Elronnd, neutral female doppelganger Wizard ------ -- |@f.....| |.......| |.M!.(..| .......| --------- [Elronnd the Evoker] St6 Dx11 Co7 In13 Wi7 Ch7 WizDopFemNeu S0 Dlvl:1 $0 HP15(15) Pw34(34) AC8 MC3 Xp1/0 Wt48/750 T1 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a neutral female doppelganger Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 322 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 39 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 169 Scroll drop chance was reduced to 70% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 25% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 19627 Monster spawn increase reached its maximum at turn 36321 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 368097 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: humanoid (freq bonus 2) The monster species that spawned more often: topaz patch (freq bonus 3) The monster species that spawned more often: adventurer mold (freq bonus 8) The monster species that spawned more often: animated beautiful funnel-heeled pump (freq bonus 4) The monster species that spawned more often: Godahl, the Infallible (freq bonus 5) The monster species that spawned more often: thunderbolt bug (freq bonus 3) The monster species that spawned more often: Laziness (freq bonus 4) The monster species that spawned more often: smoky quartz unicorn (freq bonus 4) The monster species that spawned more often: smoke hound (freq bonus 5) The monster species that spawned more often: metal mole (freq bonus 5) The monster species that spawned more often: ethereal dragon (freq bonus 12) The monster species that spawned more often: lag defense tower (freq bonus 4) The monster species that spawned more often: cursed rubber (freq bonus 4) The monster species that spawned more often: multi-hued growth (freq bonus 4) The monster species that spawned more often: Baphomet (freq bonus 5) The monster species that spawned more often: noxious colony (freq bonus 4) The monster species that spawned more often: glabrezu (freq bonus 6) The monster species that spawned more often: gnashing mumak (freq bonus 4) The monster species that spawned more often: Yannick (freq bonus 12) The monster species that spawned more often: star vampire (freq bonus 8) The monster species that spawned more often: red laser (freq bonus 16) The monster species that never randomly spawned: blue giant The monster species that never randomly spawned: colorless force patch The monster species that never randomly spawned: archangel victrebell The monster species that never randomly spawned: retriever The monster species that never randomly spawned: cloud cattle The monster species that never randomly spawned: giant zombie The monster species that never randomly spawned: door permamimic The monster species that never randomly spawned: tortured traitor The monster species that never randomly spawned: invisible growth The monster species that never randomly spawned: null fungus The monster class that always generated with extra speed: arachnid or centipede The RNG hath decreed that this item was never generated: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: water dragon scales ((null)) The RNG hath decreed that this item was never generated: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: jasper (red) The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 7) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 6) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 6) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 10) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 68) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 59) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 7) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 15) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 5) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 15) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 10) The RNG hath decreed that this item was always generated cursed: mop ((null)) The RNG hath decreed that this item was always generated cursed: map stone (gray) The RNG hath decreed that this item was always generated cursed: rose quartz (pink) The RNG hath decreed that this item was always generated cursed: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was always generated cursed: necklace (conical) The RNG hath decreed that this trap was always invisible: unidentify trap The RNG hath decreed that this trap was generated more often: inventory trap (freq bonus 4) Next attribute increase check would have come at turn 364 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (511) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Elronnd the Wizard...