Elronnd, chaotic male rodneyan Wizard -------## ----- |......,# ....| |.....|,# |...| |.....|,# |...| ----.--,# ###, +@..| #`,##,#-------####--------,,%# |.I.| ##,###,#|...<..,,,,|......|,#,, -+-.- #,,,# #,,......|###,.......|,#,# ,,#### #,## ,#|....)| ##|......-,,,, ,,,, #,# ---.---####--------,### # .-.- # -.--- #,,,,,,*,,,,,,,,,,# |..II. |.... ###########,,,##### -.>..... |...|#################,# .......... |....,,,,,,**,,,,,,,,,,# |...$......| |...|################### --........-- ----- |........| ---------- [Elronnd the Evoker] St9 Dx15 Co12 In20 Wi8 Ch6 WizRodMalCha S85 Dlvl:1 $13 HP0(20) Pw7(33) AC8 MC3 Mov12 Xp1/18 Wt58/1150 T153 Blind Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Elronnd, the rodneyan Wizard, welcome back to SlashEMExtended! The moon is waxing tonight. Unknown command ' '. In what direction? [hykulnjb><] The sleep ray hits you! It hits you! [-3 -> 14] It hits you! [-6 -> 10] You are hit! [-4 -> 7] There's something sticky all over your face. It hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} A - an uncursed +0 fly swatter {4} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed scroll of remove curse {1} j - an uncursed scroll of clouds {1} k - an uncursed scroll of scare monster {1} v - 5 uncursed scrolls of healing {5} w - 4 uncursed scrolls of mana {4} x - 3 uncursed scrolls of phase door {3} y - 2 uncursed scrolls of standard id {2} z - an uncursed scroll of cure {1} Spellbooks l - a blessed spellbook of force bolt (0:2) {1} m - a blessed spellbook of resist poison (0:4) {1} n - a blessed spellbook of detect food (0:3) {1} o - a blessed spellbook of magic missile (0:1) {1} q - an uncursed spellbook of wizard lock (0:5) {1} r - an uncursed spellbook of dig (0:5) {1} s - an uncursed spellbook of cure confusion (0:5) {1} t - an uncursed spellbook of cone of cold (1:5) {1} u - an uncursed spellbook of sleep (5:5) {1} Potions f - an uncursed potion of full healing {1} g - an uncursed potion of healing {1} h - an uncursed potion of confusion {1} Rings d - an uncursed mood ring {1} e - an uncursed +1 ring of increase damage {1} Wands c - an uncursed wand of teleportation (0:1) {1} Tools p - an uncursed magic marker (0:61) {1} Final attributes You were aligned Your alignment was 3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 171 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 20 Monsters only dropped their musable items with 35% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 49% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 92% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16732 Monster spawn increase reached its maximum at turn 44857 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2355328 The monster class that cannot be genocided was worm The monster class that was spawned more often: nymph (freq bonus 1) The monster species that spawned more often: crackling blob (freq bonus 3) The monster species that spawned more often: large puma (freq bonus 5) The monster species that spawned more often: lava turret (freq bonus 16) The monster species that spawned more often: lucky trove (freq bonus 24) The monster species that spawned more often: voracious piercer (freq bonus 2) The monster species that spawned more often: thieving woman (freq bonus 2) The monster species that spawned more often: giant sapphire dragonfly (freq bonus 8) The monster species that spawned more often: gazer horror (freq bonus 12) The monster species that spawned more often: invincible superman (freq bonus 6) The monster species that spawned more often: slut (freq bonus 14) The monster species that spawned more often: voracious piercer (freq bonus 4) The monster species that spawned more often: mountain force nymph (freq bonus 12) The monster species that spawned more often: maggoty moss (freq bonus 4) The monster species that spawned more often: crazy chemist (freq bonus 16) The monster species that spawned more often: sulfur growth (freq bonus 4) The monster species that spawned more often: blizzard trove (freq bonus 6) The monster species that spawned more often: lesser ent (freq bonus 20) The monster species that spawned more often: porter tengu (freq bonus 8) The monster species that spawned more often: drunken master (freq bonus 2) The monster species that spawned more often: old white dragon (freq bonus 8) The monster species that never randomly spawned: elf veteran The monster species that never randomly spawned: Dark Schneider The monster species that never randomly spawned: novel fungus The monster species that never randomly spawned: undead supermarket cashier The monster species that never randomly spawned: abnormal growth The monster species that never randomly spawned: agate force fungus The monster species that never randomly spawned: evasive homunculus The monster species that never randomly spawned: Touda, the Shikigami The monster species that never randomly spawned: Glareth The monster species that never randomly spawned: archer The RNG hath decreed that this item was never generated: bag of holding (bag) The RNG hath decreed that this item was never generated: drum of earthquake (drum) The RNG hath decreed that this item was never generated: eerie cloak (ghostly cloak) The RNG hath decreed that this item was never generated: orcish dagger (crude dagger) The RNG hath decreed that this item was never generated: spawn cloak (voluminous cloak) The RNG hath decreed that this item was never generated: droven bolt (obsidian bolt) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 29) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 21) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 164) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 3) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 20) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 10) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 9) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 7) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 5) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 8) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 10) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 11) The RNG hath decreed that this item was always generated cursed: iron chain ((null)) The RNG hath decreed that this item was always generated cursed: oilskin cloak (slippery cloak) The RNG hath decreed that this item was always generated cursed: helm of teleport control (space helmet) The RNG hath decreed that this item was always generated cursed: dark elven short sword (black runed short sword) The RNG hath decreed that this item was always generated cursed: heavy hammer ((null)) The RNG hath decreed that this trap was always invisible: falling loadstone trap The RNG hath decreed that this trap was generated more often: laser trap (freq bonus 5) Next attribute increase check would have come at turn 748 Strength training was 22 Dexterity training was 6 Wisdom training was 11 Constitution training was 6 You were fire resistant You were poison resistant You were magic-protected You were paralyzed (-2) You were blinded (17) You saw invisible You leeched mana You were able to sense monsters possessing coveted objects You had 1296 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could have safely prayed (164) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 0% 214% b - sleep 2 enchant 0% 149% c - cone of cold 5 matter 95% 399% d - force bolt 1 attack 0% 124% e - wizard lock 2 matter 0% 99% f - dig 5 matter 95% 399% g - cure confusion 3 healing 28% 199% h - resist poison 1 protect 0% 99% i - detect food 2 divine 0% 99% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (23 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (33 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (28 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Wizard...