Elronnd, chaotic female rodneyan Flame Mage ------ |..d.. |.@..| |....| |....| -|---- [Elronnd the Spark] St5 Dx18 Co13 In23 Wi6 Ch9 FlaRodFemCha S0 Dlvl:1 $0 HP19(19) Pw23(23) AC3 MC1 Mov12 Xp1/0 Wt125/1000 T1 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a chaotic female rodneyan Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 93% chance Ring drop chance was reduced to 85% Amulet drop chance was reduced to 55% Potion drop chance was reduced to 96% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35915 Monster spawn increase reached its maximum at turn 55670 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 441707 The monster class that cannot be genocided was kobold The monster class that was spawned more often: angelic being (freq bonus 1) The monster species that spawned more often: sowish eel (freq bonus 2) The monster species that spawned more often: bastard troll (freq bonus 10) The monster species that spawned more often: gold draconian (freq bonus 6) The monster species that spawned more often: invisible mold (freq bonus 3) The monster species that spawned more often: adult stone dragon (freq bonus 4) The monster species that spawned more often: Dispater (freq bonus 3) The monster species that spawned more often: cheerful leprechaun (freq bonus 6) The monster species that spawned more often: eek ant (freq bonus 4) The monster species that spawned more often: vice (freq bonus 4) The monster species that spawned more often: goblin awgwa (freq bonus 4) The monster species that spawned more often: don Patxi (freq bonus 4) The monster species that spawned more often: mean force patch (freq bonus 3) The monster species that spawned more often: skeletal king (freq bonus 5) The monster species that spawned more often: giant worm (freq bonus 12) The monster species that spawned more often: slimy patch (freq bonus 8) The monster species that spawned more often: tap mimic (freq bonus 4) The monster species that spawned more often: Miss Being Moose (freq bonus 8) The monster species that spawned more often: phaser mold (freq bonus 9) The monster species that spawned more often: tainted creature (freq bonus 3) The monster species that spawned more often: tomb looter (freq bonus 8) The monster species that never randomly spawned: amorphous fungus The monster species that never randomly spawned: three-headed hydra The monster species that never randomly spawned: Jennifer The monster species that never randomly spawned: Lemmy The monster species that never randomly spawned: jumping champion The monster species that never randomly spawned: Ronja's block-heeled combat boot The monster species that never randomly spawned: yellow nightmare The monster species that never randomly spawned: american The monster species that never randomly spawned: lava mage The monster species that never randomly spawned: eastern rabbit The RNG hath decreed that this item was never generated: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was never generated: rapier ((null)) The RNG hath decreed that this item was never generated: copper dragon scales ((null)) The RNG hath decreed that this item was never generated: whispering helmet (spired helmet) The RNG hath decreed that this item was never generated: robe of protection (blue robe) The RNG hath decreed that this item was never generated: iron bar ((null)) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 20) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 24) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 19) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 7) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 8) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 8) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 8) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 4) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 38) The RNG hath decreed that this item was always generated cursed: orcish ring mail (crude ring mail) The RNG hath decreed that this item was always generated cursed: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was always generated cursed: ranseur (hilted polearm) The RNG hath decreed that this item was always generated cursed: onion ((null)) The RNG hath decreed that this item was always generated cursed: bigscript helm (great helmet) The RNG hath decreed that this trap was always invisible: bar trap The RNG hath decreed that this trap was generated more often: egomonster trap (freq bonus 4) Next attribute increase check would have come at turn 383 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1500 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Ash You could not have safely prayed (258) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 0% 300% c - light 1 divine 0% 100% d - knock 1 matter 0% 100% e - detect monsters 4 divine 0% 300% f - repair armor 3 matter 0% 200% g - cure hallucination 3 healing 0% 200% h - resist petrification 7 protect 99% 600% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Flame Mage...