Elronnd, chaotic female albae Camperstriker ------.- # |....@.. |...<.[| .....d.| -------- [Elronnd the Aimbot User] St13 Dx6 Co10 In10 Wi8 Ch11 CamAlbFemCha S1 Dlvl:1 $1 HP15(22) Pw16(16) AC11 MC0 Xp1/0 Wt78/1250 T4 Latest messages You can't go down here. # Beware, there will be no return! Still climb? [yn] (n) You displaced your little dog. You barely hit the goblin. You hit the goblin. The little dog picks up a ring {1}. The little dog misses the goblin. The goblin wields a short sword {12}! The short sword welds itself to the goblin's hand! The goblin thrusts his short sword. The goblin hits you! [-7 -> 15] The little dog drops a ring {1}. The little dog bites the goblin. The goblin is killed! Pick an object. @ a human or elf or you (albae camperstriker called Elronnd) Accessing Pokedex entry for albae... Base statistics of this monster type: Base level = 0, difficulty = 2, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Can be seen with infravision. Is not a valid polymorph form. Attacks: 1d3, uses weapon - ordinary physical 1d3, uses weapon - ordinary physical # Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 107 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 3 Book drop chance was reduced to 67% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 81% Monster death drops spawned with only 79% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29635 Monster spawn increase reached its maximum at turn 54855 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 118140 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: Zouthern animal (freq bonus 1) The monster species that spawned more often: night hulk (freq bonus 8) The monster species that spawned more often: nightingale (freq bonus 2) The monster species that spawned more often: Underwater Sabrina (freq bonus 4) The monster species that spawned more often: wood bear (freq bonus 3) The monster species that spawned more often: dark green sentai (freq bonus 16) The monster species that spawned more often: magic force fungus (freq bonus 12) The monster species that spawned more often: shimmering warp patch (freq bonus 4) The monster species that spawned more often: Lupin the Third (freq bonus 6) The monster species that spawned more often: leocentaur king (freq bonus 3) The monster species that spawned more often: real nexus hound (freq bonus 6) The monster species that spawned more often: slithy tortoise (freq bonus 4) The monster species that spawned more often: Amadeus (freq bonus 3) The monster species that spawned more often: gray sniper (freq bonus 12) The monster species that spawned more often: shaky goblin (freq bonus 6) The monster species that spawned more often: master mystic (freq bonus 6) The monster species that spawned more often: brain golem (freq bonus 2) The monster species that spawned more often: steam-powered rocket sentry (freq bonus 30) The monster species that spawned more often: wooden stalk (freq bonus 3) The monster species that spawned more often: analgesic colony (freq bonus 6) The monster species that spawned more often: death spectre (freq bonus 5) The monster species that never randomly spawned: alien flower The monster species that never randomly spawned: werespider The monster species that never randomly spawned: watch leader The monster species that never randomly spawned: moross moss The monster species that never randomly spawned: gore bearer The monster species that never randomly spawned: porter suspicious vortex The monster species that never randomly spawned: antelope The monster species that never randomly spawned: The Queen of Farts The monster species that never randomly spawned: Supreme Femen Warchief The monster species that never randomly spawned: overseer The RNG hath decreed that this item was never generated: mummy wrapping ((null)) The RNG hath decreed that this item was never generated: amulet of second chance (tetraedrical) The RNG hath decreed that this item was never generated: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was never generated: bardiche (long poleaxe) The RNG hath decreed that this item was never generated: plain dragon scales ((null)) The RNG hath decreed that this item was never generated: grappling hook (iron hook) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 17) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 8) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 13) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 17) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 143) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 9) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 6) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 6) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 11) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 3) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 8) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 8) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 7) The RNG hath decreed that this item was always generated cursed: platinum fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: droven chain mail (crested black mail) The RNG hath decreed that this item was always generated cursed: misfire (vajra orb) The RNG hath decreed that this item was always generated cursed: cloak of premature death (evil cloak) The RNG hath decreed that this item was always generated cursed: gridbug conduct boots (chess boots) The RNG hath decreed that this trap was always invisible: fear trap The RNG hath decreed that this trap was generated more often: sin trap (freq bonus 2) Next attribute increase check would have come at turn 395 Strength training was 1 Dexterity training was 1 Wisdom training was 1 Constitution training was 0 You were magic-protected You had 1494 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis You could not have safely prayed (83) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Camperstriker...