Elronnd, neutral female rodneyan Death Eater .------- |.......| |.-----.| |...<.|.| -------.| |.....| |.----| |.|...| |.|.|.| |...|.| -----.| |.^.| |&|.| s@|.| -----.| |.....| ------- [Elronnd the Filthy Worm] St8 Dx9 Co8 In18 Wi8 Ch11 DeaRodFemNeu S13501 Gehennom:71 $1 HP-33(21) Pw25(25) AC10 MC0 Xp1/0 Wt149/900 T65 Latest messages [-12 -> 15] Envy claws you! You return to rodneyan form! [-38 -> 11] The mud spider bites you! [-4 -> 8] Envy claws you! Envy rips into your breast with maniacal fervor! You die... But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! [-17 -> 21] [-15 -> 6] Envy claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 4 Scroll drop chance was reduced to 80% Concealing monsters were spawned underneath items 52% of the time only Number of artifacts generated was 1 Monster spawn increase started at turn 16491 Monster spawn increase reached its maximum at turn 33378 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 520625 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: Zouthern animal (freq bonus 2) The monster species that spawned more often: uncertain vortex (freq bonus 8) The monster species that spawned more often: harrowbark fiend (freq bonus 21) The monster species that spawned more often: platinum dragon (freq bonus 3) The monster species that spawned more often: undead murderer (freq bonus 4) The monster species that spawned more often: Bea (freq bonus 12) The monster species that spawned more often: freemason provincial grand master (freq bonus 3) The monster species that spawned more often: spirit of barbs (freq bonus 4) The monster species that spawned more often: adult sky dragon (freq bonus 6) The monster species that spawned more often: baby stone dragon (freq bonus 3) The monster species that spawned more often: ogre ego lord (freq bonus 4) The monster species that spawned more often: nexus warp patch (freq bonus 8) The monster species that spawned more often: rod mimic (freq bonus 8) The monster species that spawned more often: multi-hued force fungus (freq bonus 8) The monster species that spawned more often: theme sheep (freq bonus 6) The monster species that spawned more often: raichu (freq bonus 4) The monster species that spawned more often: grotesque ogre shaman (freq bonus 6) The monster species that spawned more often: lava wall (freq bonus 5) The monster species that spawned more often: Dispater (freq bonus 4) The monster species that spawned more often: pack lynx (freq bonus 4) The monster species that spawned more often: blubbering idiot (freq bonus 4) The monster species that never randomly spawned: healing water nymph The monster species that never randomly spawned: space bat The monster species that never randomly spawned: Arthur Dent The monster species that never randomly spawned: Warder Kchief The monster species that never randomly spawned: insurmountable stalk The monster species that never randomly spawned: drone colony The monster species that never randomly spawned: weregiant The monster species that never randomly spawned: Amy BSOD The monster species that never randomly spawned: sword fighter The monster species that never randomly spawned: leprechaun king The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: cure critical wounds (roast mate) The RNG hath decreed that this item was never generated: cream pie ((null)) The RNG hath decreed that this item was never generated: helm of amnesia (crazy helmet) The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was never generated: stone of hate (gray) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 4) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 22) The RNG hath decreed that this item was always generated cursed: remove curse (wiry) The RNG hath decreed that this item was always generated cursed: dementia boots (ankle boots) The RNG hath decreed that this item was always generated cursed: dwarvish short sword (broad short sword) The RNG hath decreed that this item was always generated cursed: hiding (hidden tea) The RNG hath decreed that this item was always generated cursed: elven arrow (runed arrow) The RNG hath decreed that this trap was always invisible: contact bomb The RNG hath decreed that this trap was generated more often: curse trap (freq bonus 2) Next attribute increase check would have come at turn 2041 Strength training was 8 Dexterity training was 0 Wisdom training was -2 Constitution training was 3 You were fire resistant You were poison resistant You were paralyzed (-1) You saw invisible You were able to sense monsters possessing coveted objects You had 1396 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Salazar Slytherin You could not have safely prayed (135) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 0% 300% c - acid stream 4 matter 0% 300% d - healing 1 healing 0% 100% e - lightning 4 matter 0% 300% f - magic mapping 5 divine 95% 400% g - detect monsters 4 divine 90% 300% h - stun monster 1 enchant 0% 100% Techniques known in the end Name Level Status world fall 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...