Elronnd, chaotic male rodneyan Wizard -----## |....,# |...|,# -+-+-,,, ,,,,# --+---- ,,#,,! .....*.| #,,,# | ,,,,, #,,,----.-- ##,......| ##|.....+ ...@X^| |.....| ------- [Elronnd the Thaumaturge] St8 Dx6 Co7 In10 Wi9 Ch5 WizRodMalCha S3639 Dlvl:6 $3 HP-7(67) Pw113(139) AC9 MC3 Mov12 Xp6/610 Wt258/1100 T768 Hungry Latest messages The xorn claws you! [-2 -> 38] The xorn claws you! [-3 -> 35] The xorn claws you! [-2 -> 33] The xorn bites you! [-18 -> 15] You miss the xorn. (2x) The xorn claws you! [-1 -> 15] The xorn claws you! [-1 -> 14] The xorn claws you! [-1 -> 13] Warning: HP low! The xorn bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - a blessed +1 quarterstaff {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} C - an uncursed +0 crystal plate mail {200} Comestibles E - 4 uncursed bananas {2} Scrolls i - a blessed scroll of remove curse {1} j - an uncursed scroll of enchant armor {1} k - an uncursed scroll of scare monster {1} u - 5 uncursed scrolls of healing {5} v - 4 uncursed scrolls of mana {4} w - 3 uncursed scrolls of phase door {3} x - 2 uncursed scrolls of standard id {2} y - an uncursed scroll of cure {1} Spellbooks l - a blessed spellbook of force bolt (0:5) {1} m - a blessed spellbook of resist sleep (1:2) {1} n - a blessed spellbook of detect food (0:1) {1} o - a blessed spellbook of slow monster (0:5) {1} p - an uncursed spellbook of force bolt (6:5) {1} q - an uncursed spellbook of restore ability (4:5) {1} r - an uncursed spellbook of cure hallucination (0:5) {1} s - an uncursed spellbook of magic missile (6:5) {1} t - an uncursed spellbook of teleport away (0:5) {1} z - an uncursed spellbook of reflection (0:3) {1} A - a blessed spellbook of sleep (0:0) {1} B - an uncursed spellbook of toxic (0:2) {1} Potions f - an uncursed potion of speed {1} g - an uncursed potion of fruit juice {1} h - an uncursed potion of see invisible {1} Rings d - an uncursed ring of polymorph control {1} e - an uncursed ring of teleportation {1} Wands c - an uncursed wand of probing (5:1) {1} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 17 You carried 0 sins Scroll identification only worked 100 times out of 166 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 170 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 83% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 62103 Monster spawn increase reached its maximum at turn 112463 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 184161 The monster class that cannot be genocided was gnome Today, this monster class was always generated invisible: troll The monster class that was spawned more often: ghost (freq bonus 1) The monster species that spawned more often: tu-tara warmonger (freq bonus 20) The monster species that spawned more often: tentacruel (freq bonus 2) The monster species that spawned more often: cloud cattle (freq bonus 3) The monster species that spawned more often: fire eel (freq bonus 4) The monster species that spawned more often: lower ent (freq bonus 4) The monster species that spawned more often: tu-tara warmonger (freq bonus 5) The monster species that spawned more often: Miss Nicolas (freq bonus 2) The monster species that spawned more often: undead ninja (freq bonus 4) The monster species that spawned more often: Ruea's sneaker (freq bonus 6) The monster species that spawned more often: sitting bull (freq bonus 10) The monster species that spawned more often: steel beetle (freq bonus 5) The monster species that spawned more often: giant yellow frog (freq bonus 3) The monster species that spawned more often: spherical light (freq bonus 6) The monster species that spawned more often: coins of precious gold (freq bonus 4) The monster species that spawned more often: group gremlin (freq bonus 9) The monster species that spawned more often: burning soul (freq bonus 6) The monster species that spawned more often: conjurer (freq bonus 6) The monster species that spawned more often: dwarf king permamimic (freq bonus 14) The monster species that spawned more often: clay patch (freq bonus 4) The monster species that spawned more often: white growth (freq bonus 2) The monster species that never randomly spawned: greater dimensional portal The monster species that never randomly spawned: hairy force fungus The monster species that never randomly spawned: evil spawn of Shub-Niggurath The monster species that never randomly spawned: undead centaur The monster species that never randomly spawned: Lina Inverse The monster species that never randomly spawned: very old blue dragon The monster species that never randomly spawned: lilac fungus The monster species that never randomly spawned: quickling queen The monster species that never randomly spawned: duton The monster species that never randomly spawned: superpete The RNG hath decreed that this item was never generated: bunny ear (headpiece) The RNG hath decreed that this item was never generated: eerie cloak (ghostly cloak) The RNG hath decreed that this item was never generated: saddle ((null)) The RNG hath decreed that this item was never