Elronnd, neutral male gnomish Wizard ------ |....| |...@| |..... ------ [Elronnd the Evoker] St5 Dx11 Co12 In15 Wi4 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Xp1/0 Wt48/950 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Elronnd, the gnomish Wizard, welcome back to SlashEMExtended! The moon is waning tonight. Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 30 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 41 Monsters only dropped their musable items with 53% chance Scroll drop chance was reduced to 96% Amulet drop chance was reduced to 93% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24728 Monster spawn increase reached its maximum at turn 55748 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 620492 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: bat or bird (freq bonus 1) The monster species that spawned more often: Lisa's yellow stiletto (freq bonus 3) The monster species that spawned more often: kith dragon (freq bonus 10) The monster species that spawned more often: sucking fiend (freq bonus 2) The monster species that spawned more often: Napa, the Sayajin Elite (freq bonus 8) The monster species that spawned more often: ghoul lord (freq bonus 12) The monster species that spawned more often: Siegfried (freq bonus 5) The monster species that spawned more often: platinum stalk (freq bonus 12) The monster species that spawned more often: ice mushroom (freq bonus 3) The monster species that spawned more often: giant spellbook trove (freq bonus 4) The monster species that spawned more often: fucking deva (freq bonus 9) The monster species that spawned more often: psychic force patch (freq bonus 5) The monster species that spawned more often: crimson force patch (freq bonus 2) The monster species that spawned more often: battle scarred ronin (freq bonus 4) The monster species that spawned more often: theme fox (freq bonus 6) The monster species that spawned more often: mean robber (freq bonus 3) The monster species that spawned more often: oddoshishi (freq bonus 24) The monster species that spawned more often: darkness gloam (freq bonus 12) The monster species that spawned more often: Doctor Frankenstein (freq bonus 3) The monster species that spawned more often: stalking ogre (freq bonus 8) The monster species that spawned more often: spirit of barbs (freq bonus 2) The monster species that never randomly spawned: light gold The monster species that never randomly spawned: living wall The monster species that never randomly spawned: great wyrm of perplexity The monster species that never randomly spawned: brown fungus The monster species that never randomly spawned: undead bard The monster species that never randomly spawned: Sabrina The monster species that never randomly spawned: water phalanx The monster species that never randomly spawned: dense ice vortex The monster species that never randomly spawned: bone devil The monster species that never randomly spawned: adult mercurial dragon The monster class that always generated with extra speed: humanoid The RNG hath decreed that this item was never generated: sledge hammer ((null)) The RNG hath decreed that this item was never generated: diarrhea (eyefloating) The RNG hath decreed that this item was never generated: heavy status cloak (phantom cloak) The RNG hath decreed that this item was never generated: meatball ((null)) The RNG hath decreed that this item was never generated: dark elven dagger (black runed dagger) The RNG hath decreed that this item was never generated: good night (wish parser) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 20) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 8) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 89) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 15) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 6) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 6) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 180) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 33) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 6) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 3) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 9) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 11) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 11) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 2) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 9) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 13) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 10) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 55) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 89) The RNG hath decreed that this item was always generated cursed: senzu ((null)) The RNG hath decreed that this item was always generated cursed: heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: blacky stone (gray) The RNG hath decreed that this item was always generated cursed: runesword (runic broadsword) The RNG hath decreed that this item was always generated cursed: DSTW stone (gray) The RNG hath decreed that this trap was always invisible: item teleporter The RNG hath decreed that this trap was generated more often: throwing star trap (freq bonus 1) Next attribute increase check would have come at turn 1809 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (434) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 37% 300% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Wizard...