Elronnd, neutral male redguardian Altmer ---------- |........| |..@.....| |...'..... ---------- [Elronnd the Cantrip Caster] St6 Dx10 Co4 In9 Wi13 Ch4 AltRedMalNeu+A S0 Dlvl:1 $0 HP20(20) Pw40(40) AC7 MC0 Xp1/0 Wt54/600 T1 Latest messages Add the randomizer hybrid race to your character? [yn] (n) Add the null hybrid race to your character? [yn] (n) Add the mazewalker hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello Elronnd, welcome to SlashEMExtended! You are a neutral male angbander redguardian Altmer. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 41 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 92% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 80% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17126 Monster spawn increase reached its maximum at turn 60613 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 793240 The monster class that cannot be genocided was dragon The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: Nadja's erotic lady shoe (freq bonus 2) The monster species that spawned more often: mean fungus (freq bonus 12) The monster species that spawned more often: ogre ruler (freq bonus 2) The monster species that spawned more often: the Largest Giant (freq bonus 12) The monster species that spawned more often: gnomish brigand thief (freq bonus 8) The monster species that spawned more often: baby cave lizard (freq bonus 4) The monster species that spawned more often: glowing mold (freq bonus 14) The monster species that spawned more often: cyan sentai (freq bonus 6) The monster species that spawned more often: archangel victrebell (freq bonus 4) The monster species that spawned more often: kalashnikov wall (freq bonus 2) The monster species that spawned more often: glowing stalk (freq bonus 8) The monster species that spawned more often: nasty monster (freq bonus 6) The monster species that spawned more often: mirror warp fungus (freq bonus 8) The monster species that spawned more often: livingstone (freq bonus 18) The monster species that spawned more often: duergar king (freq bonus 14) The monster species that spawned more often: glass turret (freq bonus 5) The monster species that spawned more often: master mimic (freq bonus 4) The monster species that spawned more often: hidden kobold (freq bonus 3) The monster species that spawned more often: petty jungle hunter (freq bonus 12) The monster species that spawned more often: deminewt (freq bonus 6) The monster species that never randomly spawned: steel beetle The monster species that never randomly spawned: tasloi The monster species that never randomly spawned: force couatl The monster species that never randomly spawned: Utsutsu Mujuro the Blind The monster species that never randomly spawned: real water hound The monster species that never randomly spawned: Idiot Brain The monster species that never randomly spawned: multi-hued warp fungus The monster species that never randomly spawned: orc chieftain The monster species that never randomly spawned: domina The monster species that never randomly spawned: thorn warp patch The RNG hath decreed that this item was never generated: cure wounds (yerba mate) The RNG hath decreed that this item was never generated: trap detection (HOYO HOYO) The RNG hath decreed that this item was never generated: mummy wrapping ((null)) The RNG hath decreed that this item was never generated: create monster (maple) The RNG hath decreed that this item was never generated: levitation (floating) The RNG hath decreed that this item was never generated: magic mapping (dusty) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 6) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 3) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 7) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 15) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 81) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 5) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 8) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 16) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 11) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 7) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 17) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 24) The RNG hath decreed that this item was always generated cursed: undead turning (copper) The RNG hath decreed that this item was always generated cursed: helm of teleportation (spinning helmet) The RNG hath decreed that this item was always generated cursed: troll leather armor ((null)) The RNG hath decreed that this item was always generated cursed: make invisible (marble) The RNG hath decreed that this item was always generated cursed: glass hostage chain ((null)) The RNG hath decreed that this trap was always invisible: glyph of summoning The RNG hath decreed that this trap was generated more often: genetic trap (freq bonus 20) Next attribute increase check would have come at turn 781 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were immune to sickness You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eilistraee, Kiaransali and Lolth Your deity was Kiaransali You could not have safely prayed (66) You survived Spells known in the end Name Level Category Fail Memory a - enlighten 4 body 90% 300% b - shocking sphere 1 matter 0% 100% Techniques known in the end Name Level Status blessing 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) draw energy 1X Prepared(0) power surge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Basic] (max Wizard) (20 of 160) body spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Wizard) (20 of 160) Goodbye Elronnd the Altmer...