Elronnd, neutral female redguardian Ninja -----------.- -.......@...| |...........| |...........- |......<....| ------------- [Elronnd the Sword Trainee] St15 Dx12 Co8 In4 Wi6 Ch4 NinRedFemNeu+AK S8 Dlvl:1 $0 HP28(29) Pw7(7) AC10 MC0 Xp1/2 Wt35/1250 T6 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Konnichi wa Elronnd, the angbander sokosolver redguardian Ninja, welcome back to SlashEMExtended! The moon is waning tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 71% Ring drop chance was reduced to 72% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 92% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 40680 Monster spawn increase reached its maximum at turn 161720 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 3571680 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: unicorn or horse (freq bonus 2) The monster species that spawned more often: hidden elf (freq bonus 3) The monster species that spawned more often: Colonel B. Astard (freq bonus 8) The monster species that spawned more often: Terminal Illness (freq bonus 10) The monster species that spawned more often: aimless-looking merchant (freq bonus 5) The monster species that spawned more often: Elke's sneaker (freq bonus 10) The monster species that spawned more often: Giulia (freq bonus 30) The monster species that spawned more often: shatterwater vortex (freq bonus 10) The monster species that spawned more often: sand fisher (freq bonus 8) The monster species that spawned more often: undead warp patch (freq bonus 4) The monster species that spawned more often: pink mushroom patch (freq bonus 8) The monster species that spawned more often: stone trove (freq bonus 20) The monster species that spawned more often: threshold warp fungus (freq bonus 6) The monster species that spawned more often: phasing trapper (freq bonus 4) The monster species that spawned more often: alien pseudopod (freq bonus 12) The monster species that spawned more often: Nai-no-kami (freq bonus 10) The monster species that spawned more often: seeker automaton (freq bonus 12) The monster species that spawned more often: vacuum patch (freq bonus 8) The monster species that spawned more often: corrosive wall (freq bonus 6) The monster species that spawned more often: incontinent nymph (freq bonus 8) The monster species that spawned more often: aquatic elf (freq bonus 16) The monster species that never randomly spawned: Jennifer The monster species that never randomly spawned: venom cat The monster species that never randomly spawned: water force patch The monster species that never randomly spawned: spike penetrator The monster species that never randomly spawned: ice archer The monster species that never randomly spawned: Cray The monster species that never randomly spawned: Rita The monster species that never randomly spawned: cheating minotaur The monster species that never randomly spawned: wing bee The monster species that never randomly spawned: energy fungus The monster class that always generated with extra speed: giant humanoid The RNG hath decreed that this item was never generated: moon axe (large silver axe) The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: vivianite (cyan) The RNG hath decreed that this item was never generated: crossbow ((null)) The RNG hath decreed that this item was never generated: stone of cursing (gray) The RNG hath decreed that this item was never generated: straw hat ((null)) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 37) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 13) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 6) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 36) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 8) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 88) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 10) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 3) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 11) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 8) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 9) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 6) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 9) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was always generated cursed: curse items (fake) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was always generated cursed: rocket ((null)) The RNG hath decreed that this item was always generated cursed: auto destruct stone (gray) The RNG hath decreed that this trap was always invisible: bad effect trap The RNG hath decreed that this trap was generated more often: paralysis trap (freq bonus 20) Next attribute increase check would have come at turn 2165 Strength training was 0 Dexterity training was 1 Wisdom training was 1 Constitution training was 0 You were poison resistant You were immune to sickness You had 1487 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Votishal, Raiden and Rat God Your deity was Raiden You could not have safely prayed (541) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (22 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Sayonara Elronnd the Ninja...