Elronnd, neutral female doppelganger Altmer ----- |...| |.... .@'.| --- - [Elronnd the Cantrip Caster] St12 Dx5 Co10 In16 Wi18 Ch11 AltDopFemNeu S0 Dlvl:1 $0 HP10(10) Pw47(47) AC9 MC0 Xp1/0 Wt54/1200 T1 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a neutral female doppelganger Altmer. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 19 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 10 Wand drop chance was reduced to 95% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 80% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 32450 Monster spawn increase reached its maximum at turn 76160 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 995184 The monster class that cannot be genocided was (null) The monster class that was spawned more often: rust monster or disenchanter (freq bonus 2) The monster species that spawned more often: ferrous fungus (freq bonus 4) The monster species that spawned more often: demitwen (freq bonus 12) The monster species that spawned more often: python (freq bonus 6) The monster species that spawned more often: psychic elemental (freq bonus 8) The monster species that spawned more often: firework cart (freq bonus 8) The monster species that spawned more often: hidden stalk (freq bonus 8) The monster species that spawned more often: forsaken lady (freq bonus 6) The monster species that spawned more often: wood elf enchanter (freq bonus 16) The monster species that spawned more often: dark monster (freq bonus 8) The monster species that spawned more often: bad guard (freq bonus 3) The monster species that spawned more often: Beetle McCrunchy (freq bonus 16) The monster species that spawned more often: ice devil (freq bonus 12) The monster species that spawned more often: dark sailor (freq bonus 4) The monster species that spawned more often: Kop Kommissioner (freq bonus 5) The monster species that spawned more often: adventurer force fungus (freq bonus 4) The monster species that spawned more often: drone stalk (freq bonus 42) The monster species that spawned more often: darkwood spider (freq bonus 6) The monster species that spawned more often: psychic fungus (freq bonus 7) The monster species that spawned more often: Carina (freq bonus 6) The monster species that spawned more often: snake archer (freq bonus 8) The monster species that never randomly spawned: werebee The monster species that never randomly spawned: party breaker The monster species that never randomly spawned: moldy stalk The monster species that never randomly spawned: thematic earth elemental The monster species that never randomly spawned: water stalk The monster species that never randomly spawned: Miriam's cone-heel boot The monster species that never randomly spawned: hiding rubber The monster species that never randomly spawned: black rogue The monster species that never randomly spawned: firewall The monster species that never randomly spawned: evasive airborne parrot The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: bec de corbin (beaked polearm) The RNG hath decreed that this item was never generated: polymorph (ivory) The RNG hath decreed that this item was never generated: RapiRapi ((null)) The RNG hath decreed that this item was never generated: leather shoes ((null)) The RNG hath decreed that this item was never generated: booze (brown) The RNG hath decreed that this item was never generated: amulet of undead warning (occult) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 105) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 9) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 12) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 7) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 9) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 3) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 52) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 7) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 9) The RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 15) The RNG hath decreed that this item was always generated cursed: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was always generated cursed: senzu ((null)) The RNG hath decreed that this item was always generated cursed: helm of jamming (radio helmet) The RNG hath decreed that this item was always generated cursed: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was always generated cursed: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this trap was always invisible: trap of no return The RNG hath decreed that this trap was generated more often: glyph of animation (freq bonus 1) Next attribute increase check would have come at turn 519 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eilistraee, Kiaransali and Lolth Your deity was Kiaransali You could not have safely prayed (68) You survived Spells known in the end Name Level Category Fail Memory a - resist petrification 7 protect 99% 600% b - cause fear 3 enchant 0% 200% Techniques known in the end Name Level Status blessing 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) draw energy 1X Prepared(0) power surge 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Basic] (max Wizard) (20 of 160) body spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Wizard) (20 of 160) Goodbye Elronnd the Altmer...