Elronnd, lawful male rodneyan Death Eater .-- @@.| --<| |.. [Elronnd the Filthy Worm] St9 Dx17 Co11 In11 Wi4 Ch7 DeaRodMalLaw S13781 Gehennom:71 $77 HP-4(5) Pw25(25) AC5 MC3 Xp1/19 Wt152/1100 T8 Latest messages What do you want to wear? [d or ?*] You are now wearing a cloak of reflection. You see here 77 gold pieces {0}. 77 gold pieces. Pick an object. @ a human or elf (elf-lord) (base level 8) (male) Accessing Pokedex entry for elf-lord... Base statistics of this monster type: Base level = 8, difficulty = 11, AC = 10, magic resistance = 20, alignment 9. Normal speed (12). Normally appears everywhere in groups, with frequency 8. Resists sleep. Conveys sleep resistance. Genocidable, carnivorous, herbivorous. See invisible. This monster is always male. Has infravision. Can be seen with infravision. Is a valid polymorph form. Attacks: 2d4, uses weapon - ordinary physical 2d4, uses weapon - ordinary physical The elf-lord swings his runed broadsword. The elf-lord hits you! You die... But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! [-16 -> 5] You survived that attempt on your life. The elf-lord swings his runed broadsword. The elf-lord hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 74% Concealing monsters were spawned underneath items 87% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 63500 Monster spawn increase reached its maximum at turn 84764 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 841500 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: colorless force patch (freq bonus 6) The monster species that spawned more often: disenchanter ooze (freq bonus 3) The monster species that spawned more often: priest of Ghaunadaur (freq bonus 10) The monster species that spawned more often: farting king (freq bonus 5) The monster species that spawned more often: breeder mouse (freq bonus 3) The monster species that spawned more often: jungle rogue (freq bonus 5) The monster species that spawned more often: tuna (freq bonus 10) The monster species that spawned more often: rock troll (freq bonus 3) The monster species that spawned more often: rock smasher (freq bonus 6) The monster species that spawned more often: bebelith (freq bonus 8) The monster species that spawned more often: runestone mimic (freq bonus 3) The monster species that spawned more often: land urchin (freq bonus 3) The monster species that spawned more often: small locust (freq bonus 14) The monster species that spawned more often: shining giant (freq bonus 12) The monster species that spawned more often: nasty eye (freq bonus 5) The monster species that spawned more often: giant chick (freq bonus 18) The monster species that spawned more often: sun dragon (freq bonus 9) The monster species that spawned more often: icicle smasher (freq bonus 6) The monster species that spawned more often: hadrosaurus (freq bonus 24) The monster species that spawned more often: Detective Kchief (freq bonus 12) The monster species that never randomly spawned: ultimate permamimic The monster species that never randomly spawned: hidden fungus The monster species that never randomly spawned: blank mold The monster species that never randomly spawned: immobile fungus The monster species that never randomly spawned: water-using dragon The monster species that never randomly spawned: ice trove The monster species that never randomly spawned: lurker below The monster species that never randomly spawned: korean girl The monster species that never randomly spawned: spike patch The monster species that never randomly spawned: adventurer gnome The RNG hath decreed that this item was never generated: yellow sweets ((null)) The RNG hath decreed that this item was never generated: bugging (wooden) The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was never generated: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was never generated: elven cloak (faded pall) The RNG hath decreed that this item was never generated: erasure (FAGEYUDUD) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 8) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 27) The RNG hath decreed that this item was always generated cursed: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was always generated cursed: red tea (baloon flower) The RNG hath decreed that this item was always generated cursed: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was always generated cursed: amulet of restful sleep (triangular) The RNG hath decreed that this item was always generated cursed: mecha-irazu ((null)) The RNG hath decreed that this trap was always invisible: fumarole The RNG hath decreed that this trap was generated more often: divine anger trap (freq bonus 3) Next attribute increase check would have come at turn 399 Strength training was 1 Dexterity training was 0 Wisdom training was 7 Constitution training was 0 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1486 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Merlin You could not have safely prayed (488) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 90% 300% c - acid stream 4 matter 90% 300% d - enchant armor 7 enchant 99% 600% e - light 1 divine 0% 100% f - detect food 2 divine 90% 100% g - command undead 5 attack 95% 400% h - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status world fall 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (21 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Death Eater...