next attribute increase check would have come at turn 1167 Strength training was 50 Dexterity training was -50 Wisdom training was -19 Constitution training was 37 You were fire resistant You were poison resistant You fumbled You saw invisible You were able to sense monsters possessing coveted objects You had 994 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You were held by a porter lichen You regenerated You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami You could not have safely prayed (0) You are dead (2nd time!) You didn't know any spells. Techniques known in the end Name Level Status kiii 4X Prepared(0) appraisal 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 34 times You killed 31 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (54 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Elronnd the Samurai...