Elronnd, neutral female doppelganger Wizard -.------- .....$..+ |.f.....| |..@....- --------- [Elronnd the Evoker] St8 Dx15 Co13 In15 Wi8 Ch5 WizDopFemNeu S0 Dlvl:1 $0 HP15(15) Pw35(35) AC7 MC3 Xp1/0 Wt48/1150 T1 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a neutral female doppelganger Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 15 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 23 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 88% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 27444 Monster spawn increase reached its maximum at turn 65174 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 799284 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: worm (freq bonus 6) The monster species that spawned more often: eldritch force patch (freq bonus 11) The monster species that spawned more often: baby blood dragon (freq bonus 7) The monster species that spawned more often: successful entertainer (freq bonus 48) The monster species that spawned more often: black turret (freq bonus 16) The monster species that spawned more often: dead fish (freq bonus 22) The monster species that spawned more often: phaser spore (freq bonus 48) The monster species that spawned more often: thighs (freq bonus 16) The monster species that spawned more often: cooling turret (freq bonus 8) The monster species that spawned more often: Terminal Illness (freq bonus 9) The monster species that spawned more often: Juen's frightening bathing sandal (freq bonus 18) The monster species that spawned more often: grandmaster spore lichen (freq bonus 18) The monster species that spawned more often: double birth (freq bonus 9) The monster species that spawned more often: hell locust (freq bonus 7) The monster species that spawned more often: bright blue colony (freq bonus 20) The monster species that spawned more often: fetish (freq bonus 7) The monster species that spawned more often: white worm (freq bonus 14) The monster species that spawned more often: soft warp fungus (freq bonus 20) The monster species that spawned more often: blink mold (freq bonus 40) The monster species that spawned more often: tree cat (freq bonus 8) The monster species that spawned more often: petty boobed mimic (freq bonus 16) The monster species that never randomly spawned: lolpsychic The monster species that never randomly spawned: energy patch The monster species that never randomly spawned: Felix The monster species that never randomly spawned: giant anteater The monster species that never randomly spawned: tarantula The monster species that never randomly spawned: mind force fungus The monster species that never randomly spawned: Kun-Kwei The monster species that never randomly spawned: visible stalker The monster species that never randomly spawned: greenish giant The monster species that never randomly spawned: IWBTG apple The RNG hath decreed that this item was never generated: mancatcher ((null)) The RNG hath decreed that this item was never generated: sleeping (wedding) The RNG hath decreed that this item was never generated: boomerang ((null)) The RNG hath decreed that this item was never generated: platinum dragon scales ((null)) The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 7) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 6) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 12) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 15) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 12) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 18) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 7) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 8) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: lenses ((null)) The RNG hath decreed that this item was always generated cursed: blood (blood-red) The RNG hath decreed that this item was always generated cursed: rotten stone (gray) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: tempest horn (horn) The RNG hath decreed that this trap was always invisible: sleeping gas trap The RNG hath decreed that this trap was generated more often: rot13 trap (freq bonus 2) Next attribute increase check would have come at turn 1270 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (555) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Elronnd the Wizard...