Elronnd, lawful female rodneyan Death Eater d..... Id@}.}. d.[.# [Elronnd the Creeping Maggot] St6 Dx10 Co11 In17 Wi8 Ch10 DeaRodFemLaw S25096 Gehennom:71 $0 HP-7(47) Pw61(61) AC8 MC3 Xp4/159 Wt138/1100 T4 Glib Latest messages Your weapon slips from your hands. Pick an object. o an orc (goblin sapper) (base level 14) (male) Accessing Pokedex entry for goblin sapper... Base statistics of this monster type: Base level = 14, difficulty = 17, AC = -2, magic resistance = 30, alignment -4. Fast (13). Normally appears everywhere, with frequency 1. Resists poison. No conveyed resistances. Genocidable, carnivorous, herbivorous. Has infravision. Can be seen with infravision. Is a valid polymorph form. Attacks: 1d8, uses weapon - ordinary physical 2d20, explodes - proximity - ordinary physical Pick an object. o an orc (goblin sapper) (base level 14) (male) Accessing Pokedex entry for goblin sapper... Base statistics of this monster type: Base level = 14, difficulty = 17, AC = -2, magic resistance = 30, alignment -4. Fast (13). Normally appears everywhere, with frequency 1. Resists poison. No conveyed resistances. Genocidable, carnivorous, herbivorous. Has infravision. Can be seen with infravision. Is a valid polymorph form. Attacks: 1d8, uses weapon - ordinary physical 2d20, explodes - proximity - ordinary physical The goblin sapper hits you! [-3 -> 28] The goblin sapper explodes! You get blasted! [-12 -> 16] You hear a chugging sound. The black hound bites you! [-6 -> 10] The black hound bites you! [-7 -> 3] Warning: HP low! The black hound bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 24 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 54% Ring drop chance was reduced to 74% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 44% Potion drop chance was reduced to 89% Number of artifacts generated was 0 Monster spawn increase started at turn 33352 Monster spawn increase reached its maximum at turn 101792 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 177639 The monster class that cannot be genocided was grue The monster class that was spawned more often: jelly (freq bonus 1) The monster species that spawned more often: fomorian giant (freq bonus 6) The monster species that spawned more often: coal miner (freq bonus 8) The monster species that spawned more often: walrus (freq bonus 2) The monster species that spawned more often: psychic dragon (freq bonus 16) The monster species that spawned more often: Elsa (freq bonus 16) The monster species that spawned more often: Jane's dancing shoe (freq bonus 8) The monster species that spawned more often: colorless growth (freq bonus 2) The monster species that spawned more often: mint giant (freq bonus 2) The monster species that spawned more often: arctic fern (freq bonus 4) The monster species that spawned more often: Dimdrel, Queen of Trolls (freq bonus 11) The monster species that spawned more often: Roswitha (freq bonus 14) The monster species that spawned more often: pink spore (freq bonus 4) The monster species that spawned more often: Anubis, Dark Warlord of Cruelty (freq bonus 6) The monster species that spawned more often: black ogre (freq bonus 6) The monster species that spawned more often: police (freq bonus 6) The monster species that spawned more often: large phasing permamimic (freq bonus 16) The monster species that spawned more often: Hannah's combat boot (freq bonus 8) The monster species that spawned more often: wood elf priest (freq bonus 18) The monster species that spawned more often: akkadian (freq bonus 6) The monster species that spawned more often: wooden colony (freq bonus 18) The monster species that never randomly spawned: nautilus steward The monster species that never randomly spawned: dog The monster species that never randomly spawned: novel spore The monster species that never randomly spawned: harrowbark wandle The monster species that never randomly spawned: poliwrath The monster species that never randomly spawned: creeping sapphire gems The monster species that never randomly spawned: water colony The monster species that never randomly spawned: Judge Fear The monster species that never randomly spawned: Natascha The monster species that never randomly spawned: nothronychus The RNG hath decreed that this item was never generated: trap detection (HOYO HOYO) The RNG hath decreed that this item was never generated: extreme power (turquoise) The RNG hath decreed that this item was never generated: banishing fear (voluminous) The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was never generated: cure serious wounds (cacao) The RNG hath decreed that this item was never generated: psybeam (avada kedavra) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 7) The RNG hath decreed that this item was always generated cursed: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was always generated cursed: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was always generated cursed: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was always generated cursed: amulet of premature death (deadly) The RNG hath decreed that this item was always generated cursed: identify (KERNOD WEL) The RNG hath decreed that this trap was always invisible: polymorph trap The RNG hath decreed that this trap was generated more often: time trap (freq bonus 3) Next attribute increase check would have come at turn 227 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant You had slippery fingers (12) You saw invisible You were able to sense monsters possessing coveted objects You had 1496 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Merlin You could not have safely prayed (118) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 0% 300% c - acid stream 4 matter 0% 300% d - magic missile 3 attack 0% 200% e - jumping 1 body 0% 100% f - force bolt 1 attack 0% 100% g - flame sphere 1 matter 0% 100% Techniques known in the end Name Level Status world fall 4X Prepared(0) appraisal 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...