Elronnd, neutral female doppelganger Altmer ----- |...- |L.@| |'@)| |((.| ----- [Elronnd the Cantrip Caster] St5 Dx5 Co11 In8 Wi16 Ch6 AltDopFemNeu S0 Dlvl:1 $0 HP0(10) Pw31(47) AC9 MC0 Xp1/0 Wt47/900 T112 Latest messages What do you want to zap? [c or ?*] In what direction? [hykulnjb><] The karate scrub kicks you! [-1 -> 5] The real nether lich touches you! [-1 -> 4] You're covered in frost! [-1 -> 3] You fail to cast the spell correctly. Midas picks up a potion {1}. Midas misses the real nether lich. Midas just misses the real nether lich. Your robe deflects the karate scrub's attack. You fail to cast the spell correctly. Midas claws the real nether lich. (2x) The karate scrub kicks you! [-2 -> 1] Warning: HP low! The real nether lich touches you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 114 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 282 Tool identification only worked 5 times out of 26 Monsters only dropped their musable items with 51% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 96% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 89% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 32165 Monster spawn increase reached its maximum at turn 52970 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 631224 The monster class that cannot be genocided was golem The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: agate warp patch (freq bonus 4) The monster species that spawned more often: black mamba (freq bonus 8) The monster species that spawned more often: orc champion (freq bonus 10) The monster species that spawned more often: nexus force fungus (freq bonus 16) The monster species that spawned more often: Aburame Shino (freq bonus 8) The monster species that spawned more often: The Headless Horseman (freq bonus 6) The monster species that spawned more often: wind force patch (freq bonus 8) The monster species that spawned more often: slithy tortoise (freq bonus 8) The monster species that spawned more often: green colony (freq bonus 4) The monster species that spawned more often: spore force patch (freq bonus 2) The monster species that spawned more often: romulanian soldier (freq bonus 3) The monster species that spawned more often: blister fungus (freq bonus 8) The monster species that spawned more often: vampiric fungus (freq bonus 30) The monster species that spawned more often: wood troll (freq bonus 16) The monster species that spawned more often: young blood dragon (freq bonus 6) The monster species that spawned more often: razor pit demon (freq bonus 12) The monster species that spawned more often: bronze firebird (freq bonus 5) The monster species that spawned more often: proper being (freq bonus 8) The monster species that spawned more often: ruby golem (freq bonus 12) The monster species that spawned more often: nightmare troll (freq bonus 3) The monster species that never randomly spawned: red warp patch The monster species that never randomly spawned: doomcloud The monster species that never randomly spawned: tengu The monster species that never randomly spawned: old sorcerer The monster species that never randomly spawned: Jorin The monster species that never randomly spawned: master punisher The monster species that never randomly spawned: vibration hound The monster species that never randomly spawned: evasive smirking sneak thief The monster species that never randomly spawned: ego pit fiend The monster species that never randomly spawned: glass penetrator The monster class that always generated with extra speed: mimic The RNG hath decreed that this item was never generated: thunder (sparking) The RNG hath decreed that this item was never generated: archaic cloak (greek cloak) The RNG hath decreed that this item was never generated: right mouse button stone (gray) The RNG hath decreed that this item was never generated: time stop (continued) The RNG hath decreed that this item was never generated: create sink (THRU THE FLOOR) The RNG hath decreed that this item was never generated: orcish bow (crude bow) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 8) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 6) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 10) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 14) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 2) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 5) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 14) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 5) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 7) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 5) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 85) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 77) The RNG hath decreed that this item was always generated cursed: silver slingstone (gray) The RNG hath decreed that this item was always generated cursed: amulet of wrong seeing (too expensive) The RNG hath decreed that this item was always generated cursed: welsh onion ((null)) The RNG hath decreed that this item was always generated cursed: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was always generated cursed: helm of lose identification (conical hat) The RNG hath decreed that this trap was always invisible: fear trap The RNG hath decreed that this trap was generated more often: trap of rottenness (freq bonus 1) Next attribute increase check would have come at turn 169 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 4 You saw invisible You had infravision You had 1014 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eilistraee, Kiaransali and Lolth Your deity was Kiaransali You could have safely prayed (219) You are dead Spells known in the end Name Level Category Fail Memory a - acid stream 4 matter 90% 299% b - detect treasure 4 divine 90% 299% Techniques known in the end Name Level Status blessing 1X LIMIT(0) sigil of control 1X LIMIT(0) sigil of tempest 1X LIMIT(0) sigil of discharge 1X LIMIT(0) draw energy 1X LIMIT(0) power surge 1X LIMIT(0) liquid leap 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Basic] (max Wizard) (20 of 160) body spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Wizard) (20 of 160) Goodbye Elronnd the Altmer...