Elronnd, chaotic female bastard Saiyan ,,, ##@# #,,,# #,## #,,### ---.---------),,,##, |............,##,#,, |...........|# #,$,----- |...........| ###,..<.| +...........| #,|...| |...........| #,|...| |........---- #,...`| ---------- ##|...| ----- [Elronnd the Little Wannabe Fighter] St4 Dx9 Co11 In6 Wi10 Ch7 SaiBasFemCha S2 Dlvl:1 $2 HP12(17) Pw9(9) AC7 MC1 Xp1/0 Wt149/850 T40 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Elronnd, the bastard Saiyan, welcome back to SlashEMExtended! The moon is waning tonight. Unknown command ' '. (3x) # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 25 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 91% Wand drop chance was reduced to 72% Amulet drop chance was reduced to 98% Concealing monsters were spawned underneath items 92% of the time only Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21868 Monster spawn increase reached its maximum at turn 66255 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 336350 The monster class that cannot be genocided was light The monster class that was spawned more often: rust monster or disenchanter (freq bonus 2) The monster species that spawned more often: blue-red growth (freq bonus 8) The monster species that spawned more often: high stalk (freq bonus 3) The monster species that spawned more often: sensei spore lichen (freq bonus 3) The monster species that spawned more often: basher (freq bonus 14) The monster species that spawned more often: snap-dragon-fly (freq bonus 6) The monster species that spawned more often: large frog (freq bonus 8) The monster species that spawned more often: trelon (freq bonus 10) The monster species that spawned more often: lavender force patch (freq bonus 6) The monster species that spawned more often: sow-stupid guy (freq bonus 4) The monster species that spawned more often: glare spore (freq bonus 6) The monster species that spawned more often: seven of hearts (freq bonus 7) The monster species that spawned more often: incorrect cat (freq bonus 21) The monster species that spawned more often: ice paraelemental (freq bonus 8) The monster species that spawned more often: giant stone troll (freq bonus 5) The monster species that spawned more often: thieving lady (freq bonus 6) The monster species that spawned more often: wood elven assassin (freq bonus 10) The monster species that spawned more often: nondescript fungus (freq bonus 6) The monster species that spawned more often: consul (freq bonus 10) The monster species that spawned more often: lower team starwolf member (freq bonus 5) The monster species that spawned more often: high orc captain (freq bonus 3) The monster species that never randomly spawned: shard patch The monster species that never randomly spawned: cyan force patch The monster species that never randomly spawned: knapsack cow The monster species that never randomly spawned: driver bat The monster species that never randomly spawned: petty venom slime The monster species that never randomly spawned: carnivorous flying monkey The monster species that never randomly spawned: absent force patch The monster species that never randomly spawned: Petra The monster species that never randomly spawned: totoro The monster species that never randomly spawned: aewrog The monster class that more likely to generate with musable stuff: grue The RNG hath decreed that this item was never generated: boulder ((null)) The RNG hath decreed that this item was never generated: mercurial dragon scales ((null)) The RNG hath decreed that this item was never generated: speedwagon's hat ((null)) The RNG hath decreed that this item was never generated: transistor (three-wired thing) The RNG hath decreed that this item was never generated: boots of fainting (cast iron boots) The RNG hath decreed that this item was never generated: no skill (shattering) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 13) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 3) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 64) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 9) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 65) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 4) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 2) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 4) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 3) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 12) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 38) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 92) The RNG hath decreed that this item was always generated cursed: confuse monster (orange) The RNG hath decreed that this item was always generated cursed: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was always generated cursed: dwarvish short sword (broad short sword) The RNG hath decreed that this item was always generated cursed: kyrt shirt ((null)) The RNG hath decreed that this item was always generated cursed: disintegration beam (fuzzy) The RNG hath decreed that this trap was always invisible: immobility trap The RNG hath decreed that this trap was generated more often: horde trap (freq bonus 2) Next attribute increase check would have come at turn 519 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 3 You had 1459 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Moori, King Kai and Vegeta Your deity was Vegeta You could not have safely prayed (531) You survived You didn't know any spells. Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Master) (0 of 20) martial arts [Unskilled] (max Grand Master) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (1 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Saiyan...