Elronnd, neutral female doppelganger Altmer -----+--- |......$| +...'<..| |...x@x.| |.....x.| --------- [Elronnd the Cantrip Caster] St6 Dx6 Co6 In21 Wi12 Ch5 AltDopFemNeu S0 Dlvl:1 $0 HP8(10) Pw47(47) AC8 MC0 Xp1/0 Wt54/700 T3 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a neutral female doppelganger Altmer. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. You just miss the grid bug. The grid bug bites you! You get zapped! [-1 -> 9] The grid bug bites you! You get zapped! [-1 -> 8] Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 47 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 27 Gem identification only worked 100 times out of 376 Scroll drop chance was reduced to 81% Potion drop chance was reduced to 78% Concealing monsters were spawned underneath items 73% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 59830 Monster spawn increase reached its maximum at turn 103100 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 474720 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: zombie (freq bonus 1) The monster species that spawned more often: black vulture (freq bonus 3) The monster species that spawned more often: Shiere (freq bonus 3) The monster species that spawned more often: antisocial woman (freq bonus 6) The monster species that spawned more often: nasty warp patch (freq bonus 4) The monster species that spawned more often: sparkling mushroom (freq bonus 14) The monster species that spawned more often: troll clan chief (freq bonus 3) The monster species that spawned more often: gaunt teacher (freq bonus 6) The monster species that spawned more often: blister fungus (freq bonus 3) The monster species that spawned more often: big turret (freq bonus 4) The monster species that spawned more often: farting boy (freq bonus 4) The monster species that spawned more often: undead swarm bat (freq bonus 4) The monster species that spawned more often: spider magus (freq bonus 6) The monster species that spawned more often: mountain nymph (freq bonus 3) The monster species that spawned more often: green firebird (freq bonus 6) The monster species that spawned more often: dark permamimic (freq bonus 6) The monster species that spawned more often: great karmic wyrm (freq bonus 2) The monster species that spawned more often: glare growth (freq bonus 3) The monster species that spawned more often: gnome king (freq bonus 16) The monster species that spawned more often: eastern kappa (freq bonus 3) The monster species that spawned more often: Policeman Kchief (freq bonus 3) The monster species that never randomly spawned: totally bad stalk The monster species that never randomly spawned: mountain moogle The monster species that never randomly spawned: Nonerotic Irina's wedge sandal The monster species that never randomly spawned: water watcher The monster species that never randomly spawned: amorphous warp fungus The monster species that never randomly spawned: golbat The monster species that never randomly spawned: type The monster species that never randomly spawned: giant tarantula The monster species that never randomly spawned: bullywug The monster species that never randomly spawned: grass lizard The RNG hath decreed that this item was never generated: create monster (turquoise) The RNG hath decreed that this item was never generated: endure cold (deep) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: oliharcon splint mail ((null)) The RNG hath decreed that this item was never generated: fur ((null)) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 31) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 24) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 8) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 15) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 6) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 10) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 6) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 11) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 2) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 4) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 5) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 3) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 7) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 81) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: boots of fainting (cast iron boots) The RNG hath decreed that this item was always generated cursed: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was always generated cursed: whetstone (gray) The RNG hath decreed that this item was always generated cursed: amulet of reflection (hexagonal) The RNG hath decreed that this trap was always invisible: ice trap The RNG hath decreed that this trap was generated more often: death trap (freq bonus 1) Next attribute increase check would have come at turn 1002 Strength training was 1 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You saw invisible You had infravision You had 1497 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eilistraee, Kiaransali and Lolth Your deity was Kiaransali You could not have safely prayed (573) You survived Spells known in the end Name Level Category Fail Memory a - cure blindness 2 healing 0% 100% b - knock 1 matter 0% 100% Techniques known in the end Name Level Status blessing 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) draw energy 1X Prepared(0) power surge 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Basic] (max Wizard) (20 of 160) body spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Wizard) (20 of 160) Goodbye Elronnd the Altmer...