Elronnd, neutral female doppelganger Ninja ------- ..>.<.|####-------------------------------------------------- |.[....,,,,|...{............................................| ......|###,-.--------------------.--------..-----.---------.| ------- ##|.|......|.????+|....|.|((((((|..-...|.|)[ ))))|.| |.|......|?@????|....|.|(..(((|..|...|.|.[))[))|%| |.|%.....|.??.??|....|.| ....|..|...|.|.[))]) |.| |.|......|..I.. |--.--}-----|--..-----.| ... |.| |.--|-------)----....}.}...............---|-----.| |..........)........}{..}........................| |.--|--------|---......----|-------..............| |.|..# .@. ------}| ... |...---|-----..| |.|.%. ....!.| -.|*(%$=*] |...|..... |..| |.|... |......| |.|=%.//.=% |...|[[[[.[[|..| |.|%.. |......| |.|/*..().!% |...|[[[[).[|..| |.--------------------.------------...---------..| |................................................| -------------------------------------------------- [Elronnd the Whiffer] St18 Dx19 Co12 In10 Wi10 Ch6 NinDopFemNeu+A S12697 Dlvl:6 $3 HP-8(80) Pw99(99) AC-8 MC0 Xp9/3078 Wt167/2000 T4109 Latest messages You are frozen by the duton! You can move again. Where do you want to travel to? (For instructions type a ?) You hear a flinging sound. You are hit by a shotgun shell! [-5 -> 75] You are hit by a shotgun shell! [-25 -> 50] You hear a flinging sound. You block a shotgun shell with your shield. You are hit by a shotgun shell! [-10 -> 40] You hear a flinging sound. You dodge a shotgun shell. You are hit by a shotgun shell! [-32 -> 8] ***LOW HITPOINT WARNING*** You are hit by a shotgun shell! You have died. Your inventory Weapons a - an uncursed +0 wakizashi named wire ring is restful sleep? {12} b - 6 uncursed +0 hira-shuriken (in quiver) {5} Armor t - a cursed -3 pair of fumble boots {8} K - an uncursed +0 pair of gauntlets of swimming (being worn) {4} L - an uncursed +0 silver shield (being worn) {50} W - an uncursed +0 orcish helm (being worn) {12} Y - a cursed -1 pair of boots of molasses {8} Comestibles e - 3 uncursed gunyoki {3} x - 2 uncursed tripe rations {2} A - an uncursed sandwich {1} B - an uncursed eucalyptus leaf {1} C - an uncursed lichen corpse {20} D - 5 uncursed cream pies {3} Scrolls f - 5 uncursed scrolls of healing {3} g - 5 uncursed scrolls of mana {5} h - 3 uncursed scrolls of phase door {3} j - 2 uncursed scrolls of cure {2} p - an uncursed scroll of identify {1} q - an uncursed scroll of gain mana {1} Q - 4 blessed scrolls of healing {4} Spellbooks u - an uncursed spellbook of create monster (0:4) {1} Potions c - an uncursed potion of sickness {1} d - a blessed potion of invisibility {1} y - an uncursed potion of blindness {1} H - an uncursed potion of clairvoyance {1} S - an uncursed potion of full healing {1} V - an uncursed potion of gain ability {1} Rings v - an uncursed ring of regeneration {1} Wands l - an uncursed wand of full healing (0:3) {1} F - an uncursed wand of opening (0:3) {1} J - an uncursed wand of dream eater (0:3) {1} T - an uncursed wand of healing (1:2) {1} Tools n - an uncursed osaku {1} w - a blessed bag of tricks (0:27) {5} Gems O - an uncursed +0 worthless piece of pink glass {1} Final attributes You were piously aligned Your alignment was 28 Your max alignment was 32 You carried 0 sins Scroll identification only worked 100 times out of 160 Ring identification only worked 4 times out of 21 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 23 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 84% chance Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 1 Number of fake artifacts generated was 1 Your remaining amount of free polymorphs was 9 Monster spawn increase started at turn 22258 Monster spawn increase reached its maximum at turn 61745 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 884377 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: eye or sphere (freq bonus 8) The monster species that spawned more often: lizard king (freq bonus 28) The monster species that spawned more often: ice statue (freq bonus 48) The monster species that spawned more often: undead convict (freq bonus 12) The monster species that spawned more often: borer beetle (freq bonus 10) The monster species that spawned more often: living lecturn (freq bonus 12) The monster species that spawned more often: slimy fungus (freq bonus 12) The monster species that spawned more often: cluckwork soldier (freq bonus 22) The monster species that spawned more often: mutant fly (freq bonus 20) The monster species that spawned more often: Marike (freq bonus 10) The monster species that spawned more often: giant tree ant (freq bonus 20) The monster species that spawned more often: arrow turret (freq bonus 10) The monster species that spawned more often: lecturer (freq bonus 10) The monster species that spawned more often: money transporter (freq bonus 24) The monster species that spawned more often: azure draconian (freq bonus 14) The monster species that spawned more often: morning wood nymphomaniac (freq bonus 11) The monster species that spawned more often: smirking sneak thief (freq bonus 11) The monster species that spawned more often: ten-headed hydra (freq bonus 9) The monster species that spawned more often: mitzvah sephirah (freq bonus 22) The monster species that spawned more often: dungeon master (freq bonus 24) The monster species that spawned more often: shard spore (freq bonus 11) The monster species that never randomly spawned: gruesome troll The monster species that never randomly spawned: quinon The monster species that never randomly spawned: ogre on crack The monster species that never randomly spawned: weeping archangel The monster species that never randomly spawned: living tornado The monster species that never randomly spawned: smoke spirit The monster species that never randomly spawned: greater dimmer The monster species that never randomly spawned: memory moss The monster species that never randomly spawned: yellow light The monster species that never randomly spawned: baby river hog The RNG hath decreed that this item was never generated: sweet mocassins (womens footwear) The RNG hath decreed that this item was never generated: summon elm (celestial) The RNG hath decreed that this item was never generated: yellow spell stone (gray) The RNG hath decreed that this item was never generated: turquoise (green) The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was never generated: hyper beam (pokemon logo) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 385) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 27) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 38) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 8) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 11) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 12) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 6) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 5) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 6) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 41) The RNG hath decreed that this item was always generated cursed: worthless piece of orange glass (orange) The RNG hath decreed that this item was always generated cursed: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was always generated cursed: draining (ceramic) The RNG hath decreed that this item was always generated cursed: trap creation (weird) The RNG hath decreed that this item was always generated cursed: school cap ((null)) The RNG hath decreed that this trap was always invisible: super nupesell nix area The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 3) Next attribute increase check would have come at turn 6486 Strength training was 9 Dexterity training was -32 Wisdom training was 23 Constitution training was -50 You were sleep resistant Your chance to block was 35% You were telepathic You were burnopathic You had 1075 points of nutrition remaining You were invisible You were stealthy You could swim You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Votishal, Raiden and Rat God Your deity was Raiden You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - endure cold 2 protect 69% 63% b - turn undead 6 protect 98% 67% c - restore ability 4 healing 90% 73% d - sleep 2 enchant 69% 72% e - create monster 4 attack 90% 97% Techniques known in the end Name Level Status liquid leap 9 R LIMIT(0) appraisal 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) Vanquished creatures an ant 0 giant ticks (1 created) 3 giant ants 2 giant force ants 2 giant fleas (4 created) 2 burner ants (3 created) 0 shock ants (3 created) 0 white blobs (1 created) a cockatoo chick a jackal (2 created) 2 foxes (5 created) 4 pack foxes (5 created) a xof a scruffy little dog 0 little dogs (1 created) a hounddog