Elronnd, lawful male doppelganger Altmer ----- |{..| -----############################## |.<.|#### |...-,,,,,,,,,,,,,,,,,,,,,,,,,,,,,------ |....,,,# |...|####--------------##########,-...@. |...|##,#----.... +............-,# #,|....| |...| #,,.......| |............|,# #,|....| |...| ###|......| |............|,# #,|....| --.-- |......| |......>.....|,# #,|....| #,# -------- --------------,# #,-.---- #,,# ####,## #,, ----.-###########################,,,,,,, ,,# |.....,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,---.---|-- |....|##############################,#,|.....#..| |....| #,,,|........| |....| ##,.........| ------ #,|........- ---------- [Elronnd the Stunted Magician] St10 Dx5 Co8 In14 Wi14 Ch8 AltDopMalLaw+A S427 Dlvl:1 $19 HP-7(21) Pw73(96) AC7 MC0 Xp4/102 Wt578/1150 T282 Latest messages What do you want to use or apply? [ckx or ?*] There's some graffiti on the ground here. Use "r." to read it. Ouch! You bump into a door. In what direction? [hykulnjb><] WHAMMM!!! In what direction? [hykulnjb><] WHAMMM!!! In what direction? [hykulnjb><] As you kick the door, it crashes open! In what direction? [hykulnjb><] Where do you want to travel to? (For instructions type a ?) You displaced Midas. Where do you want to travel to? (For instructions type a ?) You hear a door open. 6 gold pieces. KAABLAMM!!! You triggered a bomb! You have died. Your inventory Amulets v - a cursed amulet of strangulation {1} Weapons a - a blessed +2 quarterstaff (weapon in hands) {16} s - an uncursed +0 soft girl sneaker {2} w - an uncursed +0 scimitar {16} Armor b - a blessed +2 robe (being worn) {16} t - a blessed +0 pair of soft sneakers (being worn) {2} Comestibles o - an uncursed fortune cookie {1} Scrolls f - a blessed scroll of summon undead {1} g - an uncursed scroll of identify {1} j - 6 uncursed scrolls of healing {4} l - 3 uncursed scrolls of phase door {3} m - an uncursed scroll of standard id {1} n - an uncursed scroll of cure {1} q - a blessed scroll of healing {1} u - a blessed scroll of mana {1} y - 4 uncursed scrolls of mana {4} Spellbooks h - a blessed spellbook of detect armor enchantment (0:1) {1} i - a blessed spellbook of fire bolt (0:4) {1} Potions e - an uncursed potion of full healing {1} r - an uncursed potion of gain energy {1} Rings p - an uncursed +2 ring of increase damage {1} Wands c - an uncursed wand of death (7:7) {1} x - an uncursed wand of teleportation (0:6) {1} Tools k - a cursed large box {500} The large box is empty. Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 145 Monsters only dropped their musable items with 49% chance Scroll drop chance was reduced to 67% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 72% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 18519 Monster spawn increase reached its maximum at turn 47736 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 205552 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: imp or minor demon (freq bonus 1) The monster species that spawned more often: mishapen golem (freq bonus 8) The monster species that spawned more often: Katrin's high-heeled pump (freq bonus 3) The monster species that spawned more often: silver force fungus (freq bonus 8) The monster species that spawned more often: magenta spore lichen (freq bonus 8) The monster species that spawned more often: unreal growth (freq bonus 8) The monster species that spawned more often: stoning sphere (freq bonus 3) The monster species that spawned more often: quantum stalk (freq bonus 5) The monster species that spawned more often: wormwood (freq bonus 16) The monster species that spawned more often: chasme (freq bonus 2) The monster species that spawned more often: melee bug (freq bonus 16) The monster species that spawned more often: void force patch (freq bonus 3) The monster species that spawned more often: colossus (freq bonus 9) The monster species that spawned more often: basher (freq bonus 4) The monster species that spawned more often: pukelman (freq bonus 4) The monster species that spawned more often: unreal patch (freq bonus 4) The monster species that spawned more often: inquisitor (freq bonus 2) The monster species that spawned more often: ghost bat (freq bonus 3) The monster species that spawned more often: tasloi zombie (freq bonus 3) The monster species that spawned more often: clay force fungus (freq bonus 4) The monster species that spawned more often: bonus mana trove (freq bonus 8) The monster species that never randomly spawned: stone clan The monster species that never randomly spawned: black chameleon The monster species that never randomly spawned: analgesic spore The monster species that never randomly spawned: slime spore The monster species that never randomly spawned: nature girl The monster species that never randomly spawned: big bug The