Elronnd, lawful female nymphian Doom Marine ,###### ,,_@,,, ---.------- |..)......| |.........| |........%+ ......<...| |.........| ----------- [Elronnd the Mars Marine] St18/02 Dx17 Co15 In5 Wi3 Ch4 MarNymFemLaw S10 Dlvl:1 $10 HP17(17) Pw4(4) AC-2 MC0 Xp1/0 Wt98/1800 T36 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Elronnd, the nymphian Doom Marine, welcome back to SlashEMExtended! You are lucky! Full moon tonight. Pick an object. @ a human or elf or you (nymphian doom marine called Elronnd) Accessing Pokedex entry for nymph... Base statistics of this monster type: Base level = 3, difficulty = 5, AC = 9, magic resistance = 20, alignment 0. Normal speed (12). Normal generation, with frequency 1. Resists hits as a +1 weapon. No conveyed resistances. Genocidable, carnivorous, herbivorous, teleporting. This monster is always female. Can be seen with infravision. Is not a valid polymorph form. Attacks: uses weapon - seduces and steals multiple items uses weapon - ordinary physical # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 26 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 82% Potion drop chance was reduced to 97% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33348 Monster spawn increase reached its maximum at turn 122088 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2401425 The monster class that cannot be genocided was (null) The monster class that was spawned more often: lich (freq bonus 2) The monster species that spawned more often: nazi SS agent (freq bonus 12) The monster species that spawned more often: stag beetle (freq bonus 14) The monster species that spawned more often: policeman (freq bonus 14) The monster species that spawned more often: translucent force fungus (freq bonus 6) The monster species that spawned more often: black naga (freq bonus 18) The monster species that spawned more often: xorn king (freq bonus 5) The monster species that spawned more often: sue colony (freq bonus 4) The monster species that spawned more often: thorn brute (freq bonus 6) The monster species that spawned more often: sand wall (freq bonus 3) The monster species that spawned more often: blue stalk (freq bonus 3) The monster species that spawned more often: gravity warp patch (freq bonus 16) The monster species that spawned more often: orange force fungus (freq bonus 4) The monster species that spawned more often: felltwin (freq bonus 5) The monster species that spawned more often: incorrect potato (freq bonus 8) The monster species that spawned more often: pink frog (freq bonus 4) The monster species that spawned more often: lightscreen metroid (freq bonus 8) The monster species that spawned more often: baby gryphon (freq bonus 4) The monster species that spawned more often: brown ants of Timothy Thummel (freq bonus 14) The monster species that spawned more often: sickness trove (freq bonus 5) The monster species that spawned more often: phase stalk (freq bonus 6) The monster species that never randomly spawned: special fungus The monster species that never randomly spawned: Arabella's soft sneaker The monster species that never randomly spawned: officer The monster species that never randomly spawned: porter master lichen The monster species that never randomly spawned: racist troll The monster species that never randomly spawned: cold trove The monster species that never randomly spawned: force lurker above The monster species that never randomly spawned: nasty warp fungus The monster species that never randomly spawned: Tevildo, Prince of Cats The monster species that never randomly spawned: water force fungus The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was never generated: robe (red robe) The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: gold detection (THARR) The RNG hath decreed that this item was never generated: carrot ((null)) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 39) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 55) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 13) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 36) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 22) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 17) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 189) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 7) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 8) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 16) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 18) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: confuse self (many-paged) The RNG hath decreed that this item was always generated cursed: heavy attack (grindstone) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this item was always generated cursed: teleportation (silver) The RNG hath decreed that this item was always generated cursed: amnesia (forgotten) The RNG hath decreed that this trap was always invisible: glass arrow trap The RNG hath decreed that this trap was generated more often: spell loss trap (freq bonus 3) Next attribute increase check would have come at turn 571 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 1 You were punished You had 1465 points of nutrition remaining You could teleport You could survive without air You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Zombieman Brigade, The Revenants and Cyberdemon MkIII Deluxe Your deity was Zombieman Brigade You could not have safely prayed (495) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Expert] (max Expert) (5400 of 12800) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Expert) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Expert] (max Expert) (5400 of 12800) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Elronnd the Doom Marine...