Elronnd, chaotic male rodneyan Wizard ------ .... -..----- |..[?;@| |..|FF.| |..|...| -..----- ... ...... ------- [Elronnd the Thaumaturge] St10 Dx10 Co17 In15 Wi3 Ch7 WizRodMalCha S16682 Dlvl:5 $0 HP121(134) Pw148(188) AC5 MC3 Mov12 Xp9/4103 Wt101/1850 T2562 Hungry Hallu Latest messages The large beetle hurls a potion of hallucination! The jar crashes on your head and breaks into shards. [-2 -> 128] You feel rather tired. The she who learns picks up a leather armor. The waitress bites you! [-1 -> 127] The mountain orc bites you! [-2 -> 125] The pit lich bites you! [-1 -> 125] The petty nupperibo bites you! [-2 -> 123] The mean warp patch bites you! [-3 -> 120] The Moon Youth bites you! [-1 -> 119] You can move again. # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -23 Your max alignment was 24 You carried 0 sins Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 104 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 91% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 57% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27184 Monster spawn increase reached its maximum at turn 65289 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 825084 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: blob (freq bonus 6) The monster species that spawned more often: huge cockroach (freq bonus 7) The monster species that spawned more often: demonic door (freq bonus 32) The monster species that spawned more often: undead transsylvanian (freq bonus 8) The monster species that spawned more often: racoon (freq bonus 8) The monster species that spawned more often: mean nurse (freq bonus 24) The monster species that spawned more often: very old blood dragon (freq bonus 18) The monster species that spawned more often: baby roc (freq bonus 13) The monster species that spawned more often: force hobgoblin (freq bonus 9) The monster species that spawned more often: Pseudo-Gollum (freq bonus 8) The monster species that spawned more often: iron lich (freq bonus 7) The monster species that spawned more often: brain-eating ghoul (freq bonus 9) The monster species that spawned more often: nondescript mushroom (freq bonus 13) The monster species that spawned more often: suxxor (freq bonus 8) The monster species that spawned more often: disgusting stalk (freq bonus 18) The monster species that spawned more often: stegocentipede (freq bonus 9) The monster species that spawned more often: priest of Ghaunadaur (freq bonus 14) The monster species that spawned more often: Cerberus (freq bonus 14) The monster species that spawned more often: reddish mushroom (freq bonus 8) The monster species that spawned more often: tasloi (freq bonus 32) The monster species that spawned more often: glowing force fungus (freq bonus 14) The monster species that never randomly spawned: _1㕨}qӍu^]|u=WUж!y2yu The monster species that never randomly spawned: lesser nishikiori The monster species that never randomly spawned: Master of Desaster The monster species that never randomly spawned: stygian harlot The monster species that never randomly spawned: adventurer fungus The monster species that never randomly spawned: landmine The monster species that never randomly spawned: houou The monster species that never randomly spawned: fire troll The monster species that never randomly spawned: venom warp patch The monster species that never randomly spawned: wild card The RNG hath decreed that this item was never generated: loadboulder (gray) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: magic whistle (whistle) The RNG hath decreed that this item was never generated: golden dragon scale mail ((null)) The RNG hath decreed that this item was never generated: lance ((null)) The RNG hath decreed that this item was never generated: wedge sandals (heeled sandals) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 9) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 30) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 20) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 11) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 145) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 6) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 85) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 11) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 40) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 4) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 3) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 11) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 8) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 93) The RNG hath decreed that this item was always generated cursed: low boots (walking shoes) The RNG hath decreed that this item was always generated cursed: map stone (gray) The RNG hath decreed that this item was always generated cursed: charging (buzzing) The RNG hath decreed that this item was always generated cursed: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was always generated cursed: flood tide (TEKMAKMAYACON) The RNG hath decreed that this trap was always invisible: nakedness trap The RNG hath decreed that this trap was generated more often: nakedness trap (freq bonus 4) Next attribute increase check would have come at turn 2886 Strength training was 50 Dexterity training was 23 Wisdom training was -27 Constitution training was 20 You were fire resistant You were cold resistant You were poison resistant You were magic-protected You were hallucinating (305) You were punished You saw invisible You leeched mana You were able to sense monsters possessing coveted objects You had 425 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You were very unlucky (-8) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yavanna, Morgoth and Gabriel Your deity was Grome Seeker was very angry with you (6) You could not have safely prayed (30) You survived Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 0% 700% b - sleep 2 enchant 0% 75% c - light 1 divine 0% 75% d - force bolt 1 attack 0% 105% e - teleport away 6 body 98% 475% f - resist sleep 1 protect 0% 75% g - drain life 3 attack 0% 175% h - flame sphere 1 matter 0% 75% i - anti disintegration 6 protect 98% 475% j - wizard lock 2 matter 0% 113% k - disintegration 8 attack 100% 88% Techniques known in the end Name Level Status reinforce memory 9X Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) draw energy 7X Prepared(0) power surge 5X Prepared(0) sigil of control 3X Prepared(0) Voluntary challenges You eaten 13 times You eaten food with animal by-products 8 times You eaten meat 6 times You have communicated with the gods 5 times You never prayed to the gods You hit with a wielded weapon 44 times You killed 106 monsters You read items or engraved 25 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (64 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Skilled] (max Wizard) (411 of 540) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (8 of 20) Goodbye Elronnd the Wizard...