Elronnd, neutral male doppelganger Altmer -----#-- ..$..@.| |...'..| - -+---- [Elronnd the Cantrip Caster] St8 Dx14 Co14 In20 Wi23 Ch8 AltDopMalNeu S0 Dlvl:1 $0 HP10(10) Pw47(47) AC7 MC0 Xp1/0 Wt54/1200 T2 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a neutral male doppelganger Altmer. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. You displaced Midas. Unknown command ' '. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 23 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 174 Monsters only dropped their musable items with 89% chance Ring drop chance was reduced to 71% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 61% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 27756 Monster spawn increase reached its maximum at turn 75295 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1158036 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: umber hulk (freq bonus 1) The monster species that spawned more often: sand bug (freq bonus 3) The monster species that spawned more often: young shimmering dragon (freq bonus 8) The monster species that spawned more often: politician (freq bonus 6) The monster species that spawned more often: translucent force patch (freq bonus 12) The monster species that spawned more often: goodwife (freq bonus 5) The monster species that spawned more often: larva (freq bonus 20) The monster species that spawned more often: rope golem (freq bonus 10) The monster species that spawned more often: jungle hunter (freq bonus 10) The monster species that spawned more often: great wyrm of stastis (freq bonus 4) The monster species that spawned more often: sudden appearer (freq bonus 12) The monster species that spawned more often: teacher shadow (freq bonus 4) The monster species that spawned more often: living bonfire (freq bonus 3) The monster species that spawned more often: moldy defiler (freq bonus 8) The monster species that spawned more often: disenchanter spore (freq bonus 4) The monster species that spawned more often: Aobe (freq bonus 2) The monster species that spawned more often: mind force patch (freq bonus 2) The monster species that spawned more often: menelrog (freq bonus 2) The monster species that spawned more often: lotus naga (freq bonus 4) The monster species that spawned more often: hidden barbed devil (freq bonus 8) The monster species that spawned more often: highway sharpshooter (freq bonus 4) The monster species that never randomly spawned: dream warp patch The monster species that never randomly spawned: desert stalk The monster species that never randomly spawned: cyan growth The monster species that never randomly spawned: water warp fungus The monster species that never randomly spawned: blood diver The monster species that never randomly spawned: Kerstin's lovely combat boot The monster species that never randomly spawned: petty volcanic cattle The monster species that never randomly spawned: meteor The monster species that never randomly spawned: fat roper The monster species that never randomly spawned: nautilus neer-do-well The monster class that always generated with extra speed: lizard The monster class that more likely to generate with musable stuff: Zouthern animal The RNG hath decreed that this item was never generated: ice box of waterproofing (cooling box) The RNG hath decreed that this item was never generated: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was never generated: brown sweets ((null)) The RNG hath decreed that this item was never generated: dissolve food (hungry) The RNG hath decreed that this item was never generated: shotgun shell ((null)) The RNG hath decreed that this item was never generated: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 39) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 15) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 2) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 10) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 343) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 8) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 4) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 2) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 2) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 7) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 8) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 6) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 45) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 47) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this item was always generated cursed: fortune cookie ((null)) The RNG hath decreed that this item was always generated cursed: captcha stone (gray) The RNG hath decreed that this item was always generated cursed: straw hat ((null)) The RNG hath decreed that this item was always generated cursed: disintegration beam (fuzzy) The RNG hath decreed that this trap was always invisible: pit The RNG hath decreed that this trap was generated more often: unskilled trap (freq bonus 4) Next attribute increase check would have come at turn 91 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You saw invisible You had infravision You had 1498 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eilistraee, Kiaransali and Lolth Your deity was Kiaransali You could not have safely prayed (440) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - enlighten 4 body 0% 300% Techniques known in the end Name Level Status blessing 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) draw energy 1X Prepared(0) power surge 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Basic] (max Wizard) (20 of 160) body spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Wizard) (20 of 160) Goodbye Elronnd the Altmer...