Elronnd, chaotic female human Zyborg | ---- |..<@& ------ [Elronnd the Tin Can] St11 Dx7 Co12 In11 Wi13 Ch7 ZybHumFemCha S13500 Gehennom:71 $0 HP-41(22) Pw7(7) AC0 MC2 Xp1/0 Wt346/1250 T4 Elbereth Latest messages @ a human or elf (human zyborg called Elronnd) Accessing Pokedex entry for zyborg... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment 0. Slow (11). Normally appears everywhere, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, metallivorous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - ordinary physical Envy zaps a decayed wand! The bolt of lightning hits you! [-13 -> 9] You hear a chugging sound. Pick an object. & a major demon (Envy) (base level 30) (female) Accessing Pokedex entry for Envy... Base statistics of this monster type: Base level = 30, difficulty = 36, AC = -5, magic resistance = 100, alignment 0. Normal speed (12). Special generation, unique. Resists fire, cold, sleep, electricity, poison, petrification. No conveyed resistances. Not genocidable, regenerating, reviving flyer. See invisible. Controls teleport. Eating its corpse is instantly fatal. Follows you to other levels. Covetous. Has infravision. Can be seen with infravision. Is not a valid polymorph form. Attacks: 8d8, claw (punch, hit, etc.) - random curse 8d8, claw (punch, hit, etc.) - random curse What do you want to zap? [d or ?*] In what direction? [hykulnjb><] The solar beam hits Envy! Envy zaps a wand of lightning! The bolt of lightning hits you! [-5 -> 4] Warning: HP low! The bolt of lightning bounces! What do you want to write with? [- d or ?*] You write in the dust with your fingers. What do you want to write in the dust here? Envy claws you! You die... Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Scroll drop chance was reduced to 85% Ring drop chance was reduced to 68% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 29207 Monster spawn increase reached its maximum at turn 47255 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1367289 The monster class that cannot be genocided was lich Today, this monster class was always generated invisible: jabberwock The monster class that was spawned more often: dragon (freq bonus 8) The monster color that was spawned more often: bright magenta (freq bonus 1) The monster species that spawned more often: rabid rat (freq bonus 10) The monster species that spawned more often: vapour denizen (freq bonus 48) The monster species that spawned more often: claw devil (freq bonus 13) The monster species that spawned more often: drone warp fungus (freq bonus 24) The monster species that spawned more often: blood vortex (freq bonus 22) The monster species that spawned more often: umbra warp patch (freq bonus 10) The monster species that spawned more often: trap mushroom (freq bonus 10) The monster species that spawned more often: golden heart (freq bonus 26) The monster species that spawned more often: colorless patch (freq bonus 24) The monster species that spawned more often: quickling queen (freq bonus 20) The monster species that spawned more often: Hanh (freq bonus 10) The monster species that spawned more often: anti grue (freq bonus 10) The monster species that spawned more often: shayateen (freq bonus 12) The monster species that spawned more often: soft force patch (freq bonus 10) The monster species that spawned more often: Henrietta's thick block-heeled boot (freq bonus 44) The monster species that spawned more often: rifleman (freq bonus 13) The monster species that spawned more often: great wyrm of balance (freq bonus 34) The monster species that spawned more often: eleven-tentacle hententmon (freq bonus 10) The monster species that spawned more often: hammer of the underworld (freq bonus 17) The monster species that spawned more often: Obox-ox (freq bonus 10) The monster species that never randomly spawned: canine quylthulg The monster species that never randomly spawned: werekraken The monster species that never randomly spawned: floating nymph The monster species that never randomly spawned: moldy force patch The monster species that never randomly spawned: fallen angel The monster species that never randomly spawned: yellow yeek The monster species that never randomly spawned: werekraken The monster species that never randomly spawned: undead foxhound agent The monster species that never randomly spawned: lolpsychic The monster species that never randomly spawned: nine of spades The RNG hath decreed that this item was never generated: parasol ((null)) The RNG hath decreed that this item was never generated: locking (aluminum) The RNG hath decreed that this item was never generated: cloak of displacement (piece of cloth) The RNG hath decreed that this item was never generated: kicking boots (steel boots) The RNG hath decreed that this item was never generated: frilled apron (apron) The RNG hath decreed that this item was never generated: tele level (irregular) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 16) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 9) The RNG hath decreed that this item was always generated cursed: alacrity (black signet) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed) The RNG hath decreed that this item was always generated cursed: dig (parchment) The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE) The RNG hath decreed that this trap was always invisible: Only %a%s can go there! The RNG hath decreed that this trap was generated more often: cyanide trap (freq bonus 15) Next attribute increase check would have come at turn 306 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was -1 You were standing on an active Elbereth engraving You had 1497 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron You could not have safely prayed (74) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Zyborg...