Elronnd, chaotic male transformer Unbeliever --------- |....@..| |...`P..+ |.......| ---.----- [Elronnd the Rookie] St8 Dx13 Co14 In6 Wi8 Ch7 UnbTraMalCha S0 Dlvl:1 $0 HP26(26) Pw4(4) AC3 MC1 Xp1/0 Wt166/1200 T1 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a chaotic male transformer Unbeliever. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 472 Scroll drop chance was reduced to 59% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 98% Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 You were producing a permanent antimagic shell Monster spawn increase started at turn 27604 Monster spawn increase reached its maximum at turn 65400 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 235163 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: gnome (freq bonus 4) The monster species that spawned more often: adult white dragon (freq bonus 12) The monster species that spawned more often: mini rub monster (freq bonus 6) The monster species that spawned more often: squint-eyed rogue (freq bonus 8) The monster species that spawned more often: vulturebear (freq bonus 7) The monster species that spawned more often: antimagic turret (freq bonus 16) The monster species that spawned more often: bright violet stalk (freq bonus 18) The monster species that spawned more often: brigand (freq bonus 12) The monster species that spawned more often: ice toad (freq bonus 18) The monster species that spawned more often: monster lizard (freq bonus 13) The monster species that spawned more often: brown growth (freq bonus 6) The monster species that spawned more often: tuna (freq bonus 7) The monster species that spawned more often: sparkling warp patch (freq bonus 5) The monster species that spawned more often: teethfish (freq bonus 10) The monster species that spawned more often: Elke's sneaker (freq bonus 5) The monster species that spawned more often: horse man (freq bonus 16) The monster species that spawned more often: blubbering idiot (freq bonus 6) The monster species that spawned more often: orange force fungus (freq bonus 7) The monster species that spawned more often: eggman (freq bonus 8) The monster species that spawned more often: spritzer (freq bonus 40) The monster species that spawned more often: red growth (freq bonus 5) The monster species that never randomly spawned: great ethereal wyrm The monster species that never randomly spawned: spore warp fungus The monster species that never randomly spawned: plasma fungus The monster species that never randomly spawned: vietnamese girl The monster species that never randomly spawned: flying rogue The monster species that never randomly spawned: chromatic hound The monster species that never randomly spawned: leech swarm The monster species that never randomly spawned: system failure The monster species that never randomly spawned: deranged shaman The monster species that never randomly spawned: Ina's hugging boot The RNG hath decreed that this item was never generated: heavy concrete ball ((null)) The RNG hath decreed that this item was never generated: emerald (green) The RNG hath decreed that this item was never generated: special cloak (electrostatic cloak) The RNG hath decreed that this item was never generated: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was never generated: ice box of waterproofing (cooling box) The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 7) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 49) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 8) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 15) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 11) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 11) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 7) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 2) The RNG hath decreed that this item was always generated cursed: acid (white) The RNG hath decreed that this item was always generated cursed: helm of neutral (dim colored helmet) The RNG hath decreed that this item was always generated cursed: flying (winged) The RNG hath decreed that this item was always generated cursed: speed boots (combat boots) The RNG hath decreed that this item was always generated cursed: speed monster (brass) The RNG hath decreed that this trap was always invisible: cancellation trap The RNG hath decreed that this trap was generated more often: cannon trap (freq bonus 2) Next attribute increase check would have come at turn 381 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of No God, No God and No God Your deity was No God You could not have safely prayed (1050) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 1X Prepared(0) weapon practice 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Basic] (max Master) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Elronnd the Unbeliever...