generated: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was never generated: yellow sweets ((null)) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 17) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 10) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 10) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 15) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 28) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 61) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 7) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 5) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 7) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 19) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 32) The RNG hath decreed that this item was always generated cursed: fireball (octagonal) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was always generated cursed: hyper beam (shrill) The RNG hath decreed that this item was always generated cursed: leather armor ((null)) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this trap was always invisible: disenchantment trap The RNG hath decreed that this trap was generated more often: hole (freq bonus 4) Next attribute increase check would have come at turn 2023 Strength training was 50 Dexterity training was 5 Wisdom training was 23 Constitution training was 49 You were fire resistant You were poison resistant You were magic-protected You saw invisible You leeched mana You were able to sense monsters possessing coveted objects You had 405 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 0% 273% b - sleep 2 enchant 0% 93% c - detect food 2 divine 0% 93% d - slow monster 2 enchant 0% 93% e - restore ability 4 healing 90% 293% f - cure hallucination 3 healing 90% 193% g - force bolt 1 attack 0% 123% h - teleport away 6 body 98% 493% i - resist sleep 1 protect 0% 93% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) appraisal 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) draw energy 4X Prepared(0) power surge 2X Prepared(0) Vanquished creatures a giant grub an acid blob (2 created) a mini chickatrice 0 floating eyes (1 created) 0 oak sages (1 created) 0 kittens (1 created) a hobbit 0 gisaus (1 created) a manes (7 created) 0 larva imps (1 created) 0 cocoon imps (1 created) 5 homunculi (6 created) a dretch an egodretch 0 imps (1 created) a meduquasit 0 normal jellies (1 created) 0 cave kobolds (1 created) a training kobold 0 permamimics (1 created) 0 demimondaines (1 created) 0 goblins (2 created) 0 pack rats (1 created) 0 young unicorns (1 created) 0 grid bugs (1 created) 0 natural bugs (1 created) 0 Katia's lovely sneakers (1 created) 5 bats (9 created) a hidden bat (2 created) 2 housebats a mohat a vulture 0 sparrows (1 created) a Rame Duck a nightingale 0 thrushes (2 created) 2 large bats 0 fruit bats (2 created) an undead bat 0 vampire bats (1 created) 0 immobile warp patches (1 created) 0 mean molds (1 created) 0 mean stalks (1 created) a blink patch 0 blink warp fungi (1 created) an analgesic fungus 0 orange molds (1 created) 0 orange mushrooms (1 created) 0 golden warp fungi (1 created) 0 green fungi (1 created) 0 green spores (1 created) a cyan stalk 0 phase force fungi (1 created) 0 reddish molds (1 created) a creeping vine a sub-gnome (3 created) a gnome 0 intermediate gnomes (1 created) 0 kestrels (1 created) 0 dwarf mummies (1 created) a sword fighter 0 house snakes (1 created) 3 grid xorns 0 lower xorns (1 created) 0 xorns (1 created) 0 kobold zombies (1 created) 0 dwarf zombies (2 created) 0 tortoises (4 created) 0 hata-hatas (2 created) 0 pikes (1 created) a newt 0 twens (1 created) 0 novice light walls (1 created) a novice medium wall 0 small turrets (1 created) 0 dagger turrets (1 created) 0 teleport troves (1 created) 41 creatures vanquished. 112 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 31 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (13 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (24 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (90 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (21 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 3639 points, and 3 pieces of gold, after 768 moves. Killer: a monster (xorn) You were level 6 with a maximum of 67 hit points when you died. You reached the 120th place on the top 10000 list. No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 10087420 Janszobar-Wiz-Gno-Mal-Neu died in Gehennom on level 70 [max 72]. Killed by a blast of disintegration. 456 [531] 3 2061539 Janszobar-Wiz-Gno-Mal-Neu was poisoned in The Dungeons of Doom on level 16 [max 25]. Poisoned by a rusalka. 277 [277] 118 4015 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 4. Killed by a crossbow bolt. - [83] 119 3890 Janszobar-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 4. Killed by a monster (duck captain). - [78] *120 3639 Elronnd-Wiz-Rod-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a monster (xorn). - [67] 121 3450 dig-Gam-Hid-Fem-Law quit in The Gnomish Mines on level 5. 69 [69] 122 3409 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (blue yeek). - [81]