Elronnd, neutral male veela Activistor -.-- ...| #@| #.@| ---- [Elronnd the Little Rebel] St9 Dx8 Co4 In19 Wi18 Ch11 ActVeeMalNeu S0 Dlvl:1 $0 HP13(13) Pw21(21) AC10 MC0 Xp1/0 Wt26/750 T1 Latest messages Use hybrid races? [yn] (n) Hello Elronnd, welcome to SlashEMExtended! You are a neutral male veela Activistor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 13 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 96% Potion drop chance was reduced to 73% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20807 Monster spawn increase reached its maximum at turn 48473 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 514112 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: gnome (freq bonus 1) The monster species that spawned more often: blue firebird (freq bonus 4) The monster species that spawned more often: thieving type (freq bonus 8) The monster species that spawned more often: obnoxious naiad (freq bonus 5) The monster species that spawned more often: ray bear (freq bonus 18) The monster species that spawned more often: web turret (freq bonus 2) The monster species that spawned more often: computer elemental (freq bonus 4) The monster species that spawned more often: porter yellow light (freq bonus 12) The monster species that spawned more often: psychic patch (freq bonus 10) The monster species that spawned more often: petty volcanic cattle (freq bonus 2) The monster species that spawned more often: platinum golem (freq bonus 6) The monster species that spawned more often: crobat (freq bonus 3) The monster species that spawned more often: adventurer patch (freq bonus 3) The monster species that spawned more often: real inertia hound (freq bonus 2) The monster species that spawned more often: Tetsuo (freq bonus 4) The monster species that spawned more often: evasive soldier ant (freq bonus 2) The monster species that spawned more often: flood surfer (freq bonus 8) The monster species that spawned more often: real disenchantment hound (freq bonus 3) The monster species that spawned more often: snaga sapper (freq bonus 6) The monster species that spawned more often: nether realm bat (freq bonus 3) The monster species that spawned more often: jaguar (freq bonus 10) The monster species that never randomly spawned: haunted spirit The monster species that never randomly spawned: animated wooden statue The monster species that never randomly spawned: quickling lord The monster species that never randomly spawned: shard stalk The monster species that never randomly spawned: Gomar and Shioh The monster species that never randomly spawned: Inu Yasha The monster species that never randomly spawned: gnome on crack The monster species that never randomly spawned: living bonfire The monster species that never randomly spawned: wood elf hunter The monster species that never randomly spawned: thrasher The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: tallow candle (candle) The RNG hath decreed that this item was never generated: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was never generated: nurse cap ((null)) The RNG hath decreed that this item was never generated: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: droven short sword (obsidian short sword) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 44) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 156) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 29) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 5) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 7) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 10) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 89) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 12) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 54) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this item was always generated cursed: wishing (pine) The RNG hath decreed that this item was always generated cursed: curse items (accursed) The RNG hath decreed that this item was always generated cursed: helm of obscured display (resounding helmet) The RNG hath decreed that this item was always generated cursed: helm of hunger (winged helmet) The RNG hath decreed that this trap was always invisible: stairs trap The RNG hath decreed that this trap was generated more often: nastiness trap (freq bonus 16) Next attribute increase check would have come at turn 495 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You saw invisible You were aware of the presence of topmodels You had 1500 points of nutrition remaining You aggravated monsters You regenerated You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Anti-War Movement, Global Freedom Council and Human Rights Progression Your deity was Global Freedom Council You could not have safely prayed (153) You survived Spells known in the end Name Level Category Fail Memory a - charm monster 4 enchant 2% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Legendary) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Activistor...