monster species that never randomly spawned: scroll trove The monster species that never randomly spawned: giant brown jellyfish The monster species that never randomly spawned: sticky colony The monster species that never randomly spawned: Uberjaquio The RNG hath decreed that this item was never generated: genocide (ELBIB YLOH) The RNG hath decreed that this item was never generated: white dragon scales ((null)) The RNG hath decreed that this item was never generated: healing (bamboo) The RNG hath decreed that this item was never generated: boomerang ((null)) The RNG hath decreed that this item was never generated: petrify (petrified) The RNG hath decreed that this item was never generated: gauntlets of power (riding gloves) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 10) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 18) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 4) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 6) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 14) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 21) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 4) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 4) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 8) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 9) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 3) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 5) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 17) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 17) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 70) The RNG hath decreed that this item was always generated cursed: protection from shape changers (shiny) The RNG hath decreed that this item was always generated cursed: banking gloves (paper gloves) The RNG hath decreed that this item was always generated cursed: bog-standard helmet (celtic helmet) The RNG hath decreed that this item was always generated cursed: amulet of blindness (radiant) The RNG hath decreed that this item was always generated cursed: straitjacket (long-sleeved jacket) The RNG hath decreed that this trap was always invisible: nastiness trap The RNG hath decreed that this trap was generated more often: bank trap (freq bonus 5) Next attribute increase check would have come at turn 2301 Strength training was 12 Dexterity training was 13 Wisdom training was 4 Constitution training was 14 You saw invisible You were aware of the presence of something You were warned of undead You had infravision You had 1132 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eilistraee, Kiaransali and Lolth Your deity was Eilistraee You could not have safely prayed (809) You are dead Spells known in the end Name Level Category Fail Memory a - detect armor enchantment 2 divine 0% 98% b - fire bolt 4 matter 45% 303% Techniques known in the end Name Level Status blessing 4X LIMIT(0) sigil of control 4X LIMIT(0) sigil of tempest 4X LIMIT(0) sigil of discharge 4X LIMIT(0) draw energy 4X LIMIT(0) power surge 4X LIMIT(0) liquid leap 4 R LIMIT(0) appraisal 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Vanquished creatures 0 small kappas (1 created) a silky anteater 2 sewer rats 4 grid bugs 2 porter lichens a cyan fungus a sub-gnome 0 gold golems (1 created) a Ruth's sneaker 2 mana stealers a small boo 15 creatures vanquished. 17 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 13 times You killed 12 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (33 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Basic] (max Wizard) (20 of 160) body spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Wizard) (24 of 160) Goodbye Elronnd the Altmer... You died in The Dungeons of Doom on dungeon level 1 with 426 points, and 19 pieces of gold, after 282 moves. Killer: hidden bomb You were level 4 with a maximum of 21 hit points when you died. You reached the 28th place on the top 10000 list. No Points Name Hp [max] 1 587162 Heliokopis-Wiz-Gno-Mal-Neu turned to stone in Grund's Stronghold on level 14. Petrified by a petrifying gaze. 123 [168] 2 233006 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in The Gnomish Mines on level 6 [max 12]. Poisoned by a swamp fern spore. 171 [171] 3 181234 Heliokopis-Wiz-Gno-Mal-Neu died in The Gnomish Mines on level 7 [max 12]. Killed by a monster (invisible atzilut sephirah). - [162] 26 622 BSOD2-War-Sov-Fem-Neu quit in The Dungeons of Doom on level 6. 35 [39] 27 446 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 2. 68 [68] *28 426 Elronnd-Alt-Dop-Mal-Law died in The Dungeons of Doom on level 1. Killed by a hidden bomb. - [21] 29 419 Elronnd-Sli-Tro-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (timid troll). - [7] 30 334 weirdvic-Mah-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (Mr. Annootok, the shopkeeper). - [54]