Elronnd, chaotic male rodneyan Wizard ---+-- |..... |.@f.| .....| ------ [Elronnd the Evoker] St4 Dx9 Co14 In17 Wi8 Ch9 WizRodMalCha S0 Dlvl:1 $0 HP19(19) Pw35(35) AC9 MC3 Mov12 Xp1/0 Wt53/1000 T1 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a chaotic male rodneyan Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. spellbook of detect foot - Color: transparent. Material: paper. Appearance: solid. This spell makes enemies fall over unconscious. # Really quit [yes/no]? # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 116 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 81% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 44% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 72% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34235 Monster spawn increase reached its maximum at turn 75365 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2199896 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: ogre (freq bonus 10) The monster species that spawned more often: bogwumpus (freq bonus 12) The monster species that spawned more often: undead undertaker (freq bonus 22) The monster species that spawned more often: adult black dragon (freq bonus 13) The monster species that spawned more often: Black Mariah (freq bonus 12) The monster species that spawned more often: clock colony (freq bonus 26) The monster species that spawned more often: porter baluchitherium (freq bonus 15) The monster species that spawned more often: secluded warp patch (freq bonus 26) The monster species that spawned more often: Boris (freq bonus 24) The monster species that spawned more often: hunger vortex (freq bonus 18) The monster species that spawned more often: petty stained jelly (freq bonus 22) The monster species that spawned more often: blue-red growth (freq bonus 12) The monster species that spawned more often: werebat (freq bonus 26) The monster species that spawned more often: Vilea (freq bonus 11) The monster species that spawned more often: pidgey (freq bonus 11) The monster species that spawned more often: thick prostitute (freq bonus 13) The monster species that spawned more often: swamp ogre (freq bonus 24) The monster species that spawned more often: flying cockatrice (freq bonus 22) The monster species that spawned more often: hill orc (freq bonus 13) The monster species that spawned more often: Sunali (freq bonus 32) The monster species that spawned more often: 4chan warhorse (freq bonus 14) The monster species that never randomly spawned: sniper The monster species that never randomly spawned: blood bloater The monster species that never randomly spawned: warhorse The monster species that never randomly spawned: Armed Kop Kriminologist The monster species that never randomly spawned: berserk slayer The monster species that never randomly spawned: cheater wolf The monster species that never randomly spawned: tundra clan The monster species that never randomly spawned: unreal colony The monster species that never randomly spawned: rotated shaman The monster species that never randomly spawned: adventurer fungus The RNG hath decreed that this item was never generated: amulet of quick attack (leftangular) The RNG hath decreed that this item was never generated: commander suit (black men's suit) The RNG hath decreed that this item was never generated: stone of hate (gray) The RNG hath decreed that this item was never generated: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was never generated: confusion (round cube) The RNG hath decreed that this item was never generated: combat stilettos (heeled boots) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 9) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 9) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 16) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 56) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 44) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 6) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 15) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 15) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 5) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 8) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 10) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 10) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 6) The RNG hath decreed that this item was always generated cursed: devil star ((null)) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this item was always generated cursed: time shift (green eyed) The RNG hath decreed that this item was always generated cursed: unskilled stone (gray) The RNG hath decreed that this item was always generated cursed: stiletto ((null)) The RNG hath decreed that this trap was always invisible: hallucination trap The RNG hath decreed that this trap was generated more often: multiplicator trap (freq bonus 9) Next attribute increase check would have come at turn 360 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You were magic-protected You saw invisible You leeched mana You were able to sense monsters possessing coveted objects You had 1500 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could not have safely prayed (373) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - slow monster 2 enchant 0% 100% e - endure heat 2 protect 0% 100% f - charm monster 4 enchant 4% 300% g - invisibility 4 body 90% 300% h - detect foot 7 divine 99% 600% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Wizard...