Elronnd, neutral female doppelganger Wizard -------- |......- |......| |....... |...f@%| ----.--- [Elronnd the Evoker] St8 Dx7 Co16 In12 Wi4 Ch5 WizDopFemNeu S4 Dlvl:1 $0 HP14(15) Pw19(34) AC9 MC3 Xp1/1 Wt48/1300 T3 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a neutral female doppelganger Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. You fail to cast the spell correctly. (2x) The wild rabbit bites you! [-1 -> 14] The wild rabbit is electrocuted and dies! # Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 20 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 13 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 58% Ring drop chance was reduced to 55% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 70% Concealing monsters were spawned underneath items 81% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 8446 Monster spawn increase reached its maximum at turn 45920 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 265440 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: Keystone Kop (freq bonus 3) The monster species that spawned more often: karate scrub (freq bonus 12) The monster species that spawned more often: demon sprite (freq bonus 14) The monster species that spawned more often: werekraken (freq bonus 14) The monster species that spawned more often: charger (freq bonus 12) The monster species that spawned more often: gargoyle (freq bonus 10) The monster species that spawned more often: lesser hell-beast (freq bonus 8) The monster species that spawned more often: Supreme Femen Warchief (freq bonus 20) The monster species that spawned more often: giant spawn permamimic (freq bonus 5) The monster species that spawned more often: very old blood dragon (freq bonus 8) The monster species that spawned more often: forest moogle (freq bonus 5) The monster species that spawned more often: volt colony (freq bonus 6) The monster species that spawned more often: water weird (freq bonus 5) The monster species that spawned more often: bone gasher (freq bonus 6) The monster species that spawned more often: death turret (freq bonus 7) The monster species that spawned more often: large pseudo rat (freq bonus 4) The monster species that spawned more often: pesky mind sucker (freq bonus 5) The monster species that spawned more often: artist (freq bonus 5) The monster species that spawned more often: alien flower (freq bonus 4) The monster species that spawned more often: automatic turret (freq bonus 12) The monster species that spawned more often: Rat-Man with mega-strong shield (freq bonus 4) The monster species that never randomly spawned: petty leopard The monster species that never randomly spawned: black snake The monster species that never randomly spawned: estrella girl The monster species that never randomly spawned: zombie baddie The monster species that never randomly spawned: acid hound The monster species that never randomly spawned: evasive rifleman The monster species that never randomly spawned: Dan Hibiki The monster species that never randomly spawned: Inu Yasha The monster species that never randomly spawned: amusing thirteen-grader The monster species that never randomly spawned: pleasing fungus The RNG hath decreed that this item was never generated: magic whistle (whistle) The RNG hath decreed that this item was never generated: hide ((null)) The RNG hath decreed that this item was never generated: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was never generated: leash ((null)) The RNG hath decreed that this item was never generated: chromatic beam (chromatic) The RNG hath decreed that this item was never generated: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 3) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 27) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 3) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 18) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 73) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 12) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 36) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 6) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 9) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 10) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 98) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 80) The RNG hath decreed that this item was always generated cursed: emerald (green) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this item was always generated cursed: spear ((null)) The RNG hath decreed that this item was always generated cursed: turquoise (green) The RNG hath decreed that this item was always generated cursed: worthless piece of violet glass (violet) The RNG hath decreed that this trap was always invisible: muteness trap The RNG hath decreed that this trap was generated more often: ventilator (freq bonus 11) Next attribute increase check would have come at turn 2220 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had 1447 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (154) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 85% 300% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Wizard...