a marten a dingo an ego gas spore a hidden gas spore 0 monotons (1 created) a floating eye 2 porter floating eyes 4 dutons 2 radiation eyes 0 housecats (1 created) a hobbit merchant 0 hobbits (1 created) a normal dwarf (2 created) a bugbear 0 hobbit wizards (1 created) a phasing hobbit wizard an imp (2 created) 2 white jellies (3 created) 0 kobolds (1 created) an aqua kobold 0 elois (1 created) 2 picture kobolds a large kobold (0 created) 4 large group kobolds a petit mimic (3 created) 0 mimics (3 created) 0 permamimics (1 created) 0 small mimics (1 created) 0 large mimics (3 created) 0 mountain force nymphs (1 created) 0 naiads (1 created) 2 goblins (3 created) an orc 0 rock piercers (1 created) a papier-mache cow (4 created) 3 furry rothes 2 sewer rats a packer rat a chipmunk 3 giant rats 0 giant garbage rats (1 created) a fog cloud a vortex 0 absorbing dust vortices (1 created) 0 armored larvae (4 created) 0 caterpies (2 created) a bat (3 created) 0 vultures (2 created) 0 birds (1 created) a giant bat 0 baby sky dragons (1 created) 0 young adult blood dragons (1 created) an emu an invisible badguy 2 lichens a spore lichen (2 created) 0 yellow fungi (1 created) a green fungus 2 green spores (1 created) 0 red growths (1 created) a cyan mold 0 spore shriekers (1 created) 0 sub-gnomes (2 created) 0 gnomes (2 created) an intermediate gnome (2 created) 0 gnome lords (5 created) 0 deep gnomes (1 created) 0 deep gnome thieves (1 created) 0 ice monsters (1 created) a kestrel 5 Keystone Kops (7 created) a nether lich (2 created) 0 dwarf mummies (2 created) a golden naga hatchling a sea naga hatchling 0 gray oozes (1 created) a porter gray ooze 0 garter snakes (1 created) 3 river moccasins (4 created) 0 damneds (1 created) 0 human monkeys (1 created) a wood bear cub 2 black bears a furry yeti a gnome zombie a tasloi zombie 0 dwarf zombies (1 created) 0 elf zombies (1 created) 0 ghouls (1 created) 0 black chameleons (1 created) an eel golem 2 human adventurers an elderly gentleman a human a werelichen a mugger a dark archer a mysterious girl 0 item masters (13 created) 0 good item masters (15 created) 0 shopkeepers (10 created) 0 watchmen (4 created) 0 watch captains (2 created) a newt a gecko (2 created) 0 green mushroom patches (1 created) a petty roast turkey 51 floor grues (52 created) 2 drowzees 2 dark grues a novice light wall (2 created) a novice medium wall (2 created) 0 flying piranhas (1 created) 0 acid troves (1 created) 166 creatures vanquished. 301 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 14 times You eaten food with animal by-products 12 times You eaten meat 12 times You were an atheist You never prayed to the gods You hit with a wielded weapon 29 times You killed 164 monsters You read items or engraved 28 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) martial arts [Skilled] (max Grand Master) (197 of 540) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (49 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Legendary) (34 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (8 of 20) divination spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Sayonara Elronnd the Ninja... You died in The Dungeons of Doom on dungeon level 6 with 12697 points, and 3 pieces of gold, after 4109 moves. Killer: a shotgun shell You were level 9 with a maximum of 80 hit points when you died. You reached the 16th place on the top 10000 list. No Points Name Hp [max] 1 587162 Heliokopis-Wiz-Gno-Mal-Neu turned to stone in Grund's Stronghold on level 14. Petrified by a petrifying gaze. 123 [168] 2 233006 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in The Gnomish Mines on level 6 [max 12]. Poisoned by a swamp fern spore. 171 [171] 3 181234 Heliokopis-Wiz-Gno-Mal-Neu died in The Gnomish Mines on level 7 [max 12]. Killed by a monster (invisible atzilut sephirah). - [162] 14 14016 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a monster (algolian suntiger). - [139] 15 13540 Elronnd-Nin-Red-Fem-Neu died in The Gnomish Mines on level 6. Killed by a monster (priest of Votishal). - [103] *16 12697 Elronnd-Nin-Dop-Fem-Neu died in The Dungeons of Doom on level 6. Killed by a shotgun shell. - [80] 17 12642 Elronnd-Rog-Dop-Fem-Cha died in The Dungeons of Doom on level 10. Killed by a land mine. - [85] 18 3183 Heliokopis-Pri-Ven-Mal-Cha quit in The Dungeons of Doom on level 1. 20 [20]