Elronnd, neutral female addicted Valkyrie -.| .@` --- [Elronnd the Stripling] St25 Dx25 Co25 In25 Wi25 Ch25 ValAddFemNeu S13500 Gehennom:71 $0 HP22(22) Pw3(3) AC-5 MC0 Xp1/0 Wt146/2600 T1 Conf Latest messages Velkommen Elronnd, welcome to SlashEMExtended! You are a neutral female addicted Valkyrie. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy It is hot here. You smell smoke... There's some graffiti on the floor here. Use "r." to read it. These are the halls of Mandos... err, Gehennom. Looks nice, huh? Enjoy your stay, and try to get out if you can. The moon is waxing tonight. Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 4 Scroll drop chance was reduced to 82% Ring drop chance was reduced to 46% Wand drop chance was reduced to 58% Amulet drop chance was reduced to 33% Potion drop chance was reduced to 89% Number of artifacts generated was 0 Monster spawn increase started at turn 25087 Monster spawn increase reached its maximum at turn 70787 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 314583 The monster class that cannot be genocided was nymph The monster class that was spawned more often: xorn (freq bonus 1) The monster species that spawned more often: furious colony (freq bonus 3) The monster species that spawned more often: aether vortex (freq bonus 4) The monster species that spawned more often: vampiric stalk (freq bonus 8) The monster species that spawned more often: baby stone dragon (freq bonus 3) The monster species that spawned more often: hobbit (freq bonus 8) The monster species that spawned more often: mana colony (freq bonus 10) The monster species that spawned more often: pit viper (freq bonus 4) The monster species that spawned more often: atzilut sephirah (freq bonus 6) The monster species that spawned more often: platypus (freq bonus 11) The monster species that spawned more often: venom turret (freq bonus 10) The monster species that spawned more often: many-eyed moss (freq bonus 4) The monster species that spawned more often: rainbow stalk (freq bonus 6) The monster species that spawned more often: gnome mummy (freq bonus 8) The monster species that spawned more often: five of spades (freq bonus 12) The monster species that spawned more often: hidden growth (freq bonus 2) The monster species that spawned more often: forest moogle (freq bonus 4) The monster species that spawned more often: acidic Olog-hai (freq bonus 4) The monster species that spawned more often: chaos elemental (freq bonus 4) The monster species that spawned more often: violet prostitute (freq bonus 2) The monster species that spawned more often: threshold mushroom (freq bonus 5) The monster species that never randomly spawned: ultra jabberwock The monster species that never randomly spawned: vision The monster species that never randomly spawned: petty acehack horror The monster species that never randomly spawned: celestial turret The monster species that never randomly spawned: knight of the abyss The monster species that never randomly spawned: non-undead slayer The monster species that never randomly spawned: hallucination image The monster species that never randomly spawned: Dorothea The monster species that never randomly spawned: drone force fungus The monster species that never randomly spawned: baby sky dragon The RNG hath decreed that this item was never generated: crystal ball (glass orb) The RNG hath decreed that this item was never generated: worthless piece of violet glass (violet) The RNG hath decreed that this item was never generated: roller blade (roller boots) The RNG hath decreed that this item was never generated: chrysocolla (cyan) The RNG hath decreed that this item was never generated: mutation (fleecy) The RNG hath decreed that this item was never generated: bunny ear (headpiece) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 18) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 68) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 4) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this item was always generated cursed: blindfold ((null)) The RNG hath decreed that this item was always generated cursed: battle-axe (double-headed axe) The RNG hath decreed that this item was always generated cursed: apple ((null)) The RNG hath decreed that this item was always generated cursed: silver bullet ((null)) The RNG hath decreed that this trap was always invisible: bar trap The RNG hath decreed that this trap was generated more often: horde trap (freq bonus 3) Next attribute increase check would have come at turn 451 Strength training was 0 Dexterity training was 0 Wisdom training was -5 Constitution training was 0 You were cold resistant You were confused (0) Your chance to block was 26% You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tyr, Odin and Loki Your deity was Odin You could not have safely prayed (227) You survived You didn't know any spells. Techniques known in the end Name Level Status weapon practice 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Master) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Farvel Elronnd the Valkyrie...